Resident Evil 4 VR
News, coverage and analysis tracking Resident Evil 4 VR across the outlets.
Latest coverage
Meta announces new VR glasses that weigh about 100 grams and cost $1,300
Meta announced its new Meta VR Glasses, priced at $1,300 and weighing approximately 100 grams. The device features hand tracking and passthrough capabilities, and will launch in Spring 2027 with VR adaptations of Ace Attorney: Dual Destinies, Tetris Effect, and Beat Saber. Despite significant financial losses in its Reality Labs division, Meta is pushing forward with new VR hardware.
As the agonizing wait for Ace Attorney 7 continues, Capcom announces port of one of the series' least-beloved games…
Capcom has announced a VR port of Ace Attorney: Dual Destinies, a move that has disappointed fans eagerly awaiting Ace Attorney 7. While the company aims to elevate the Ace Attorney series, this VR release of a previously translated and often criticized entry is seen as poor timing.
Five years after its announcement Grand Theft Auto: San Andreas VR has finally come to the Meta Quest 3 — via a…
A modder has successfully created a virtual reality port of Grand Theft Auto: San Andreas for the Meta Quest 3, years after Meta's official VR version was announced but never released. The installation process is complex, requiring specific game versions, a PC, and developer mode on the headset. This unofficial port is a significant achievement for the modding community, offering a VR experience for the classic title.
The Steam Frame needs to be more than a cool device if Valve want to reshape the VR market
The VR market is facing a decline in headset shipments and studio closures, with a shift away from mid-range devices towards high-end or AR/XR alternatives. Despite Meta's continued dominance and some internal successes with its Quest ecosystem, the overall VR gaming landscape struggles with visibility and the high cost of developing tentpole titles. Valve's upcoming Steam Frame faces challenges related to pricing and a lack of compelling exclusive content, suggesting VR may become an integrated feature rather than a standalone market.
Meta sends more mixed signals about its future in VR with more layoffs at Reality Labs, while its director of games told GDC, "We've a lot going on – new hardware, new audiences, new games"
Meta is reportedly conducting further layoffs across various departments, including its Reality Labs VR division, as it shifts focus towards Artificial Intelligence. Despite these cuts and the closure of some VR studios, Meta's director of games stated that investment in Meta Quest hardware and games remains high. The company is exploring new hardware, potentially with pricier components like Micro-OLED displays for future headsets, while also adapting to community feedback on platforms like Horizon Worlds.