Resident Evil: Gaiden
News, coverage and analysis tracking Resident Evil: Gaiden across the outlets.
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Opinion: As Resident Evil Turns 30, It's Time Capcom Revisits The Classics
As the Resident Evil franchise celebrates its 30th anniversary, this opinion piece argues that Capcom should revisit and re-release older, less accessible titles like Survivor, Outbreak, Gaiden, and Dead Aim. While acknowledging the success of modern RE Engine remakes, the author believes these classic games offer a unique glimpse into the series' original vision and the late '90s pop culture, and should be made available on modern platforms.
Ranking The Resident Evil Games For The 30th Anniversary
This article ranks all major Resident Evil games in celebration of the series' 30th anniversary, considering factors like horror, innovation, and overall identity. The ranking highlights the franchise's ability to pivot creatively while maintaining cultural dominance, with Resident Evil 2 Remake and Resident Evil 7: Biohazard topping the list for their successful revitalization of the series.
Resident Evil’s Big Nintendo Swing and a Miss - IGN
This article explores the history of Resident Evil on Nintendo handheld consoles, detailing both successful and failed attempts. It covers the ambitious but ultimately cancelled Game Boy Color port, the forgotten Resident Evil Gaiden, and the successful Resident Evil: Deadly Silence on the Nintendo DS, contrasting them with modern handheld experiences on platforms like the Steam Deck.
The Quadruple Death and Rebirth of Resident Evil 4 - IGN
Resident Evil 4 underwent a famously troubled development cycle, with at least four distinct versions being scrapped before its 2005 release. Early concepts by Hideki Kamiya evolved into Devil May Cry, while later iterations explored psychological horror and traditional zombies before Shinji Mikami's final vision took hold. These abandoned projects significantly influenced the final game and the broader survival horror genre.