Resident Evil Re:Verse
News, coverage and analysis tracking Resident Evil Re:Verse across the outlets.
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Capcom wants to release Resident Evil games every year with even more remakes
Capcom aims to release a new Resident Evil game annually, utilizing remakes to maintain this cadence and fund new intellectual properties like Pragmata. Producer Masachika Kawata stated that remakes are as important as mainline titles and help the team hone their skills. While spin-offs are not a current priority, DLC for titles like Resident Evil Requiem and Resident Evil Veronica are planned.
"It's not like the Eye of Sauron is looking at everything we're doing" – Silent Hill F developer NeoBards on why trust is essential for co-dev
NeoBards Entertainment's Jean-Marc Morel and Wonder Lin discuss the importance of trust and communication in co-development and outsourcing, particularly with Japanese partners like Konami. They highlight how face-to-face interactions and building strong relationships are crucial for successful collaborations, especially given the increasing complexity of AAA game development.
Pragmata Is Exactly Why AAA Games Don’t Need To Drag On
The game Pragmata, developed by Capcom, demonstrates that AAA titles do not need excessive length to be enjoyable, with some reviewers completing it in as little as eight hours. Despite its shorter runtime, the game focuses on quality gameplay, story, and presentation, offering an innovative third-person shooter experience at a $60 price point, even on the Nintendo Switch 2.
Slay the Spire 2 becomes the biggest roguelike deck-builder on Steam ever
Mega Crit's Slay the Spire 2 has achieved a record-breaking launch in Early Access on Steam, becoming the biggest roguelike deck-builder on the platform with over 330,000 peak concurrent players. The game also set a new record for titles developed with the Godot Engine. It has received an Overwhelmingly Positive user rating and is noted for its excellent performance on Linux.