Resident Evil Requiem
News, coverage and analysis tracking Resident Evil Requiem across the outlets.
Latest coverage
Resident Evil Requiem on Nintendo Switch 2 helped attract new audience to the series
Masato Kumazawa, producer of Resident Evil Requiem, believes the Nintendo Switch 2 version of the game, alongside Resident Evil 7 and Resident Evil Village on the platform, attracted a new audience to the series. He highlighted the advantage of a portable format for players without a PlayStation 5 or high-performance PC, noting that many new players started with Resident Evil 7 and progressed to Requiem.
Capcom Cut Entire Chapter From Resident Evil Requiem During Development | HappyGamer
Capcom reportedly cut an entire early chapter from Resident Evil Requiem during development, with the news surfacing on Reddit. The article criticizes the lack of transparency from developers regarding such significant content removals, arguing that it erodes trust with players. This decision raises questions about the game's final state and the overall development process.
Resident Evil Requiem devs cut an entire chapter from the game like they did with Resident Evil 7
Koshi Nakanishi, director of Resident Evil Requiem, revealed that an entire chapter was cut from the game during development, similar to a previous instance with Resident Evil 7 Biohazard. He explained that cutting entire chapters is a common part of the iterative game development process, where content is often revised or removed early on.
Resident Evil Requiem director says Capcom cut an entire chapter before game's release
Koshi Nakanishi, director of Resident Evil Requiem, revealed that an entire chapter was cut from the game before its release as part of a rigorous selection process. Nakanishi explained that content is often removed during early development stages to improve pacing and overall game quality, comparing the process to editing text or video. He emphasized that decisions are made based on delivering the intended user experience, even if it means removing hard work from the development team.
Best Zombie Games Of All Time
This guide ranks the best zombie games of all time, highlighting titles that excel in survival, horror, and action. Featured games include '7 Days to Die,' 'Days Gone,' 'Resident Evil 2,' and 'The Last of Us series,' among others, spanning various platforms like PC, PlayStation, and Xbox consoles.
Resident Evil: Requiem DLC Incoming, Producers Urge Players to Finish Story First
Resident Evil: Requiem is set to receive its first DLC in May, featuring a new mini-game mode that requires players to complete the main story first. Developers Koshi Nakanishi and Masato Kumazawa described the mode as a combat-focused, replayable experience similar to the Mercenaries mode. A larger story-based DLC is also in development, potentially featuring Chris Redfield.
Resident Evil Requiem's New Minigame Unlocks After The Campaign, Which Is Fair
Capcom has revealed details about a new minigame for Resident Evil Requiem, which will unlock only after players complete the main campaign. Game director Koshi Nakanishi described the mode as action-focused, drawing from the battles within the core game. Producer Masato Kumazawa confirmed the unlock condition, and the article also mentions the game's successful sales and a previously released photo mode.
Roadmaps and Plans
A new mode for Resident Evil Requiem will only become available to players after they have completed the main game. Further details on the mode's content and its specific unlock requirements are expected.
Resident Evil Requiem Had a “Phantom Chapter 2” That Was Cut Before Release, Says Director
Resident Evil Requiem director Koshi Nakanishi revealed that an entire "phantom Chapter 2" was cut from the game before its release to tighten its structure, similar to a cut chapter in Resident Evil 7. Nakanishi also discussed an upcoming single-player minigame based on the main game's battles. Resident Evil Requiem is available on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.
'Wow, that was quick': Resident Evil Requiem devs thought it would take 2 weeks to crack the Final Puzzle, but…
Developers at Capcom were surprised by how quickly players solved the 'Final Puzzle' in Resident Evil Requiem, with the team expecting it to take at least two weeks. Director Akifumi Nakanishi noted that a similar puzzle in Resident Evil 7's demo was solved in half a day, but this latest challenge, which involved complex steps like a timed grinder sequence and flushing a toilet multiple times, was datamined and solved within four days.
Only 40% of players switched to third person during Grace's parts in Resident Evil Requiem: 'There are clear differences in this data depending on the platform and region'
Director Akifumi Nakanishi revealed that only 40% of Resident Evil Requiem players switched to third-person perspective during Grace's sections, compared to 90% for Leon's. Data shows regional and platform differences, with Japanese players preferring third-person and PC players favoring first-person. Producer Masato Kumazawa attributes this to player familiarity with game genres.
Resident Evil Requiem Had a 'Phantom' Chapter That Capcom Cut
Capcom removed an entire chapter from Resident Evil Requiem that was planned to occur shortly after the game's initial release. This cut content would have expanded the narrative early in the game's progression.
'The mini-game is already in its final stages': Resident Evil Requiem director confirms DLC is imminent, but you need to make sure you've finished the game first
Capcom has confirmed that the first DLC for Resident Evil Requiem is nearing completion and will be a single-player mini-game mode based on the main game's battles. Director Koshi Nakanishi stated the development is in its final stages, while producer Masato Kumazawa urged players to finish the main story to access the content, which is expected to launch in early May.
Resident Evil Requiem devs explain Ada's absence, and remain coy on who Leon's mystery wife is
Game Director Koshi Nakanishi and Producer Masato Kumazawa explained that Ada Wong was not included in Resident Evil Requiem because her presence was not necessary for the story of Leon and Grace. While Ada is rumored to appear in future DLC, the developers stated that Leon's mystery wife is not important to the current narrative, though her identity will be revealed someday.
Resident Evil Requiem's New Mode Requires a Completed Save File to Access
A new mode for Resident Evil Requiem, launching next month, will require players to have completed the base game before it can be accessed. Further details on the mode's content are expected closer to its release.
Resident Evil Requiem looks like it performed so well that Capcom is increasing its dividends by 25%
Capcom has announced a 25% increase in its full-year dividend forecast, raising it to ¥45 per share. This revision is attributed to the strong performance of Resident Evil Requiem, which sold 7 million copies in under two months, and continued catalog sales. The company also noted positive contributions from titles like Monster Hunter Stories.
Resident Evil Requiem's New Mini Game Update Seemingly Imminent
Capcom is preparing to release a new single-player mini game for Resident Evil Requiem, which focuses on combat scenarios from the main game. This update requires players to have completed the story campaign and is expected to launch around early May, coinciding with Japan's Golden Week holiday. A separate story-focused expansion is also in full production.
Resident Evil's Leon Kennedy is named after a milk-guzzling hitman, Hideki Kamiya casually confirms
Resident Evil 2 director Hideki Kamiya confirmed that the character Leon Kennedy was named after the hitman from the 1994 film Léon: The Professional. Kamiya shared that he proposed the name to series creator Shinji Mikami during development, and it was accepted. The article also notes other references to the film within the Resident Evil series, such as the 'Professional' difficulty setting and the 'Matilda' handgun.
Capcom raises FY25 outlook following boost from Resident Evil: Requiem
Capcom has raised its fiscal year 2025 earnings forecast, expecting net sales of ¥195.3 billion and net income of ¥54.5 billion. This upward revision is attributed to stronger-than-expected performance from Resident Evil: Requiem, which has also boosted sales of earlier titles in the series like Resident Evil 4 and Resident Evil Village.
Resident Evil Requiem’s Success Causes Capcom to Raise its Earnings Forecast for FY 2026
Capcom has raised its earnings forecast for the fiscal year ending March 31, 2026, citing the significant success of Resident Evil Requiem. The company now expects higher net sales and operating profits, driven by strong performance of the new title and increased sales of catalog games. Resident Evil Requiem has achieved 7 million copies sold since its February release across multiple platforms.