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Resident Evil Requiem

News, coverage and analysis tracking Resident Evil Requiem across the outlets.

Latest coverage

newest first, grouped by day
Retro GamerPositive

Epic Games producer says people worried DLSS 5 is "detracting from art direction" are "absolutely insane," and "you guys would be going nuts" if it was not AI

Epic Games lead producer Jean Pierre Kellams defended NVIDIA's DLSS 5 technology, arguing that concerns about AI detracting from art direction are unfounded. He highlighted improvements in lighting and material rendering, suggesting players would be impressed by the visual fidelity regardless of the AI's involvement.

Push SquareVery positive

Preview: I Think Pragmata Could Be PS5's Best Shooter Yet

Pragmata, a new shooter from Capcom, is shaping up to be a strong contender for PlayStation 5's best. The game features a unique hacking mechanic combined with third-person shooting, set in a visually impressive New York-inspired environment. The preview highlights evolving combat, character relationship development between protagonists Hugh and Diana, and satisfying gameplay systems.

N4GNeutral

Edge Issue 422 Review Scores: Resident Evil Requiem, John Carpenter's Toxic Commando, & More

Issue #422 of Edge Magazine includes reviews for "Resident Evil Requiem" and other titles. The publication provides its critical assessment of the latest game releases.

N4GVery positive

Edge Issue 422 Review Scores: Resident Evil Requiem, John Carpenter's Toxic Commando, & More

GamerForge's review praises Resident Evil Requiem as a thrilling return to form, blending beloved gameplay elements from Resident Evil 4 and 7. Despite some narrative reliance on nostalgia, the game is considered a great experience available on Nintendo Switch, PC, PlayStation 5, and Xbox Series X.

PC GamerVery positive

I'm even more excited for Zach Cregger's Resident Evil adaptation now I know he's beaten Requiem twice

Director Zach Cregger, known for 'Barbarian', has expressed his excitement for the upcoming Resident Evil film adaptation, revealing he has completed 'Resident Evil Requiem' twice. While Cregger has played many Resident Evil games, he admitted 'Resident Evil Village' was too scary for him to finish. The new film is planned for release later this year and will not directly follow game plots or past movie installments.

Retro GamerVery positive

I've been playing this Resident Evil board game for years, but I didn't know how much it had taught me until I…

The author reflects on how playing the Resident Evil: The Board Game has taught them the strategic nuances of traditional survival horror, contrasting it with the more action-oriented video game installments. This tabletop experience, particularly with the Steamforged Games adaptation, emphasized careful planning, resource management, and calculated risks, skills that proved beneficial when later playing Resident Evil Requiem on PlayStation 5.

EngadgetVery negative

Gamers are right to be disgusted by NVIDIA's DLSS 5

Gamers have expressed widespread disgust and skepticism towards NVIDIA's new DLSS 5 technology, which uses AI to enhance lighting and materials. Critics argue it's another form of 'AI slop' that can homogenize visuals and stray from artistic intent, despite NVIDIA's claims of developer control. While the technology's full impact remains to be seen, the negative reaction highlights gamer concerns about AI's role in game development.

Rock Paper ShotgunVery negative

Nvidia DLSS 5’s AI filter turns all your favourite Resident Evil Requiem characters into yassified Instagram models

Nvidia's new DLSS 5 technology introduces a real-time neural rendering model that applies AI-driven photoreal lighting and materials, but its primary effect is criticized for homogenizing game aesthetics and transforming characters into overly stylized models. While previous DLSS versions were seen as beneficial for performance and visuals, DLSS 5's embrace of generative AI is questioned for potentially diminishing artistic intent and creating artless, uniform visuals, despite endorsements from companies like Capcom and Bethesda.

Tech RadarVery positive

Sony's updated PSSR upscaling tech is finally available for even more PS5 Pro games, including Crimson Desert, Silent Hill f, Dragon Age: The Veilguard, and more

Sony has released a new PlayStation 5 software patch that enhances its PSSR upscaling technology for a wide range of PS5 Pro games. The update aims to improve image stability, clarity, and performance, with more titles like Crimson Desert and Assassin’s Creed Shadows set to receive it soon. Developers from Konami, BioWare, and Remedy Entertainment have praised the improvements for their respective games.

Metro UKVery negative

Nvidia new AI tech turns video game graphics into slop as fans are outraged

Nvidia's new DLSS 5 technology, which incorporates generative AI, has faced significant backlash from gamers who claim it degrades visual quality, turning game graphics into "AI slop." Despite Nvidia's assurances that developers retain artistic control, early examples like Resident Evil Requiem show altered character appearances, leading to widespread criticism and negative reception online. Publishers like Capcom and Ubisoft have expressed support, with the technology slated for a wider release this autumn.

IGNNegative

'This Will All Be Under Our Artists' Control': Bethesda Commits to 'Further Adjusting' DLSS 5 Use in Starfield Following 'AI Slop' Backlash - IGN

Bethesda has stated that its artists will have full control over the implementation of Nvidia's DLSS 5 technology in Starfield, following backlash from players who criticized the AI-generated facial visuals. The company will be further adjusting the lighting and final effects to ensure they align with the game's artistic vision, emphasizing that the use of DLSS 5 will be optional.

The Sixth AxisPositive

A PS5 system update has brought upgraded PSSR to Silent Hill 2, Alan Wake 2 and more

A recent PlayStation 5 system update has expanded the availability of the upgraded PlayStation Spectral Super Resolution (PSSR) technology. This enhancement aims to improve image stability and clarity in supported games, including Silent Hill 2, Alan Wake 2, and Final Fantasy VII Rebirth, with more titles and the upcoming PS5 Pro expected to benefit further.

GamespotNegative

Nvidia's DLSS 5 Teases AI-Powered, Photo-Realistic Lighting--And The Backlash Is Strong

Nvidia has announced DLSS 5, a new AI-powered technology that aims to create photorealistic lighting and material changes at a per-pixel level. While demonstrated with striking results on games like Resident Evil Requiem and Starfield, the announcement has drawn significant backlash from some developers and players who feel it alters artistic intent and applies an "airbrush filter." The technology is slated for release later this year and requires high-end hardware, with early previews suggesting substantial VRAM demands.

Checkpoint GamingNegative

Nvidia unveils its controversial DLSS 5 AI upscaling feature

Nvidia has announced DLSS 5, its latest AI upscaling technology, which aims to enhance lighting and textures in games. However, the feature has drawn criticism for its impact on character faces, with some games like Starfield showing altered facial structures. While optional, DLSS 5 utilizes generative AI and will be supported by major publishers, with a release expected in the fall.

N4GVery positive

GamerForge Review: Resident Evil Requiem - A Bloody Welcome Home

Resident Evil Requiem successfully blends gameplay elements from Resident Evil 4 and Resident Evil 7, offering a thrilling return to form for the series. While some narrative choices and a reliance on nostalgia indicate a struggle to fully innovate, the game is ultimately a great experience.

N4GNeutral

GamerForge Review: Resident Evil Requiem - A Bloody Welcome Home

This review offers a second opinion on Resident Evil Requiem, contrasting with a previous low score. The reviewer, a self-proclaimed fan of the series, found the game to be "okay," expressing a personal connection to the franchise.

Metro UKNeutral

Games Inbox: Is Requiem the best Resident Evil game?

Readers discuss their thoughts on Resident Evil Requiem, with some considering it among the best in the series, though slightly behind remakes of Resident Evil 2 and 4. The article also touches on Microsoft's lack of live service games, the potential of Crimson Desert, early gaming memories, and the advancements in graphics technology like ray tracing and upscaling.

Gaming BoltVery positive

15 Must Have Resident Evil Requiem PC Mods You Need to Install

This guide highlights 15 essential PC mods for Resident Evil Requiem, designed to enhance gameplay and replayability. Mods range from quality-of-life improvements like auto item reveals and health bars to significant gameplay alterations such as adding more enemies, introducing the Xenomorph, and enabling new movement mechanics.

Gaming BoltNeutral

Nvidia Defends DLSS 5 By Noting That Developers Will Have “Full, Detailed Artistic Control”

Nvidia has defended its DLSS 5 technology, emphasizing that game developers retain full artistic control over its implementation, including intensity, color grading, and masking. The company clarified that DLSS 5 is not merely an AI filter but a process that uses game data to generate new visuals, anchoring them to the source 3D content. This statement comes after criticism regarding changes to character appearances in showcased games like Resident Evil Requiem and Starfield.

Push SquareNegative

'This Looks Like an AI Generated Dating Profile Picture': Nvidia's Attempt to P*ss on PS5 Pro's Parade with DLSS 5 Backfires

Nvidia announced its DLSS 5 AI upscaling technology on the same day Sony revealed its PlayStation 5 Pro's PSSR 2 upscaler, sparking debate about artistic integrity. While Nvidia claims DLSS 5 offers advanced lighting and asset retention, critics liken its output to AI-generated images lacking character. Nvidia has since clarified that developers will retain artistic control over the technology's implementation.