Resident Evil Requiem
News, coverage and analysis tracking Resident Evil Requiem across the outlets.
Latest coverage
Resident Evil Reboot Film Teaser Trailer Debuts, Hits Theaters on September 18th
Sony Pictures has released the first teaser trailer for Zach Cregger's live-action Resident Evil film, set to premiere on September 18th. The movie, starring Austin Abrams as protagonist Bryan, will feature an original story that serves as a love letter to the games without directly adapting their plots. The trailer showcases Bryan's struggle for survival against zombies in a desolate, snow-covered town.
Resident Evil Requiem had a 'phantom Chapter 2' that was cut from the final game
Resident Evil Requiem director Akifumi Nakanishi revealed that a 'phantom Chapter 2' was cut from the final game. This major section was dropped because it did not fit with the overall flow of the game.
ESA Canada Reveals Resident Evil Requiem is Canada's Top Selling Game For Mach 2026 | Console Creatures
Resident Evil Requiem was Canada's top-selling game in March 2026, according to data released by ESA Canada and Circana. The monthly rankings also featured titles like MLB The Show 26, WWE 2K26, Marathon, and various sports games. Digital sales for Pokémon Pokopia were excluded from the March rankings.
ESA Canada Reveals Resident Evil Requiem is Canada's Top Selling Game For March 2026 | Console Creatures
Entertainment Software Association Canada has reported that Resident Evil Requiem was the top-selling game in Canada for March 2026. The monthly rankings also featured titles like MLB The Show 26, WWE 2K26, Marathon, and various sports games, with data compiled in collaboration with Circana.
Resident Evil Requiem on Nintendo Switch 2 helped attract new audience to the series
Masato Kumazawa, producer of Resident Evil Requiem, believes the Nintendo Switch 2 version of the game, alongside Resident Evil 7 and Resident Evil Village on the platform, attracted a new audience to the series. He highlighted the advantage of a portable format for players without a PlayStation 5 or high-performance PC, noting that many new players started with Resident Evil 7 and progressed to Requiem.
Capcom Cut Entire Chapter From Resident Evil Requiem During Development | HappyGamer
Capcom reportedly cut an entire early chapter from Resident Evil Requiem during development, with the news surfacing on Reddit. The article criticizes the lack of transparency from developers regarding such significant content removals, arguing that it erodes trust with players. This decision raises questions about the game's final state and the overall development process.
Resident Evil Requiem devs cut an entire chapter from the game like they did with Resident Evil 7
Koshi Nakanishi, director of Resident Evil Requiem, revealed that an entire chapter was cut from the game during development, similar to a previous instance with Resident Evil 7 Biohazard. He explained that cutting entire chapters is a common part of the iterative game development process, where content is often revised or removed early on.
Resident Evil Requiem director says Capcom cut an entire chapter before game's release
Koshi Nakanishi, director of Resident Evil Requiem, revealed that an entire chapter was cut from the game before its release as part of a rigorous selection process. Nakanishi explained that content is often removed during early development stages to improve pacing and overall game quality, comparing the process to editing text or video. He emphasized that decisions are made based on delivering the intended user experience, even if it means removing hard work from the development team.
Best Zombie Games Of All Time
This guide ranks the best zombie games of all time, highlighting titles that excel in survival, horror, and action. Featured games include '7 Days to Die,' 'Days Gone,' 'Resident Evil 2,' and 'The Last of Us series,' among others, spanning various platforms like PC, PlayStation, and Xbox consoles.
Resident Evil: Requiem DLC Incoming, Producers Urge Players to Finish Story First
Resident Evil: Requiem is set to receive its first DLC in May, featuring a new mini-game mode that requires players to complete the main story first. Developers Koshi Nakanishi and Masato Kumazawa described the mode as a combat-focused, replayable experience similar to the Mercenaries mode. A larger story-based DLC is also in development, potentially featuring Chris Redfield.
Resident Evil Requiem's New Minigame Unlocks After The Campaign, Which Is Fair
Capcom has revealed details about a new minigame for Resident Evil Requiem, which will unlock only after players complete the main campaign. Game director Koshi Nakanishi described the mode as action-focused, drawing from the battles within the core game. Producer Masato Kumazawa confirmed the unlock condition, and the article also mentions the game's successful sales and a previously released photo mode.
Roadmaps and Plans
A new mode for Resident Evil Requiem will only become available to players after they have completed the main game. Further details on the mode's content and its specific unlock requirements are expected.
Resident Evil Requiem Had a “Phantom Chapter 2” That Was Cut Before Release, Says Director
Resident Evil Requiem director Koshi Nakanishi revealed that an entire "phantom Chapter 2" was cut from the game before its release to tighten its structure, similar to a cut chapter in Resident Evil 7. Nakanishi also discussed an upcoming single-player minigame based on the main game's battles. Resident Evil Requiem is available on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.
'Wow, that was quick': Resident Evil Requiem devs thought it would take 2 weeks to crack the Final Puzzle, but…
Developers at Capcom were surprised by how quickly players solved the 'Final Puzzle' in Resident Evil Requiem, with the team expecting it to take at least two weeks. Director Akifumi Nakanishi noted that a similar puzzle in Resident Evil 7's demo was solved in half a day, but this latest challenge, which involved complex steps like a timed grinder sequence and flushing a toilet multiple times, was datamined and solved within four days.
Only 40% of players switched to third person during Grace's parts in Resident Evil Requiem: 'There are clear differences in this data depending on the platform and region'
Director Akifumi Nakanishi revealed that only 40% of Resident Evil Requiem players switched to third-person perspective during Grace's sections, compared to 90% for Leon's. Data shows regional and platform differences, with Japanese players preferring third-person and PC players favoring first-person. Producer Masato Kumazawa attributes this to player familiarity with game genres.
Resident Evil Requiem Had a 'Phantom' Chapter That Capcom Cut
Capcom removed an entire chapter from Resident Evil Requiem that was planned to occur shortly after the game's initial release. This cut content would have expanded the narrative early in the game's progression.
'The mini-game is already in its final stages': Resident Evil Requiem director confirms DLC is imminent, but you need to make sure you've finished the game first
Capcom has confirmed that the first DLC for Resident Evil Requiem is nearing completion and will be a single-player mini-game mode based on the main game's battles. Director Koshi Nakanishi stated the development is in its final stages, while producer Masato Kumazawa urged players to finish the main story to access the content, which is expected to launch in early May.
Resident Evil Requiem devs explain Ada's absence, and remain coy on who Leon's mystery wife is
Game Director Koshi Nakanishi and Producer Masato Kumazawa explained that Ada Wong was not included in Resident Evil Requiem because her presence was not necessary for the story of Leon and Grace. While Ada is rumored to appear in future DLC, the developers stated that Leon's mystery wife is not important to the current narrative, though her identity will be revealed someday.
Resident Evil Requiem's New Mode Requires a Completed Save File to Access
A new mode for Resident Evil Requiem, launching next month, will require players to have completed the base game before it can be accessed. Further details on the mode's content are expected closer to its release.
Resident Evil Requiem looks like it performed so well that Capcom is increasing its dividends by 25%
Capcom has announced a 25% increase in its full-year dividend forecast, raising it to ¥45 per share. This revision is attributed to the strong performance of Resident Evil Requiem, which sold 7 million copies in under two months, and continued catalog sales. The company also noted positive contributions from titles like Monster Hunter Stories.