Resident Evil Requiem
News, coverage and analysis tracking Resident Evil Requiem across the outlets.
Latest coverage
Capcom Is Getting My Hopes Up For Devil May Cry 6 With Its Talk Of “Reactivating” Dormant Franchises
Capcom's recent success with Onimusha: Way of the Sword, which sold 1 million copies on launch day, has prompted the company to discuss reactivating dormant franchises. This has led to speculation about potential new entries in series like Devil May Cry, Lost Planet, Viewtiful Joe, and Dino Crisis.
Street Fighter 6 gets a new gameplay trailer for Arjun, a new Indian brawler with a love for Bollywood
Capcom has released a new gameplay trailer for Arjun, the next DLC character for Street Fighter 6, set to launch on October 13th. Arjun is an Indian fighter with wind and earth powers, and his special moves include Bollywood-inspired poses. This addition follows Yasmine and precedes Tifa from Final Fantasy 7 and Bosch, who will be released later. Street Fighter 6 has been a strong performer for Capcom, contributing to record sales for the series.
Onimusha: Way of the Sword hits 1M sales on launch day
Capcom announced that Onimusha: Way of the Sword sold over 1 million copies on its launch day across PC, PlayStation 5, Xbox Series X, and Nintendo Switch. This success marks a strong revival for the dormant franchise, contributing to Capcom's focus on leveraging its back catalogue.
Valve has reportedly made £11bn from Steam already in 2026, and biggest earning new arrival is Forza Horizon 6
Valve's Steam platform has reportedly generated $15 billion in revenue for 2026, with Forza Horizon 6 being the highest-earning new release. Crimson Desert and Resident Evil Requiem also performed strongly, contributing significantly to Valve's earnings. New intellectual properties are showing strong performance, with Crimson Desert being a notable success.
UK software sales chart for the week ending September 5, 2026 – Onimusha, Orbitals debut
The UK software sales chart for the week ending September 5, 2026, shows Onimusha: Way of the Sword debuting at #2 with 87% of sales on PlayStation 5. The Nintendo Switch exclusive Orbitals launched at #3. The Blood of Dawnwalker took the top spot.
Onimusha: Way of the Sword continues the 2026 hot streak Capcom started with Resident Evil Requiem and Pragmata by selling 1 million copies in a single day
Capcom announced that Onimusha: Way of the Sword sold one million copies on its first day, contributing to a strong 2026 for the publisher which also saw success with Resident Evil Requiem and Pragmata. This sales milestone pushes the Onimusha series past 10 million total copies sold and signals Capcom's intent to revive dormant IPs.
Onimusha: Way of the Sword has already sold over 1 million copies
Capcom announced that Onimusha: Way of the Sword has sold over one million copies across all platforms on its first day of release. The game, which launched on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch, continues Capcom's trend of successfully modernizing its classic franchises.
Steam Has Generated $15 Billion in Revenue in 2026 So Far, Says Analyst
Steam has generated $15 billion in revenue so far in 2026, according to analyst Rhys Elliott of Alinea Analytics. Six new games, including Forza Horizon 6, Crimson Desert, and Resident Evil Requiem, contributed nearly $1 billion to this total. While established IPs dominate revenue, new IPs like Crimson Desert are showing significant success.
2026 is the best year ever for video games and GTA 6 isn’t even out yet - Reader's Feature
A reader argues that 2026 will be the best year for video games, despite industry challenges, citing a packed release schedule including titles like Grand Theft Auto 6 and Godzilla: Destroy All Monsters Melee Remastered. The author highlights numerous anticipated games across various genres and platforms, suggesting a peak in gaming quality.
Steam Has Generated $15 Billion In Revenue So Far, And New Games Are A Big Part Of It
Steam has generated $15 billion in revenue so far in 2026, according to Rhys Elliot of Alinea Analytics. Top-selling games like Forza Horizon 6 and Crimson Desert contributed significantly, with new IPs making up 63% of the top 100 new games by gross revenue. Future releases like Phantom Blade Zero and Call of Duty: Modern Warfare 4 are expected to further boost Steam's earnings.
Steam earned Valve $15 billion in revenue so far this year, with Crimson Desert alone topping $203 million according to…
Steam has generated $15 billion in gross revenue so far this year, with projections indicating it will exceed $20 billion by year's end. Crimson Desert emerged as the most successful new intellectual property on the platform, earning over $203 million. While no single game dominated, titles like Forza Horizon 6 and Resident Evil Requiem also performed strongly, contributing to Steam's significant revenue growth.
Onimusha on Steam Deck is the definition of 'playable': Surprisingly pleasant, so long as 30 fps isn't a…
Onimusha: Way of the Sword is surprisingly playable on the Steam Deck, maintaining a stable 30-40 fps with some graphical tweaks. While not as optimized as some other Capcom titles, it offers a pleasant handheld experience, even if the performance doesn't rival a high-end PC.
Devil May Cry co-creator understands why physical games are dying, but wants IP holders to prioritize game preservation
Devil May Cry co-creator Hideki Kamiya expresses concern over the decline of physical games and the industry's apparent lack of commitment to game preservation. While understanding the shift to digital, Kamiya urges IP holders to ensure older titles remain accessible for future generations, citing examples like PlayStation's phasing out of discs and Microsoft's layoffs.
Resident Evil Requiem: Best Weapons & Upgrades
This guide for Resident Evil Requiem details the best weapons and upgrade paths for both Leon and Grace. It covers which guns are most valuable and optimal loadouts for initial playthroughs and New Game+.
Resident Evil Requiem: All Endings & How to Unlock Them
This guide details the two endings available in Resident Evil Requiem and explains how to unlock them by making a specific choice involving Elpis. It also offers tips for efficiently viewing both endings without replaying the entire campaign.
Resident Evil Requiem: Complete Walkthrough
This guide provides a complete walkthrough for Resident Evil Requiem, covering the journey from Wrenwood to the ARK. It offers step-by-step progression, details on key items, puzzles, major encounters, missable content, and guidance for achieving different endings.
Nvidia's controversial, face-changing, gen-AI DLSS 5 tech releases tomorrow for one game, and seems to tank frame-rates
Nvidia's controversial DLSS 5 technology, which uses generative AI for graphical enhancements, is launching for NBA 2K7 on GeForce RTX 50 Series GPUs. Despite claims of transforming visual fidelity, the technology has faced criticism for altering character appearances and, more recently, for significantly tanking frame rates, contrary to its performance-enhancing origins.
Resident Evil Requiem is "way too scary" says Resident Evil 2 director Hideki Kamiya, who'd rather Capcom put paper bags over all the enemies' heads: "It's not a joke"
Legendary Resident Evil 2 director Hideki Kamiya believes newer Capcom horror titles like Resident Evil Requiem are excessively scary and lack non-horror modes for players who are sensitive to frights. Kamiya expressed a desire for options like putting paper bags on enemy heads or having pleasant mood lighting to make the games more accessible.
Resident Evil 2's director believes Capcom has become 'completely numb to how scary' recent games have…
Resident Evil 2 director Hideki Kamiya believes Capcom has become desensitized to the horror in its recent games, finding titles like Resident Evil Requiem not scary enough. He suggests that giving players guns inherently reduces fear and even proposed a "not scary mode" with cute zombies and cheerful music. Kamiya expressed a personal difficulty in playing recent Resident Evil titles due to their intensity, even for someone who directed the original Resident Evil 2.
RE-veteranen Hideki Kamiya vill att Resident Evil ska ha valfri skräck
Resident Evil 2 director Hideki Kamiya expressed a personal dislike for horror, suggesting Capcom should implement an optional horror-free mode for games like Resident Evil. He compared this to Bayonetta's accessibility options, proposing features like paper bags on zombies or brighter environments.