Senua
News, coverage and analysis tracking Senua across the outlets.
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Report: Ninja Theory lays off workers after failing to spin off from Xbox
Ninja Theory is reportedly undergoing layoffs after Microsoft failed to find a buyer or a way to keep the studio operational under Xbox. The developer, acquired by Microsoft in 2018, has seen several employees post about their roles being at risk. This follows a broader "reset" within Xbox that led to 3200 job cuts and the successful divestiture of Undead Labs.
Hellblade Developer Ninja Theory Has Begun Layoffs
Ninja Theory, the developer behind Hellblade, has begun layoffs following the failure of two agreements with Xbox. Several developers have announced their departures on LinkedIn, with some expressing sadness over unfinished projects. This follows a pattern of recent layoffs within Xbox, impacting studios like Halo and Turn 10.
Microsoft's failure to find a home for Ninja Theory voids the one, very tenuous upside to Senua's SGF reveal
The article criticizes Microsoft's handling of Ninja Theory's proposed closure, highlighting the failure to find a buyer after revealing the game Senua's Saga: Hellblade II. The author argues that Microsoft's actions demonstrate incompetence and callousness, turning a potential positive outcome from the game's reveal into a zero, and that the studio's closure reflects poorly on Xbox's business practices.
Hellblade developer Ninja Theory to be shut down in new wave of Xbox cuts, as two separate agreements collapse
Ninja Theory, the developer behind the Hellblade series, is facing closure as part of new Xbox cuts. This follows the collapse of two separate business agreements, leading to a consultation process with employees. The studio was also working on a new entry in the Hellblade action-adventure series titled Senua.
Hellblade Studio Potentially Shutting Down After Prior Agreements Fall Through
Ninja Theory, the studio behind Hellblade, is reportedly facing closure after two separation agreements with Xbox fell through. Xbox chief content officer Matt Booty confirmed that the company is consulting with employees on a proposed closure while exploring other options. This news comes amidst broader studio reorganizations within Xbox, affecting other studios like Compulsion Games and Double Fine Productions.
2027 Upcoming Games Release Schedule
This article provides a comprehensive release schedule for video games anticipated in 2027. It details specific titles with their planned release months and platforms, including PlayStation 5, Xbox Series X, Nintendo Switch, and PC. Games with broader 2027 release windows are also listed.
Xbox leadership's words are drowned out by their actions
Despite assurances from Xbox leadership, the company's actions, including mass layoffs and studio closures, paint a grim picture for its talent and future projects. While executives like Asha Sharma mention upcoming games like The Elder Scrolls 6, these words are seen as empty promises contrasting with the reality of job cuts at studios like id Software and Bethesda.
Double Fine Announces Layoffs For 23 Employees Following Xbox Split
Double Fine Productions, developer of Psychonauts, has laid off 23 employees following its separation from Xbox. Studio founder Tim Schafer stated the move was necessary for the studio's sustainability as an independent company. Xbox confirmed the return of intellectual property and runway for future games to Double Fine and other divested studios like Compulsion Games, Ninja Theory, and Undead Labs.
Halo’s PlayStation Debut Could Also Be Its Farewell
Microsoft's Xbox division is undergoing a significant strategic shift, moving away from broad multi-platform releases like Halo: Campaign Evolved towards a renewed focus on console exclusivity. This change, spearheaded by CEO Asha Sharma, involves scaling back the Xbox division and potentially canceling unannounced titles, though games already expected on other platforms will proceed. The article analyzes the implications of this shift for future Halo titles and the broader gaming landscape, considering factors like sales, player acquisition, and potential exclusive benefits for Xbox players.
Xbox Wants a “Reliable Pipeline” of Exclusives, But Fans Shouldn’t “Overly Fixate” on Single-Player
Xbox's chief strategy officer Matthew Ball stated that the company needs a reliable pipeline of exclusive games to drive platform growth, even if some titles like Fable and Clockwork Revolution will also release on PlayStation 5. While large live-service games will remain multiplatform, Matt Booty indicated that single-player games are not strictly bound to exclusivity. Gears of War: E-Day is confirmed for Xbox Series X/S and PC, with Fable and Clockwork Revolution also slated for multiplatform releases.
Xbox After The Layoffs: Studios Left And What They’re Making
Xbox has undergone significant restructuring, including layoffs and the divestment of five studios, as it aims to increase profitability and focus on major intellectual properties. This shake-up impacts numerous development teams and projects across Xbox Game Studios, Activision, Blizzard, and Bethesda, with a renewed focus on core franchises and a shift in business strategies like the exclusion of Call of Duty from Xbox Game Pass day-one launches.
Opinion: Welcome to the house of pain, brought to you by Xbox
Xbox is facing significant layoffs and studio closures despite massive investments in mergers and acquisitions, including the $70 billion purchase of Activision Blizzard King. CEO Asha Sharma cited a failure to meet growth expectations for Game Pass and multi-platform strategies as reasons for the 'reset,' which has resulted in over 7,000 job cuts across the company since January 2024, with more planned.
Xbox Moves On From 4 Studios and Layoffs Off Thousands of Others
Xbox has announced significant restructuring, impacting over 1600 employees and planning for another 1600 over the next two fiscal years. Four studios—Double Fine Productions, Compulsion Games, Ninja Theory, and Undead Labs—will become independent or be acquired by new entities, retaining their intellectual property. Numerous other studios, including Zenimax Online, Id Software, Obsidian, and Bethesda Game Studios, are also undergoing substantial layoffs as Xbox refocuses on its major franchises like Call of Duty, The Elder Scrolls, Fallout, Halo, and Minecraft.
3 200 sägs upp och 4 studios lämnar Xbox
Xbox is undergoing significant restructuring, with 3,200 employees being laid off, 1,600 immediately, and four studios leaving the Xbox family. Compulsion Games and Double Fine Productions will become independent, while Ninja Theory and Undead Labs are being sold. The company is also streamlining management levels and appointing its first Chief Operating Officer, Helen Chiang. These changes come as Xbox faces lower profit margins and a shrinking player base, despite continued investment in Game Pass.
Xbox Layoffs Hit Id Software And ZeniMax As Focus Shifts To Bigger Franchises
Xbox is undergoing its most significant restructure in history, with approximately 20% of its workforce being laid off. This includes significant staff reductions at Id Software and ZeniMax Online Studios, though these developers will remain operational. Xbox leadership stated the company will focus on higher-priority projects and major franchises, assuring that no previously announced first-party games will be canceled as part of these changes.
Xbox Announces Biggest Restructure in Company History as Thousands of Jobs Are Cut | Invision Game Community
Xbox is undergoing its largest restructuring, involving approximately 3,200 job cuts and changes to its studio structure. Xbox President Asha Sharma stated the current business model is unsustainable due to increasing costs and slower-than-expected growth. Several studios like Compulsion Games and Double Fine Productions will become independent, while others like Ninja Theory and Undead Labs are expected to transition to new ownership.
Microsoft needs to "reset Xbox," says Asha Sharma, as the company lays off 3,200 employees
Microsoft's Xbox division is undergoing significant restructuring, with approximately 3,200 employees being laid off throughout the 2027 fiscal year, including 1,600 immediately. CEO Asha Sharma stated the business is not healthy and operating at lower margins than comparable companies. Several studios, including Compulsion Games and Double Fine Productions, will transition to independent management, while Ninja Theory and Undead Labs are set to be acquired by new owners.
Xbox announces 'the most significant restructure' in its history — and it'll cause 1,600 'painful' job losses today and numerous studio sales
Microsoft's Xbox division is undergoing its most significant restructure, resulting in approximately 1,600 job losses today and a total of 3,200 over the fiscal year. Four studios, Compulsion Games, Double Fine Productions, Ninja Theory, and Undead Labs, are also being sold or will gain new ownership as part of the changes. Xbox CEO Asha Sharma cited unhealthy business margins and slower-than-expected growth in areas like Game Pass and multi-platform releases as reasons for the cuts.
State Of Decay And Hellblade Devs Are Being Sold, But Buyers Remain Mysterious For Now
Microsoft's Xbox division is selling off development studios Undead Labs and Ninja Theory as part of a larger restructuring that includes significant layoffs. While the buyers remain undisclosed, these studios will continue to work on their respective titles, Senua and State of Decay 3. Additionally, Compulsion Games and Double Fine are becoming independent, and Arkane's French studio is undergoing consultation for potential strategic options.
Xbox are parting ways with Double Fine, Arkane, Undead Labs, Compulsion, and Ninja Theory in the course of thousands of layoffs
Microsoft has announced significant layoffs affecting 3200 employees and is parting ways with five Xbox-owned studios: Double Fine, Arkane, Undead Labs, Compulsion Games, and Ninja Theory. Some studios will become independent or find new ownership, while Arkane's future is uncertain. CEO Asha Sharma cited rising costs, underperforming acquisitions, and a challenging industry landscape as reasons for the "reset."