Sir, We Have an Orc Problem
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After earning $1 million on Steam from a game that took 4 months to make, stunned devs end up in Valve's coveted…
The indie game Sir, We Have an Orc Problem, developed by Mumpitz Games, has achieved over $1 million in gross revenue on Steam within its first week. The physics-based tower defense game, which took four months to develop, has sold over 128,000 copies and maintained a positive review score of 86%.
Two devs made a game in 4 months, now it's made $360,000 in 24 hours as Steam's 15th best-selling game:…
The indie tower defense game Sir, We Have an Orc Problem, developed by Mumpitz Games, has achieved significant success on Steam, generating over $360,000 in gross revenue within its first 24 hours. Developed by a two-person team with extensive industry experience, the game quickly became the 15th best-selling title on the platform, praised for its engaging gameplay and physics-based mechanics.
Sir, We Have an Orc Problem is a tower defense with 100,000 enemies
Sir, We Have an Orc Problem is a physics-based tower defense game from Mumpitz Games where players defend against waves of over 100,000 orcs. The game features an incremental style with a massive upgrade tree for turrets and active abilities. A free demo is available on Steam, but a full release date has not yet been announced.
Sir, We Have an Orc Problem – Alpha Sign Up | Alpha Beta Gamer
Sir, We Have an Orc Problem is an incremental tower defense game where players build defensive turrets to stop massive waves of orcs. The game features a meta-progression system for unlocking and upgrading turrets, as well as active abilities for critical moments. An alpha sign-up is currently available.