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Slay the Spire 2

News, coverage and analysis tracking Slay the Spire 2 across the outlets.

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Rock Paper Shotgun

This week in PC games: a new Hooded Horse city-builder, some PS2-style horror, a school-day RPG and an absolutely tremendous catfish

This week's PC game releases include a variety of genres, from city-builders like Nova Roma and PS2-style horror in No Vacation for an Executioner, to RPGs such as Mado Monogatari: Fia and the Wondrous Academy. Other notable titles include tactical pinball game Beast Breaker and the unique catfish-themed game The Wide Open Sky is Running out of Catfish.

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Escapist Magazine

Slay the Spire 2 was review bombed due to an experimental branch balance test

Slay the Spire 2 experienced a significant review bombing on Steam due to an experimental branch patch that aimed to nerf "infinite" build strategies. Despite the negative reviews, the game's overall rating remains overwhelmingly positive, and the controversial patch is not yet live on the main version.

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Two Average Gamers

Assassin's Creed to Minecraft: Shadows over this week's... | TAG

Reports suggest the Nintendo Switch 2 may feature an easily replaceable battery due to EU regulations, potentially extending to Joy-Con controllers. Meanwhile, Death Stranding 2 is performing well on PC, prompting Sony to reconsider its PC port strategy, while CD Projekt Red remains coy about a potential Witcher 3 expansion.

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PC Gamer

Mega Crit responds to the panic over Slay the Spire 2's 1st balance pass, saying these changes are 'the first of many': 'No change is necessarily permanent'

Developer Mega Crit addressed player backlash regarding the first balance changes for Slay the Spire 2, stating that the adjustments are part of an ongoing process over the next 1-2 years. The studio emphasized that no change is permanent and that this iterative approach is typical for Early Access games.

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Eurogamer

Slay the Spire 2 reminds us that this week's patch "was the first of many to come over the next 1-2 years"

Developer Mega Crit has announced that the recent balance patch for Slay the Spire 2 is the first of many planned over the next one to two years. The studio emphasized its patching methodology, which involves experimental changes on a beta branch informed by player feedback and metrics, aiming to achieve a balance similar to the original Slay the Spire. The game has seen significant launch success, achieving 3 million sales and a high concurrent player count on Steam.

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Happy Gamer

Slay the Spire 2 Hits $92M on Steam, Outearns Silksong and Hades 2

Slay the Spire 2 has achieved remarkable success on Steam, earning $92 million and surpassing the lifetime earnings of popular indie titles like Hollow Knight: Silksong and Hades 2. Developed by Mega Crit Games, the deck-building sequel's rapid ascent highlights the potential for indie games to achieve massive commercial success without microtransactions or live service elements, reinforcing Steam's position as a key platform for indie game launches.

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Rock Paper Shotgun

"This progress will not be linear": Mega Crit outline their patching process for Slay the Spire 2 after ruffling some feathers

Developer Mega Crit has explained their patching methodology for the early access game Slay the Spire 2, addressing player concerns about recent updates. The company stated that changes are based on player feedback, collected metrics, and their design philosophies, emphasizing that the game will undergo constant, non-linear changes over the next 1-2 years to achieve balance similar to the first Slay the Spire.

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PC GamesN

Slay the Spire 2 is worth it just for the co-op

Slay the Spire 2's cooperative multiplayer mode is highlighted as its most significant and surprising feature. The article suggests that the co-op gameplay alone makes the sequel a worthwhile experience, fundamentally changing the way players approach the roguelike deckbuilder genre.

Retro Gamer

Slay the Spire 2 devs respond to a flurry of bad Steam reviews aimed at its first balance patch: "This progress will not be linear, and no change is necessarily permanent"

Developer Mega Crit addressed player backlash following Slay the Spire 2's first major balance patch, which resulted in a surge of negative Steam reviews. The studio explained their approach to Early Access, noting that progress is not always linear and changes are not necessarily permanent.

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Nintendo Life

Talking Point: What Are You Playing This Weekend? (21st March)

Several Nintendo Life staff members share their weekend gaming plans, with Pokopia being a dominant choice on the Nintendo Switch. Other titles mentioned include Xenoblade Chronicles 2, Resident Evil Requiem, Yakuza Kiwami 3, and new PC releases like Warhammer 40,000: Space Marine II.

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Eurogamer

What we've been playing - "It's like Supermarket Sweep if you can get up quick enough"

Several individuals share their recent gaming experiences, with one player finding Slay the Spire 2 challenging and frustrating due to RNG. Another discusses their extensive playtime in the live service game Marathon on PlayStation 5, focusing on creating personal goals and engaging in unique player interactions. A third player revisits Spyro Adventure on Game Boy Advance, appreciating its continued difficulty, while another expresses admiration for Marathon's atmosphere and design but acknowledges a lack of time to fully commit to it.

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PC Gamer

Slay the Spire 2 players leave over 9,000 negative Steam reviews in one day over a card nerf that hasn't even gone live yet—but China's Steam restrictions might bear some of the blame

Slay the Spire 2 players have left over 9,000 negative Steam reviews in response to a balance patch in the game's beta branch, specifically targeting a nerf to the Silent's 'Prepared' card. The review bombing appears to be largely driven by players in China, where Steam community features are restricted, leading them to use reviews as their primary feedback channel.

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Retro Gamer

Slay the Spire 2 gets inundated with bad reviews on Steam as players decide they hate an optional balance patch:…

Slay the Spire 2 is experiencing a surge of negative reviews on Steam following the release of an opt-in beta patch, v0.100.0. Players are reportedly unhappy with the balance adjustments and the addition of a new 'Phobia' mode, despite the game maintaining a 'Very Positive' overall rating.

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Eurogamer

Slay the Spire 2 reveals first major patch, with "huge" balance pass, Phobia mode, and adjusted classes and cards

Mega Crit has released the first major balance patch for Slay the Spire 2 on Steam's beta branch. The update includes a significant balance pass aimed at reducing 'infinites,' adjustments to character classes like The Regent and Necrobinder, and the addition of a 'Phobia mode.' The game has seen considerable success since its early access launch, with over 3 million sales.

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IGN

Slay the Spire 2 Dev Outlines First Big Post-Launch Patch: Huge Balance Pass, New Art and VFX, and a Phobia Mode - IGN

Slay the Spire 2 developer Mega Crit has detailed its first major post-launch patch, focusing on significant balance changes to make 'infinites' harder to achieve. The update also introduces a 'Phobia Mode' with new assets, reworked card mechanics like Silent's 'Prepared', and new art and VFX for cards and energy gains. The patch is currently on the beta branch and will be released to the main branch after further tweaks.

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Rock Paper Shotgun

New Slay The Spire 2 patch will "make infinites harder to achieve" by letting the Doormaker eat your cards, amongst other surprises

Slay the Spire 2 has received its first major update, focusing on game balancing and making 'infinites' harder to achieve. The patch introduces changes to enemy behaviors, card nerfs, and adjustments to in-game shops and stat stacking. New visual features and a 'Phobia Mode' are also included, with the update currently available as an opt-in beta.

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Retro Gamer

First big Slay the Spire 2 patch aims "to make infinites harder to achieve" and calms down the creepiest crawlies in the roguelike with a Phobia Mode

Mega Crit has released the first major balance patch for Slay the Spire 2 on its Steam beta branch, aiming to make 'infinites' harder to achieve and introducing a new 'Phobia Mode' for accessibility. The patch includes numerous buffs and nerfs intended to impact various player builds.

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PC GamesN

Slay the Spire 2 is stamping out infinites, and you're not prepared for what we've lost

The first major balance patch for Slay the Spire 2 is now available in beta, introducing significant changes to iconic cards like Prepared and making the Doormaker encounter more challenging. These adjustments aim to address game balance and eliminate infinites.

VG247

All the hype has already made Crimson Desert one of the biggest launches on Steam this year

Crimson Desert, an open-world action RPG from Pearl Abyss, has launched to significant player numbers on Steam, peaking at over 239,000 concurrent players shortly after release. Despite its strong sales performance, the game has received a 'Mixed' user rating on Steam due to criticisms of clunky controls and a convoluted system design, though it has been a top global seller for weeks.

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Gamespot

Slay The Spire 2 Is Becoming A Little Less Scary, But Players Are Unhappy With Patch's Nerfs

Mega Crit has released patch notes for Slay the Spire 2's v0.100.0 update, introducing a 'Phobia Mode' to adjust certain visual elements and implementing various balance changes, including nerfs to some of the Silent's cards and reduced prices for in-shop relics. While the update is currently in beta, some community members have expressed dissatisfaction with specific nerfs, such as to the Silent's Prepared skill.

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