Spirit Crossing
News, coverage and analysis tracking Spirit Crossing across the outlets.- Spirit Crossing discusses balancing the in-game economy to encourage cooperation and limit grindSpry Fox is discussing the in-development game Spirit Crossing's economy balance, aiming to encourage cooperation and limit excessive grinding. The current design prioritizes player retention with a more conservative economy, but the goal is to increase generosity once all economic systems are in place, ensuring player time is respected without diminishing the value of community goals.
- Betawatch: Marathon and Equinox Homecoming both enter launch watersBungie's new game Marathon and Equinox Homecoming have launched this week, alongside other gaming news including AdventureQuest Worlds Infinity reaching a crowdfunding milestone. The article also provides updates on various games in beta testing and development, detailing their current status and upcoming plans.
- Spirit Crossing makes adjustments to storms, rainbow time, and waystations in latest patchDeveloper Spry Fox has released a new patch for the MMO Spirit Crossing, introducing adjustments to storms and waystations. Storms in the wilderness will now occur more frequently, leading to increased 'rainbow time' buffs. Waystation storms will still occur but with reduced buff durations, and the game has seen renamed 'waystation size' to 'waystation capacity' along with new alerts and bug fixes.