Spirit Crossing
News, coverage and analysis tracking Spirit Crossing across the outlets.
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Spirit Crossing changes some friendship mechanics and friendship gems with its latest patch
The latest patch for Spirit Crossing introduces several changes to its friendship mechanics and Friendship Gems. Players can now earn more Friendship Gems daily through various activities, and the daily offering limit has been increased. Additionally, Proximity Chat is now unlocked earlier, and new Waystation Bounties have been added as community objectives.
Spirit Crossing is changing friendship gems and proximity chat access in its next update
Spirit Crossing is updating its social features in the upcoming 14.9 patch, including earlier access to proximity chat unlocked at friendship level one. The update also adjusts friendship gem earnings, offering daily gems and increased rewards from co-op activities and world events, while removing the cap on gem offerings. Spry Fox confirmed the patch is expected this week.
Cozy MMO Spirit Crossing talks about the ‘elephant in the room’ of monetization
Spry Fox is addressing concerns about the monetization strategy for their upcoming cozy MMO, Spirit Crossing. While the studio's natural tendency is to under-monetize, they acknowledge the need for revenue to cover server costs and salaries, especially after Netflix is no longer backing the title. The current plan includes an upfront purchase price and optional purchases for cosmetic items and perks.
Spirit Crossing shares updates coming to its equipment progression in the next open alpha patch
Developer Spry Fox is updating the equipment progression system in its upcoming MMO, Spirit Crossing, for the next open alpha patch. The system will shift from simple enhancements to four tiers of improvement, requiring players to earn expertise with tools before upgrading them at a forge. Most player tools will revert to their basic version upon the update's release, with scrub brushes and fishing rods being exceptions due to balancing needs.
Cozy MMO Spirit Crossing ups its housing game – and your virtual roommate approves
Spry Fox is significantly upgrading the housing system in their upcoming cozy MMO, Spirit Crossing. The new system will provide players with a house on their own lot from day one, allow for outdoor building, and introduce trolly cars for visiting other players' homes. The developers aim to cater to both meticulous decorators and those seeking a simpler, attractive home.
Betawatch: Shadowstone kicks off playtesting, EVE Frontier plods onward
This week's Betawatch covers numerous games entering playtesting phases, including Secret Door's Shadowstone and Dreamhaven's Sunderfolk. EVE Frontier continues development with new features, while Swordeye, Scars of Honor, and MapleStory Classic World are also highlighted for upcoming tests. The article also provides a comprehensive list of games currently in open or closed testing, differentiating between the two and noting those that appear to be malingering.
Spirit Crossing discusses balancing the in-game economy to encourage cooperation and limit grind
Spry Fox is discussing the in-development game Spirit Crossing's economy balance, aiming to encourage cooperation and limit excessive grinding. The current design prioritizes player retention with a more conservative economy, but the goal is to increase generosity once all economic systems are in place, ensuring player time is respected without diminishing the value of community goals.
Betawatch: Marathon and Equinox Homecoming both enter launch waters
Bungie's new game Marathon and Equinox Homecoming have launched this week, alongside other gaming news including AdventureQuest Worlds Infinity reaching a crowdfunding milestone. The article also provides updates on various games in beta testing and development, detailing their current status and upcoming plans.
Spirit Crossing makes adjustments to storms, rainbow time, and waystations in latest patch
Developer Spry Fox has released a new patch for the MMO Spirit Crossing, introducing adjustments to storms and waystations. Storms in the wilderness will now occur more frequently, leading to increased 'rainbow time' buffs. Waystation storms will still occur but with reduced buff durations, and the game has seen renamed 'waystation size' to 'waystation capacity' along with new alerts and bug fixes.