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Star Citizen

News, coverage and analysis tracking Star Citizen across the outlets.

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PC GamesNVery positive

Finally complete after 11 years, Angels Fall First delivers massive FPS space battles with old-school Battlefront vibes, at a must-have price

After more than a decade in development, Strangely Interactive has released Angels Fall First 1.0, an ambitious FPS that blends large-scale space battles with ground combat. The game, which was in early access since 2015, offers 64-player matches featuring infantry, vehicles, and capital ships with fully explorable interiors. It is available at a discounted introductory price.

PC GamerNegative

Star Citizen's next update will switch focus to fixing its bug-riddled previous update, with bigger changes shunted…

Cloud Imperium Games has shifted the focus of Star Citizen's next update, Alpha 4.9, to address numerous bugs introduced in the previous Alpha 4.8.0 update. This decision means that some planned new features, including the Siege of Orison event, will be delayed to Alpha 4.10, scheduled for mid-August, to prioritize core gameplay system stability and quality of life improvements.

Massively OverpoweredNeutral

Betawatch: Palworld’s launch, EverQuest Legends’ monetization

This week's Betawatch covers the official launch of Palworld and ongoing discussions surrounding the monetization strategies of EverQuest Legends and Aion 2. The article also highlights various games in different testing phases, including EVE Vanguard's open alpha and updates for titles like Scars of Honor and Bitcraft.

Massively OverpoweredNeutral

Star Citizen talks up the flight HUD, clothes, and repeatable tasks coming with next week’s alpha 4.9

Star Citizen's upcoming alpha 4.9 update will introduce several granular features, including flight HUD improvements, new engine sounds, updated kiosks, and new clothing and weapons. The patch also adds repeatable reputation tasks for prospecting, mining, and salvaging, alongside fixes for mission oddities. While major content has been shifted to alpha 4.10, this update focuses on refining existing gameplay loops and addressing bugs.

Massively OverpoweredNeutral

MMO Week in Review: EverQuest rising

This week's MMO news roundup highlights the resurgence of the EverQuest franchise with EverQuest Legends entering paid beta and expansions teased for EverQuest and EverQuest II. Other major stories include the implosion of DreamWorld, potential layoffs at Blizzard and Bethesda, and Sony's shutdown of PS3 and PS Vita storefronts. The article also covers updates and news from various other MMOs like Elder Scrolls Online, Conan Exiles, and Valheim.

Massively OverpoweredNegative

Make My MMO: DreamWorld’s dream is over, SpiritVale’s Kickstarter is a success

The crowdfunded MMORPG DreamWorld has been pulled from Steam and its servers appear to be offline, marking another failed campaign for Dreamworld Realities. Meanwhile, SpiritVale and Tomo Endless Blue successfully funded on Kickstarter, while Elite Dangerous, Star Citizen, and Ashes of Creation faced various development and legal challenges.

Blues NewsNeutral

Saturday Patches

This article provides a brief overview of recent official patch notes for two games. Crimson Desert received patch version 1.13.00, while Star Citizen has been updated to Alpha 4.8.3.

PC GamerPositive

Meta's solution to the global memory shortage is to use DDR4 in a DDR5 server, with a custom chip making the…

Meta has developed a custom chip named Vistara, utilizing Compute Express Link (CXL) technology, to integrate slower DDR4 memory modules into servers designed for DDR5. This solution allows Meta to expand server memory capacity beyond DDR5 limitations, using DDR4 for 'cold storage' of less frequently accessed data, effectively increasing total system memory to 1 TB per node.

Massively OverpoweredNeutral

Star Citizen prioritizes addressing bugs for alpha 4.9, shifting major content pieces to August

Cloud Imperium Games is shifting the focus of Star Citizen's upcoming Alpha 4.9 update from new content to addressing critical bugs impacting core gameplay systems. Major content additions like Siege of Orison have been moved to Alpha 4.10 in mid-August, while Alpha 4.9 will prioritize fixing issues such as broken freight elevators, ship retrieval, and inventory interaction, with a mid-July launch still planned.

Massively OverpoweredPositive

Star Citizen fans are infatuated with the mocap doggo in CIG’s new sizzle reel

Fans of the long-in-development space simulation game Star Citizen are expressing delight over a dog featured in a motion capture suit within a recent highlight reel from developer Cloud Imperium Games. The video, showcasing the company's talent acquisition team, has players hoping for the addition of pets to the game or simply enjoying the presence of the dog. Star Citizen, originally crowdfunded in 2012, remains in alpha with over $1 billion raised.

PC GamerNeutral

Now we know how much GTA 6 costs, but can you remember what these other games cost at launch? Take our price tag quiz!

Rockstar Games has confirmed Grand Theft Auto 6 will launch at $70, with an Ultimate Edition costing $100. This article tests readers' knowledge of the launch prices of various other games, including the original Grand Theft Auto, The Elder Scrolls V: Skyrim Collector's Edition, and The Orange Box.

Blues NewsNegative

Roadmaps and Plans

Roberts Space Industries has released a roadmap update for Star Citizen and Squadron 42. Separately, Brendan Greene is reportedly moving forward with a smaller team as his studio, Prologue: Go Wayback!, faces struggles.

Massively OverpoweredNeutral

Star Citizen begins Alien Week, talks alpha 4.8’s tech issues, and considers changing alpha 4.9’s release schedule

Star Citizen is celebrating Alien Week with new spacecraft and community events. The developers are addressing technical issues in alpha 4.8, which caused widespread problems, and are considering adjusting the release schedule for alpha 4.9 to avoid repeating past mistakes. Discussions are ongoing about whether to delay the update or remove some features to ensure a smoother launch.

Massively OverpoweredNeutral

Star Citizen highlights June 17’s new alien space truck and updates its list of known issues

Cloud Imperium Games is releasing the Gatac Railen, a new alien-manufactured space truck for Star Citizen, on June 17th. The studio is also addressing known issues like inventory problems and UI bugs, while working on fixes for other elements. The article also touches on Star Citizen's long development history, its significant crowdfunding success, and the ongoing delays of its single-player counterpart, Squadron 42.

Massively OverpoweredNeutral

Make My MMO: Camelot’s early access, Loftia’s beta, Solarpunk’s launch

Several crowdfunded MMOs have seen recent developments, including Camelot Unchained's early access launch, Loftia's upcoming beta, and Solarpunk's official launch. Other titles like AQ Worlds Infinity, Stars Reach, and My Time at Evershine have also provided updates on their development progress and release windows.

Massively OverpoweredNeutral

Star Citizen imposes a temporary requirement for player-to-player trading but promises tweaks soon

Star Citizen has implemented a temporary restriction requiring both parties to be online simultaneously for player-to-player trades to be confirmed. Cloud Imperium Games plans to iterate on the system to create flexible trading limits that balance legitimate activity with flagging unusual patterns. The game, which began crowdfunding in 2012, remains in alpha and has raised over $1 billion.

PC GamerNegative

Star Citizen's latest alpha patch adds 385 asteroid defence missions, but players are reporting problems with broken hangar doors and exploding pilots

Star Citizen's alpha patch 4.8.1 introduces 385 new asteroid defense missions where players defend mining stations against raiders. Despite the new content, players are reporting issues with broken hangar doors and pilots exploding, problems that have apparently persisted from previous iterations of these missions. Development attention may also be focused on the single-player campaign, Squadron 42, which is reportedly in its final stages.

Massively OverpoweredNeutral

Star Citizen recounts May development, outlines alpha 4.9 features, and launches new defense missions

Star Citizen's May development progress report detailed work on alpha 4.8 features like new ships, item crafting, and AI improvements. Alpha 4.9 is tentatively planned to include instancing, the Siege of Orison, new armor, weapons, and more ships. New defense missions are also live, allowing players to protect asteroid bases for rewards.

Massively OverpoweredNeutral

Massively OP Podcast Episode 567: One… billion… dollars!

The Massively OP Podcast episode 567 covers Star Citizen's crowdfunding milestone, the shutdown of Destiny 2 and Closers Online, a mobile client for Guild Wars, and subscription cost increases for The Lord of the Rings Online. The hosts also discuss upcoming expansions for Dungeons & Dragons Online and Throne and Liberty, and Camelot Unchained entering early access.

Gaming BoltVery positive

Squadron 42 is “Imminently Closer to Launch”, Marketing to Kick off Soon

Creator Chris Roberts stated that Squadron 42 is nearing its launch, with marketing set to begin soon. He described the game as a blockbuster event movie with seamless first-person gameplay and cinematic storytelling, built using technology from Star Citizen. Sandi Roberts indicated that the game is "imminently closer" to launch and that its marketing campaign will target a broader audience than Star Citizen's.