Star Wars: Zero Company
News, coverage and analysis tracking Star Wars: Zero Company across the outlets.
Latest coverage
Games Inbox: Has Sony lost the trust of PS5 gamers?
Readers express significant distrust in Sony Interactive Entertainment's stance on digital game ownership, with one reader vowing to boycott the PlayStation 6. Other discussions include praise for Star Wars Zero Company and Beast of Reincarnation, anticipation for Grand Theft Auto 6's realism, and a retrospective on the inconsistent quality of Sonic games.
Star Wars Zero Company Was Originally Pitched as a Titanfall Universe Game
Star Wars Zero Company was initially conceived as a game within the Titanfall universe. This revelation sheds light on the game's early development concepts.
PlayStation Store Update Worldwide September 1, 2026
Sony's PlayStation Store has received its weekly update for September 1, 2026, bringing new content for PlayStation 4, PlayStation 5, and PlayStation VR owners. The North American update includes PlayStation Plus Essential titles like Chained Echoes and MLB the Show 26, alongside a large selection of new PS4 and PS5 games.
The Blood of Dawnwalker Proves Unreal 5 Can Be Done Well
The Blood of Dawnwalker demonstrates that Unreal Engine 5 can be implemented successfully, avoiding the technical issues like crashing and stuttering seen in Star Wars Zero Company. While it scales better than Halo: Campaign Evolved, it is still not recommended for handheld gaming PCs.
Can you save Aurelio in Star Wars Zero Company?
In Star Wars: Zero Company, the Rodian teammate Aurelio dies during the tutorial mission and cannot be saved. His death is a scripted event designed to introduce the game's permadeath mechanic, where all recruited characters can be permanently lost.
Star Wars Zero Company Review – Built on Hope
Star Wars Zero Company successfully captures the XCOM feel while evolving its tactical turn-based formula. Despite some graphical issues on PlayStation 5 and a slow-starting story, the game offers satisfying combat mechanics, engaging character progression through Bonds, and a solid Star Wars atmosphere.
Star Wars Zero Company Developers Were Furloughed Before The Game Even Released
A significant portion of the development team for Star Wars Zero Company at Bit Reactor was furloughed before the game's August 28 release, with sources indicating around 80% of the team was impacted. The studio operated on a tight $50 million budget, and co-founders are involved in a lawsuit alleging mismanagement and wrongful termination.
Bit Reactor furloughed most of the Star Wars Zero Company devs weeks before launch
Developer Bit Reactor furloughed approximately 80 percent of its staff weeks before the launch of its debut title, Star Wars Zero Company. The studio stated the decision was independent of publisher EA and owner Disney, and that they hope to rehire the affected employees. Despite the internal turmoil, the game has received positive reviews and is performing well on Steam.
Star Wars Zero Company studio furloughed staff right before the strategy game launched due to reportedly running low on…
Star Wars Zero Company developer Bit Reactor reportedly furloughed most of its staff just weeks before the strategy game's launch due to financial difficulties. The studio claims it intends to rehire employees if sales are strong, but former staff have accused management of concealing the furloughs. Despite these issues, the game is performing well on Steam and has received positive reviews.
How many cycles are there in Star Wars Zero Company?
Star Wars Zero Company features 'cycles' which represent a day and a completed mission, with the game lasting approximately forty cycles. This translates to roughly 35-45 hours of gameplay, with individual cycles taking just under an hour.
Star Wars fans say if you love The Clone Wars and Bad Batch, you should play Zero Company
Star Wars fans are recommending the strategy game Star Wars: Zero Company, particularly for those who enjoyed The Clone Wars and The Bad Batch. Players praise its story, worldbuilding, and authentic dialogue, calling it a "labor of love" for the animated series. The game is available on PlayStation 5, Xbox Series X, and PC.
Star Wars: Zero Company devs left without pay, report claims, with "most" staff furloughed prior to launch
Developers at Bit Reactor, the studio behind Star Wars: Zero Company, were reportedly furloughed without pay weeks before the game's launch, with "most" of the team impacted. A spokesperson for Bit Reactor stated the decision was theirs alone and expressed hope to rehire staff if the game's launch is successful. The situation has emerged amidst ongoing legal action between the studio's co-founders.
Star Wars Zero Company dev stopped paying staff weeks before launch
Developer Bit Reactor placed 80% of its staff on mandatory unpaid leave weeks before the launch of Star Wars Zero Company due to financial difficulties. While the game is performing well on Steam, the studio's future and ability to rehire furloughed employees remain uncertain, especially given Electronic Arts' recent financial restructuring.
Star Wars Zero Company studio furloughed staff before the game was released
Most of Bit Reactor, the studio behind Star Wars Zero Company, was furloughed before the game's release, with reports indicating up to 80% of the team was affected. Despite positive reviews and "triple-A polish," the studio cited financial instability and hoped a successful launch would allow them to rehire staff.
The Studio Behind Hit New Star Wars Game Zero Company Quietly Furloughed 'Most' Staff Just Before Launch
Bit Reactor, the studio responsible for the new Star Wars game, furloughed most of its staff shortly before the game's release. This news comes as a significant blow to the development team and raises concerns about the studio's stability.
Star Wars Zero Company studio furloughed workers ahead of launch
Star Wars Zero Company developer Bit Reactor confirmed that a number of employees were furloughed without pay prior to the game's August 27, 2026 launch due to concerns about its performance. Sources suggest a significant portion of the team was affected, with one former employee alleging "empty promises" and being cut off from profit sharing. The company hopes to reinstate staff if the Electronic Arts-published title proves successful.
"Most" of the developers behind critically acclaimed Star Wars Zero Company were furloughed ahead of launch
The majority of developers behind the critically acclaimed Star Wars Zero Company were furloughed weeks before its launch due to an ownership dispute between Bit Reactor's co-founders. This has led to a significant portion of the staff being placed on unpaid leave, with a skeleton crew remaining to address bugs. While the studio hopes to rehire staff, the ongoing legal battle over company ownership casts doubt on the future.
Bit Reactor furloughed "many of its workers" in the weeks before Star Wars Zero Company's launch
Star Wars Zero Company developer Bit Reactor furloughed a significant portion of its staff in the weeks leading up to the game's launch, reportedly due to financial difficulties. A skeleton crew remains to address post-launch bugs, with hopes of rehiring furloughed workers if the game proves successful. The article also touches on a lawsuit filed by a former COO regarding company ownership and alleged termination.
The studio behind Star Wars Zero Company, which is currently a Steam bestseller, has reportedly furloughed the majority…
Bit Reactor, the studio behind the critically acclaimed and Steam bestseller Star Wars Zero Company, has reportedly furloughed up to 80 percent of its staff. Despite the game's success, uncertainty around launch performance led to the decision, which has drawn criticism from former employees who feel the situation is being concealed.
Games Inbox: Are retro video games becoming more popular?
This collection of reader letters discusses the growing popularity of retro gaming, the anticipation and potential console exclusivity of Grand Theft Auto 6, and the perceived resurgence in quality of Sonic the Hedgehog games. Other topics include Capcom's future releases, Sony's State of Play, and the long wait for Nintendo's Zelda remakes.