Stationeers
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14 years on, the creator of DayZ is still searching for a solution to survival gaming's biggest problem: 'I think I am going to die without having solved it'
Dean Hall, the creator of the influential survival game DayZ, reflects on the genre's persistent problem of endgame boredom. Despite the success of DayZ and his studio RocketWerkz, Hall admits he may never find a solution to this challenge, which he believes requires more than just brute-forcing content. His studio has faced financial struggles with games like Stationeers and Icarus, but is now focusing on community-driven models and a new DayZ/ArmA-style project.
Multi-Million Unit-Selling Developer RocketWerkz Spotlighting What’s Next at gamescom
New Zealand-based developer RocketWerkz, known for games like Icarus and Stationeers, will make its debut at gamescom 2026. The studio will showcase five titles, including first public demos for its upcoming simulation games Torpedia and Art of the Rail. CEO Dean Hall expressed excitement about showcasing their work and community support.
DayZ creator Dean 'Rocket' Hall has over 2,000 hours in Kerbal Space Program and played the original XCOM at Mount Everest base camp: 'I think when I die, I will still be playing that game'
DayZ creator Dean Hall discusses his extensive gaming habits, revealing over 2,000 hours in Kerbal Space Program and a lifelong love for XCOM, which he played at Mount Everest base camp. Hall, founder of RocketWerkz, also shares his current passion for RimWorld and Ostranauts, and his belief that XCOM is a game he will play until he dies.