Steel Battalion
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Steel Battalion – världens fläskigaste kontroll
The article discusses the unique and massive controller designed for the 2002 mecha simulation game Steel Battalion, developed by Capcom and Nude Maker. It highlights the game's ambitious concept, the extreme hardware requirements, and the challenging, realistic gameplay that included permanent save file deletion upon destruction. A sequel, Steel Battalion: Line of Contact, was released in 2004 as an online multiplayer experience.
GAME’s death signals video game retail’s end, and bids farewell to one of the happiest times of my life
The closure of the final three GAME stores in the UK marks the effective end of physical video game retail in the country. The author reflects on their time working at a Gamestation store in the mid-2000s, highlighting the community and camaraderie that has been lost with the shift to digital sales and online gaming.