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The Crew

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N4G

Screamer Review - Old School Racing Vibes with a High Speed Twist | COGconnected

The review for Screamer suggests it offers old-school arcade racing vibes with a high-speed twist, though some players feel the hype outpaces the actual gameplay. Discussions in the comments highlight a divide between realistic and arcade racing preferences, with many lamenting the perceived decline of the arcade racing genre.

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Massively Overpovered

Stop Killing Games organizers say EU commission meeting ‘went fine’ but admit to uphill battles

Organizers from the Stop Killing Games movement reported a 'fine' but challenging meeting with the European Union commission regarding game preservation. While some officials were supportive, others raised legal concerns about limiting companies' ability to remove purchased games. The campaign emphasizes that this is a consumer rights issue, not just about playing old games, and highlights the importance of preserving digital art.

Eurogamer

"It's all of us against apathy, entropy, and loss of art" - Stop Killing Games has reached the EU Parliament, but what happens now?

The 'Stop Killing Games' initiative has presented its case to the European Parliament, advocating for end-of-life policies for video games to ensure their continued accessibility after server shutdowns. While initially met with a lack of understanding regarding modern gaming, the movement successfully framed the issue as a consumer rights problem, gaining bipartisan support. The initiative aims to preserve games as cultural artifacts, facing challenges in maintaining long-term political engagement against industry interests and the constant emergence of new game closures.

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Gamedeveloper.com

Ubisoft ends game development at Red Storm and lays off 105 workers

Ubisoft has ended active game development at its subsidiary Red Storm Entertainment, resulting in the layoff of 105 employees as part of a global cost-saving initiative. The studio will transition to a support role, focusing on IT and engine development. This move is part of broader restructuring efforts within Ubisoft, which has seen multiple studio closures and layoffs this year.

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Gamedeveloper.com

Ubisoft names new Creative House and Creative Network leaders

Ubisoft has announced new leadership appointments to support its Creative House operating model. Julien Bares will manage Creative Houses 3 and 5, overseeing live and casual game brands, while Thomas Andrén will lead the new Creative Network to provide cross-functional support. These changes come as Ubisoft undergoes a significant restructuring, including studio closures and cost-cutting measures.

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