The Elder Scrolls Online
News, coverage and analysis tracking The Elder Scrolls Online across the outlets.
Latest coverage
Elder Scrolls Online’s Season 1 rolls out today with brand-new Thieves Guild content
The Elder Scrolls Online has launched Season 1, introducing new PvE-focused rewards and a revamped Thieves Guild questline. Despite recent layoffs at ZeniMax Online Studios, the initial content for Season 1 is rolling out as scheduled, with future content updates potentially impacted.
MMO Business Roundup: Microsoft is why we can’t have nice things
Microsoft's recent wave of layoffs has significantly impacted its gaming divisions, including studios like Id Software, Bethesda Game Studios, and ZeniMax Online Studios, leading to concerns about the quality and release schedules of major franchises like The Elder Scrolls Online. The article highlights the negative consequences of these business decisions on employees, game development, and player experience, drawing criticism from industry figures and politicians alike.
Game History and Preservation
A former designer for The Elder Scrolls Online expressed dismay over the impact of recent layoffs on game preservation efforts. The designer lamented that the industry's workforce reductions have left insufficient personnel to maintain and preserve game history.
The Elder Scrolls Online’s Former Content Designer Says The Team “Deserved Much Better”
Former content designer Andrew Young expressed disappointment over recent layoffs at Zenimax Online Studios, stating the team deserved better and that the studio may not have enough staff left to maintain its content roadmap. Xbox CEO Asha Sharma confirmed widespread layoffs across the division, with more planned, while announcing leadership changes within the Xbox division.
Former Elder Scrolls Online designer laments the destruction of layoffs: 'There’s really no one left and no…
A former content designer for The Elder Scrolls Online, Andrew Young, expressed anger and sadness over recent layoffs at ZeniMax Online Studios, which reportedly cut the team in half. Young lamented the loss of dedicated staff and the impact on the game's future development, noting that key figures like game director Matt Firor had previously departed due to earlier Microsoft layoffs. Community manager Jessica Folsom confirmed that roadmaps would be shifting due to the cuts.
"There's really no one left": Former Elder Scrolls Online dev says the MMO "basically funded other failing projects" as Microsoft guts the studio
A former senior content designer for The Elder Scrolls Online, Andrew Young, expressed anger over recent layoffs impacting up to half of the studio's developers. He stated that the MMO "basically funded other failing projects" while struggling with its own resource allocation. The article also mentions the closure of mobile spin-offs like The Elder Scrolls: Blades and The Elder Scrolls: Legends, and notes that Microsoft's Xbox division is undergoing significant cuts expected to total 3,200 jobs.
Xbox has lost five studios – so who is left to make new video games?
Xbox has undergone significant layoffs, impacting approximately 3,200 staff members and leading to five studios divesting from the company. Xbox leadership aims to refocus on core franchises and expand its daily audience to over a billion people through its services. The article details the remaining studios, their current projects, and their future prospects under this new strategy.
The Daily Grind: What does the future look like for Elder Scrolls Online in the wake of Microsoft’s massacre?
Microsoft's recent layoffs have significantly impacted the Elder Scrolls Online studio, leading to the dismissal of numerous staff members, including senior employees. Despite assurances that the game will continue, the roadmap is expected to suffer, raising concerns about its future development and the loss of institutional knowledge within the MMORPG genre.
Zenimax "reaffirms commitment" to ESO, as Xbox layoffs cut deep
ZeniMax Online Studios has reaffirmed its commitment to The Elder Scrolls Online following significant layoffs at Xbox, which impacted several long-term employees at the MMO studio. While the immediate focus remains on Season One and its planned content, the studio acknowledges that future roadmaps will be adjusted due to the reduced staff. Uncertainty exists regarding the game's long-term functionality and future updates.
Latest Xbox layoffs hit id Software as Doom: The Dark Ages' DLC launches, around half of the staff potentially cut
Xbox is implementing significant layoffs, impacting id Software heavily just as its new DLC for Doom: The Dark Ages is set to launch. Reports suggest around half of id Software's staff, potentially including most coders, may have been cut. This follows broader workforce reductions across ZeniMax studios and other Xbox-owned entities, raising concerns about the future of the id Tech engine and the studio's development capabilities.
Xbox Moves On From 4 Studios and Layoffs Off Thousands of Others
Xbox has announced significant restructuring, impacting over 1600 employees and planning for another 1600 over the next two fiscal years. Four studios—Double Fine Productions, Compulsion Games, Ninja Theory, and Undead Labs—will become independent or be acquired by new entities, retaining their intellectual property. Numerous other studios, including Zenimax Online, Id Software, Obsidian, and Bethesda Game Studios, are also undergoing substantial layoffs as Xbox refocuses on its major franchises like Call of Duty, The Elder Scrolls, Fallout, Halo, and Minecraft.
Xbox layoffs mean that Elder Scrolls Online's roadmap is "shifting" just two days before Season One's release... the plan put in place for the MMO after the last round of cuts
Microsoft's recent layoffs at Xbox Game Studios and Zenimax Online Studios have significantly impacted the development roadmap for Elder Scrolls Online. While the upcoming Season One launch will proceed, future plans are now uncertain and will require re-evaluation by the remaining team. This shift comes despite previous statements from studio leadership indicating the seasonal model was not a response to prior cuts.
The Elder Scrolls Online studio reportedly suffers a second large wave of layoffs in a year, with "up to half" of the team impacted
Zenimax Online Studios, the developer of The Elder Scrolls Online, has reportedly experienced a second major wave of layoffs within a year, with some sources indicating that up to half of the studio's staff may have been impacted. The company cited a need for 'improving long-term growth' as the reason for the cuts, with a stated focus on its major franchises like The Elder Scrolls, Fallout, Doom, Quake, and Wolfenstein. This follows previous substantial layoffs and the cancellation of an in-development MMO.
Report – Xbox cuts around 25% of Obsidian staff
Xbox has initiated significant layoffs across its studios, with Obsidian Entertainment reportedly losing around 25% of its staff, impacting producers, artists, designers, and more. This is part of Microsoft's larger plan to lay off 3,200 employees by June 2027, though Blizzard Entertainment teams have been spared for now. The restructuring aims to shift focus away from smaller acquired studios, but the arbitrary nature of the cuts is causing concern over lost expertise.
The Elder Scrolls Online Studio Has Been Hit Hard by Layoffs, Content Roadmap “Will Be Shifting”
Zenimax Online Studios, the developer of The Elder Scrolls Online, has been significantly impacted by recent layoffs within Xbox. This has led to a reassessment of the MMORPG's content roadmap, with an updated schedule to be announced later. The article also mentions past layoffs at the studio, including the cancellation of an in-development MMO codenamed Blackbird.
Report: The “majority” of ID software and up to half of Zenimax online have lost their jobs
Reports indicate significant layoffs across several Xbox-owned studios, including a majority of ID Software and up to half of ZeniMax Online Studios. These cuts affect teams working on titles like The Elder Scrolls Online, with roadmaps expected to shift. Other studios like Compulsion Games and Double Fine are reportedly going independent.
The Elder Scrolls Online Has Reportedly Lost 'As Much as Half' of Its Development Team as Its Roadmap Is Being Re-Evaluated
Reports suggest that The Elder Scrolls Online has experienced significant layoffs, potentially losing up to half of its development team. This has led to questions about the future roadmap and ongoing development of the game.
Get Games For Less Than $10 During Green Man Gaming’s Summer Sale
Green Man Gaming is currently hosting its Summer Sale, offering significant discounts on thousands of PC games, with many titles available for under $10. The sale features a wide range of games, from indie hits like Balatro to major releases such as The Elder Scrolls V: Skyrim, and includes deals on games like Sleeping Dogs Definitive Edition, Batman: Arkham Collection, and Destiny 2: The Collection. The sale is set to end on July 13.
The $69 Billion Hangover: Every Xbox Layoff Since The Activision Blizzard Merger
Microsoft's acquisition of Activision Blizzard for $68.7 billion has been followed by significant layoffs and studio closures within its Xbox division. These cuts, described by Xbox CEO Asha Sharma as a "reset" due to an unhealthy business, have impacted thousands of employees and led to the cancellation of several game projects across various studios since January 2024.
Xbox layoffs: jobs lost at Bethesda, more reported at id Software
Xbox CEO Asha Sharma announced sweeping layoffs affecting approximately 3,200 employees, or 20% of the organization. Several studios, including Bethesda, Zenimax Online Studios, and id Software, have confirmed job losses, with up to half of the team working on The Elder Scrolls Online reportedly impacted. Five studios are being divested, with Double Fine and Compulsion Games becoming independent, and Ninja Theory and Undead Labs in the process of being acquired.