The Elder Scrolls
News, coverage and analysis tracking The Elder Scrolls across the outlets.
Latest coverage
Fallout and Elder Scrolls union says Bethesda layoffs didn't hurt Microsoft's "14 layers of management" – "We lost dozens of programmers, artists, designers and testers"
Microsoft's recent layoffs significantly impacted Bethesda Game Studios, ZeniMax Online, Obsidian Entertainment, and id Software, affecting dozens of programmers, artists, designers, and testers, not just management. The Bethesda Game Studios Union expressed outrage, calling the cuts a "stressful annual routine" and urging fans to voice concerns through Microsoft's feedback portal to prevent future layoffs and studio closures.
MMO Business Roundup: Microsoft is why we can’t have nice things
Microsoft's recent wave of layoffs has significantly impacted its gaming divisions, including studios like Id Software, Bethesda Game Studios, and ZeniMax Online Studios, leading to concerns about the quality and release schedules of major franchises like The Elder Scrolls Online. The article highlights the negative consequences of these business decisions on employees, game development, and player experience, drawing criticism from industry figures and politicians alike.
"Workers deserve protection, not to be treated like disposable line items" – Hundreds of union members affected by Xbox layoffs
Hundreds of union members from the Communication Workers of America were impacted by recent layoffs at Xbox, which saw 3,200 positions eliminated and five studios divested. The CWA is pursuing legal and contractual actions to protect affected workers, including bargaining for severance and recall rights. Union leaders criticized Microsoft's treatment of employees and expressed disappointment with slow progress on contract negotiations, while Xbox leadership cited strategic overextension as a reason for the cuts.
id Software Suffers 90 Layoffs, “Most (If Not All) Coders” and QA Department Let Go – Rumor
id Software has reportedly laid off 90 employees, approximately 50% of its staff, including its entire QA department. This move is part of Xbox's broader "reset" plan, which has already led to significant job cuts across its gaming divisions. The layoffs come shortly after the release of DOOM: The Dark Ages' expansion, Revelations, for PC and current-generation consoles.
Some Of The Most Impressive Gaming Tech Ever Wasn’t Enough To Save Devs From Xbox Cuts
Microsoft's recent layoffs at id Software have raised concerns about the future of its proprietary id Tech engine, with reports indicating a significant portion of the studio's coding talent was let go. This follows a trend of major studios, including 343 Industries and potentially MachineGames, moving away from internal engines towards Unreal Engine, potentially hindering technological innovation in the gaming industry.
While several Xbox studios regained independence or found new owners yesterday, Arkane's staff must negotiate their own future
Xbox has announced significant restructuring, spinning off five studios and implementing widespread layoffs. While some studios regain independence or find new owners, the fate of Arkane Studios, specifically Arkane Lyon in France, remains undecided as negotiations involving Microsoft, studio management, and employee representatives are ongoing. This situation highlights differing labor law protections between France and the US, with Arkane Lyon's future potentially involving sale, management buyout, or closure.
Report: Roughly half of the id Software team have been laid off
id Software, the developer of Doom: The Dark Ages, has reportedly laid off approximately 50 percent of its staff, equating to over 90 employees. This follows Xbox's announcement of eliminating 3,200 roles across its video game division. Bethesda president Jill Braff stated that the company is restructuring around its biggest franchises, including Fallout, The Elder Scrolls, Wolfenstein, Doom, and Quake.
Xbox Moves On From 4 Studios and Layoffs Off Thousands of Others
Xbox has announced significant restructuring, impacting over 1600 employees and planning for another 1600 over the next two fiscal years. Four studios—Double Fine Productions, Compulsion Games, Ninja Theory, and Undead Labs—will become independent or be acquired by new entities, retaining their intellectual property. Numerous other studios, including Zenimax Online, Id Software, Obsidian, and Bethesda Game Studios, are also undergoing substantial layoffs as Xbox refocuses on its major franchises like Call of Duty, The Elder Scrolls, Fallout, Halo, and Minecraft.
Xbox's layoffs come with a push to focus on series like Fallout, so naturally New Vegas devs Obsidian have reportedly lost around a quarter of their staff
Xbox has reportedly laid off approximately 1600 employees and is shifting focus to lucrative series like Fallout. As part of these cuts, Obsidian Entertainment, known for Fallout: New Vegas, has lost around a quarter of its staff, with 60-70 employees let go. This news comes amid broader industry trends of significant layoffs and uncertainty for remaining developers.
Report – Xbox cuts around 25% of Obsidian staff
Xbox has initiated significant layoffs across its studios, with Obsidian Entertainment reportedly losing around 25% of its staff, impacting producers, artists, designers, and more. This is part of Microsoft's larger plan to lay off 3,200 employees by June 2027, though Blizzard Entertainment teams have been spared for now. The restructuring aims to shift focus away from smaller acquired studios, but the arbitrary nature of the cuts is causing concern over lost expertise.
Zenimax omorganiseras för att fokusera på sina stora varumärken
ZeniMax Media is undergoing a significant restructuring to concentrate on its major franchises like The Elder Scrolls, Fallout, Wolfenstein, Doom, and Quake. This reorganization follows recent layoffs at Xbox and involves some studios becoming independent or being sold, though ZeniMax itself retains its studios.
Games Inbox: Is the Xbox doomed to failure?
Readers express concerns about the future of Xbox, citing recent studio closures and a reliance on aging franchises like Halo and Gears of War. The discussion also touches on the shift towards digital-only games, the impact on game preservation, and the potential for companies like Sony to influence Kickstarter campaigns.
The Gaming Industry Is Eating Itself Alive
Xbox is undergoing a massive restructuring, including 3,200 layoffs, impacting numerous studios and divisions like Activision, Bethesda, and Blizzard. While some studios regain independence and first-party projects remain safe for now, the article criticizes Xbox's overall strategy, citing Game Pass's performance and declining hardware revenue. The piece also touches on PlayStation's similar issues with digital ownership and preservation, painting a bleak picture for the future of gaming costs and ownership.
Xbox’s Game Pass Subscriptions Currently Hovering Around 30 Million – Rumor
A rumor suggests that Xbox Game Pass subscriptions are currently around 30 million, a figure lower than the 34 million reported in February 2024 and significantly below Microsoft's goal of 77 million by fiscal year 2027. Despite this, Xbox CEO Asha Sharma stated the service did not grow as expected but indicated continued investment in higher priority projects, including The Elder Scrolls and Fallout franchises.
Bethesda Hit Hard by Layoffs, Studio Head Says “We Need to Change Course” – Rumor
Bethesda has reportedly experienced significant layoffs, with studio head Jill Braff stating the company needs to "change course" to ensure a more stable foundation and sustainable growth. This shift involves focusing on its strongest franchises, The Elder Scrolls and Fallout, potentially impacting development on other titles. The move comes amid broader industry layoffs and aims to reposition Bethesda for future success.
The Xbox reset is not going to work if it’s just a retreat to the past
Microsoft's Xbox division continues to face significant challenges, marked by recurring mass layoffs and declining results. Despite the high volume of job cuts and studio closures, the company's future strategy remains unclear, with speculation that new leadership may be attempting to revert to past successes rather than innovate. The article questions the sustainability of this approach, especially concerning hardware sales and the exclusivity of major franchises like The Elder Scrolls 6.
Bethesda union blasts Microsoft as Xbox layoffs hit the Fallout and Elder Scrolls studio, too: "When will this cycle of cuts in pursuit of ever-greater profits end?"
Microsoft has initiated significant layoffs across its Xbox division, impacting Bethesda Game Studios and other developers. The Bethesda Game Studios Union expressed frustration over the recurring cuts, highlighting the impact on long-term employees and calling for an end to profit-driven redundancies. Xbox CEO Asha Sharma cited weak operating margins and underperforming investments as reasons for the restructuring, which includes potential strategic shifts for studios like Arkane.
Fans Mourn Starfield Amid Xbox Layoffs, With Bethesda Now Seemingly Focused on Fallout, Elder Scrolls, Wolfenstein, Doom, and Quake
Amidst recent Xbox layoffs, there is speculation that a Starfield sequel is unlikely, with Bethesda seemingly shifting focus to its established franchises like Fallout, The Elder Scrolls, Wolfenstein, Doom, and Quake. This suggests a potential change in development priorities following the initial reception of Starfield.
Wolfenstein and Doom still in development despite Bethesda cuts confirms insider
Despite significant layoffs at ZeniMax Media and its studios like id Software and MachineGames, franchises such as Wolfenstein, Doom, and Quake are reportedly still in development. While Microsoft's Xbox is prioritizing Fallout and The Elder Scrolls, an insider confirms that ZeniMax will continue to support other major series, with Wolfenstein 3 rumored to be in development at MachineGames.
Bethesda Game Studios and ZeniMax hit hard by Xbox layoffs, says union
Microsoft's recent Xbox layoffs have significantly impacted Bethesda Game Studios and its parent company ZeniMax Media, with the Bethesda Game Workers Union reporting that many employees have been let go. Reports indicate that studios like id Software and ZeniMax Online Studios are also cutting a substantial number of staff. These reductions are part of a broader reorganization across various Microsoft gaming divisions to focus on higher priority projects.