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The Last Night

News, coverage and analysis tracking The Last Night across the outlets.

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IGN

The Last Night Director Breaks Silence, Gives Small Update on Long-Awaited Pixel-Art Cyberpunk Game

Tim Soret, director of the pixel-art cyberpunk game The Last Night, has provided an update on the long-delayed project. He believes the game's story will resonate more with players upon its eventual release due to technological and social dynamics aligning with the game's vision.

Gaming Bolt

The Last Night Director Hints at More Details Being Revealed Next Month

Tim Soret, director of the pixel art adventure game The Last Night, has indicated that more details about the decade-long project will be revealed in September. Soret stated that the team has been developing its own technology for the game and that while it may not be as visionary as initially conceived, its themes will resonate due to current societal and technological evolution. The game, originally announced in 2017 for PC and Xbox One, features a post-cyberpunk setting where players control Charlie, a man struggling to adapt to an AI-driven civilization.

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Metro UK

Iron Man to Ark 2: 15 announced games which have disappeared into the ether

This article highlights 15 announced video games that have seemingly disappeared into development hell, with no substantial news or release dates for years. Titles like Star Wars Eclipse, Little Devil Inside, and Beyond Good & Evil 2 are discussed as examples of games stuck in limbo, some technically not cancelled but facing significant development challenges or prolonged silence, raising concerns about their eventual release.

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Gaming Bolt

Replaced Interview – Inspirations for Art Style, Ranged and Melee Combat, Exploration, and More

Sad Cat Studios' Yura Zhdanovich and Igor Gritsay discuss the inspirations behind the art style for their upcoming game, Replaced, citing titles like Octopath Traveler and Limbo. They also delve into the game's core themes of humanity and AI, the balance between combat and exploration, and the cinematic approach to its action platformer gameplay. The game is targeting Xbox Series X/S and PC, with an average playtime of around 8 hours.

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