feed.gg
Game130 articles

The Last of Us Part 2

News, coverage and analysis tracking The Last of Us Part 2 across the outlets.

Latest coverage

130 articles · newest first
Gaming Bolt

PlayStation First-Party Game Sales Fell to 32 Million Copies in FY 2025

Sony's first-party PlayStation game sales have declined significantly, reaching 32.1 million copies in FY 2025, down from 58.4 million in FY 2020. This trend, despite critically acclaimed releases like Astro Bot, may be influenced by the end of pandemic-driven sales boosts and a shift away from PC releases for single-player titles. Sony is also facing increased development costs and has scaled back live-service ambitions, potentially needing to focus on releasing more games to reverse the sales downturn.

thumb
Metro UK

After 10 years why is there still no sign of a new Uncharted game? - Reader’s Feature

A reader expresses disappointment over the lack of a new Uncharted game, ten years after the release of Uncharted 4. The author argues that the Uncharted series is crucial to Sony's identity and that its absence is felt, despite rumors of developers being hesitant to take on the franchise. The piece also touches on the importance of character and tone in storytelling, drawing parallels to other franchises like Star Wars.

thumb
Push Square

PlayStation Offers Free PSN Avatars with This Download Code

Sony is offering free indie-themed PlayStation Network avatars for PS5 and PS4 users as part of the 2026 Days of Play promotion. Players can redeem these avatars for Baby Steps, Cairn, and Lumines Arise by entering specific regional download codes on the PlayStation Store. This promotion is one of several offers available during Days of Play, including sales and PlayStation Plus trials.

thumb
Gaming Bolt

007 First Light Could Deliver The Uncharted Fix Fans Want

IO Interactive's upcoming James Bond origin story, 007 First Light, is being compared to the Uncharted series, particularly Uncharted 4: A Thief's End, for its cinematic, character-driven action-adventure style. While Uncharted focused on treasure hunting and Naughty Dog's signature linear spectacle, 007 First Light aims to blend cinematic set-pieces with more player agency and systemic design elements, drawing inspiration from both Uncharted and the Hitman series.

thumb
Playstation

Share of the Week: Hands

This week's Share of the Week highlights players' creative use of Photo Mode, focusing on character hands in various games like Pragmata, The Last of Us Part II, and Star Wars Jedi: Survivor. Next week's theme will be LEGO Batman: Legacy of the Dark Knight, with submissions due by May 27, 2026.

thumb
Eurogamer

"The people that you care about and root for are not good all the time" - Craig Mazin discusses landing the crucial Abby perspective in The Last of Us season three

Showrunner Craig Mazin discussed the narrative focus for The Last of Us season three, which will heavily feature Abby's perspective. He explained that the season aims to challenge viewers' perceptions of heroes and villains, forcing them to reconcile with the idea that characters they root for are not always good. Mazin also noted that Kaitlyn Dever's casting as Abby was crucial for making the character sympathetic.

thumb
Retro Gamer

10 years later, Uncharted 4 remains the perfect antidote to overly bleak and serious adventuring

Ten years after its release, Uncharted 4: A Thief's End remains a standout example of pulpy adventure gaming, offering a perfect antidote to overly bleak titles. While Naughty Dog has since focused on The Last of Us series, Uncharted 4's innovative gameplay and thrilling set-pieces still hold up, showcasing a formula that could be built upon for future adventures.

thumb
Playstation US

Share of the Week: Celebrate

This week's PlayStation Share highlights user-submitted celebration moments from various games including Horizon Zero Dawn, A Plague Tale: Requiem, and Final Fantasy VII Rebirth. The upcoming theme for submissions is EA Sports FC 26, with players encouraged to share goal-worthy shots.

thumb
Gamespot

Saros Doesn’t Like Being a Roguelike, So Why Is It One?

Saros, the spiritual successor to Housemarque's roguelike hit Returnal, is criticized for shunning its predecessor's genre conventions in an effort to be more approachable. Despite technically featuring roguelike elements like randomized loot and levels, the game is seen as hollowed out due to stunted build variety and a lack of interlocking systems. This departure from its roguelike roots, while aiming for broader appeal, results in a discordant experience that undermines both its gameplay and narrative potential.

thumb
The Box Hub

The Gaming Deaths That Still Haunt Us

This article discusses six of the most tragic character deaths in video game history, including Aerith from Final Fantasy VII, Arthur Morgan from Red Dead Redemption II, and Joel from The Last of Us Part II. It explores the emotional impact these moments had on players and how they contributed to the games' narratives and legacies.

thumb
Eurogamer

GTA 6's development costs estimated to be over $1bn, as Take-Two head admits its an "expensive" endeavour

Take-Two Interactive's CEO Strauss Zelnick has acknowledged that Grand Theft Auto 6's development is an "expensive" endeavor, with industry analysts estimating costs between $1 billion and $1.5 billion. The article also touches upon discussions regarding the game's potential retail price, with Zelnick stating the company aims to deliver value significantly exceeding the cost. Grand Theft Auto 6 is slated for release on November 19 for PlayStation 5 and Xbox Series X/S.

thumb
Metro UK

As the PS4 dies its second death what is the true legacy of Sony’s best console?

As major publishers cease support for the PlayStation 4, the article reflects on the console's legacy and its success. It contrasts the PS4's triumphs with the PlayStation 3's failures, highlighting Sony's learning from mistakes and the console's opportune timing in the industry.

thumb
Gamespot

Intergalactic Star Says The Game Shows "Such A Different Side" Of Naughty Dog

Tati Gabrielle, lead actor for Naughty Dog's upcoming sci-fi game Intergalactic: The Heretic Prophet, stated that the title will showcase a "different side" of the studio. The game, which features a bounty hunter protagonist on the planet Sempiria, is described as Naughty Dog's "wildest, most creative story" to date, with music by Trent Reznor and Atticus Ross.

thumb
Eurogamer

Intergalactic: The Heretic Prophet is "a different side of Naughty Dog", says lead actress

Lead actress Tati Gabrielle describes Naughty Dog's upcoming game, Intergalactic: The Heretic Prophet, as a departure from the studio's previous work, highlighting its unique retro-futuristic aesthetic and themes of faith and religion. Gabrielle, who plays bounty hunter Jordan A Mun, also discussed the mental preparation she underwent due to potential online abuse, a concern faced by actors in The Last of Us Part II.

thumb
Tech Radar

'It was controversial internally too' — Former Naughty Dog dev says the studio was 'split' on The Last of Us Part 2's most divisive death

A former Naughty Dog artist, Heather Cerlan, revealed that the controversial death of Joel Miller in The Last of Us Part 2 was also a point of contention within the studio. Cerlan stated that the development team was internally divided on the decision, mirroring the strong reactions from fans upon the game's release in 2020. The article also touches on the online abuse faced by voice actress Laura Bailey following the game's launch.

thumb
Gaming Bolt

The Last of Us Online Director Says Former Colleagues Still Call it “The Best Multiplayer Game”

Former director Vinit Agarwal revealed that colleagues still consider the cancelled The Last of Us Online to be the best multiplayer game they've played. Naughty Dog cancelled the project in December 2023 due to its massive scope and the need to prioritize single-player narrative games. Agarwal, who worked on the title for seven years, expressed devastation but understanding for the decision.

thumb
Retro Gamer

The Last of Us Online was "the best multiplayer game" many Naughty Dog devs had "ever played," ex…

Former Naughty Dog developer Vinit Agarwal stated that the canceled multiplayer game, The Last of Us Online, was considered by many ex-colleagues to be the best multiplayer game they had ever played. Despite being approximately 80% complete, the live service title was canceled, leading Agarwal to vow that future projects he works on will be released.

thumb
Eurogamer

The Last of Us Part 2's most shocking death was "controversial internally, too", former Naughty Dog developer admits

A former Naughty Dog developer revealed that Joel's controversial death in The Last of Us Part 2 was also debated internally among the development team. The decision to kill off the protagonist so brutally was divisive, with many developers questioning the outcome. The article also touches on the severe online abuse directed at voice actress Laura Bailey following the leak of this plot point.

thumb
Retro Gamer

The Last of Us Part 2's major death "was controversial internally too," says former Naughty Dog dev:…

A former Naughty Dog artist, Heather Cerlan, revealed that the controversial death of a major character in The Last of Us Part II caused internal division among the development team. The decision was reportedly split, mirroring the external controversy the game faced upon release. The article also touches on the narrative implications of Joel's death and speculation about future installments.

thumb
Gamespot

The Last Of Us 2's Big Death Was Controversial At Naughty Dog, Too

A former Naughty Dog developer revealed that the controversial decision to kill off the character Joel in The Last of Us Part II was a divisive topic within the studio. The character's death, which was leaked prior to release, generated significant backlash from fans and led to threats against the actors involved. Despite his in-game demise, actor Troy Baker suggested that the character may still appear in future projects.

thumb