The Stanley Parable
News, coverage and analysis tracking The Stanley Parable across the outlets.- The two best years in video game history were both in the 2010s - Reader's FeatureA reader argues that 2011 and 2013 were the best years in video game history, citing a high volume of quality releases and industry-shifting console launches. The article details numerous significant titles from both years, including The Legend of Zelda: Skyward Sword, Skyrim, The Last of Us, and Grand Theft Auto 5, alongside the debut of the PlayStation 4 and Xbox One.
- How to be a dad and a gamer and still get a good night’s sleep - Reader's FeatureA father of two young children shares his struggle to balance gaming with family life, finding that long, time-consuming games are no longer feasible. He details his process of organizing his extensive game library by length to better manage his limited playtime and rediscover enjoyment in shorter, more self-contained experiences.
- War Fantasy är "The Stanley Parable möter Spec Ops: The Line"War Fantasy is a new game from developer Non-Euclidean that draws comparisons to The Stanley Parable and Spec Ops: The Line. Players will experience psychological horror and non-Euclidean environments as they question the nature of war and simulation. The game is expected to feature modern weaponry and a manic commander, with no release date announced and a confirmation that no generative AI was used in its creation.
- 6 Story Games for Players Who Don't Want to Talk | TAGThis article highlights six story-driven games that do not require dialogue choices or role-playing, catering to players seeking a narrative experience without conversational effort. Titles like Journey, Cocoon, Inside, Brothers: A Tale of Two Sons, Return of the Obra Dinn, and Outer Wilds are discussed for their unique methods of storytelling through environment, music, and observation, with many also being compatible with handheld devices like the Steam Deck.
- 5 Awesome Indie Games I Played At LVL UP Expo 2026The author highlights five notable indie games showcased at LVL UP Expo 2026, including The Dungeon Experience, Wanderburg, Cursemark, Bubsy 4D, and Grave Seasons. The article praises the diversity and quality of indie titles presented at the event, with specific mentions of publishers like Devolver Digital and Mad Mushroom.
- 5 Awesome Indie Games I Played At LVL UP Expo 2026This article highlights five notable indie games showcased at LVL UP Expo 2026, featuring titles from The MIX and the Wishlisted Showcase. Games like The Dungeon Experience, Wanderburg, Cursemark, Bubsy 4D, and Grave Seasons are detailed with their descriptions, developers, publishers, and the author's impressions.
- Embracer layoffs, Nintendo's patent problem, and is Baby Steps an Uncharted sequel? - Patch Notes #46Several game development studios have announced layoffs and closures, including Embracer Group's Eidos Montreal and Ivy Road. Shinji Mikami has founded a new studio, Unbound Inc., with Shift Up. The Super Mario Galaxy Movie is performing well at the box office, while Nintendo's patent for a sub-character combat mechanic has been rejected. Rec Room is shutting down due to profitability issues, and VR developer Polyarc has also made layoffs.
- Call of Duty Fixes, Minecraft Additions, Warcraft Impro... | TAGArtificial Detective, an action-adventure game from Vivix featuring developers from Dead Space and Call of Duty, unveiled a new trailer showcasing its robotic detective protagonist and sci-fi setting. Slay the Spire 2 is rolling back recent beta changes due to player feedback, and Ivy Road, the studio behind The Stanley Parable, is shutting down after its second game failed to secure funding.
- Wanderstop studio Ivy Road to close after funding for second game "didn't come to fruition"Indie studio Ivy Road, known for its game Wanderstop, is closing down due to a lack of funding for its next project, Engine Angel. Despite efforts to find a new publisher, the team was unsuccessful, highlighting the current challenges in securing game development funds. Annapurna Interactive plans to release a surprise update for Wanderstop to reach more players.
- A year on from launching Wanderstop, Ivy Road are closing their doors after struggling to fund their next gameIvy Road, the studio behind the game Wanderstop, is closing its doors on March 31st, 2026, after failing to secure funding for its next project, Engine Angel. Despite the closure, a surprise update for Wanderstop is still planned, and the game will remain available on all platforms. The team hopes Engine Angel might still be developed in the future.
- The Stanley Parable creator and Minecraft composer's indie studio is shutting down after one cozy sim because "it's a particularly tough time for raising game funds"Indie game developer Ivy Road, founded by creators of The Stanley Parable, Gone Home, and Minecraft, is shutting down due to difficulties in securing game funding. The studio had been working on a vehicular combat game called Engine Angel, but the project was canceled as funding failed to materialize.
- PS5 Launches Interesting New Adventure Game to Great ReviewsProject Songbird, a new psychological horror adventure game, has launched on PlayStation 5 to positive reviews, holding a Metacritic score of 80/100. Developed by Conner Rush of FYRE Games, the $15.99 title offers a 4-5 hour narrative experience where players control a musician named Dakota.
- "It's all of us against apathy, entropy, and loss of art" - Stop Killing Games has reached the EU Parliament, but what happens now?The 'Stop Killing Games' initiative has presented its case to the European Parliament, advocating for end-of-life policies for video games to ensure their continued accessibility after server shutdowns. While initially met with a lack of understanding regarding modern gaming, the movement successfully framed the issue as a consumer rights problem, gaining bipartisan support. The initiative aims to preserve games as cultural artifacts, facing challenges in maintaining long-term political engagement against industry interests and the constant emergence of new game closures.