The Witcher 4
News, coverage and analysis tracking The Witcher 4 across the outlets.
Latest coverage
CD Projekt Achieves Second-Best Profits Ever in 2025 as New IP "Hadar" Enters Concept Phase
CD Projekt reported its second-best profits ever for 2025, driven by ongoing success and future investments. The company is actively developing The Witcher 4 and Cyberpunk 2, and has entered the concept phase for a new intellectual property titled "Hadar."
The Witcher devs to launch mystery project and fans think they know what it is
CD Projekt plans to publish an unannounced project in the coming quarters, leading fans to speculate it is new DLC for The Witcher 3: Wild Hunt. The company's CEO mentioned that more information about a project at Fool's Theory will be revealed later this year. The Witcher 4 remains the studio's main priority, with over half of its developers working on the title.
CD Projekt sales rise 9% in 2025 driven Cyberpunk franchise
CD Projekt reported a 9% increase in sales revenue for 2025, reaching 867 million PLN, primarily driven by the Cyberpunk franchise. The launch of Cyberpunk 2077 Ultimate Edition on Nintendo Switch 2 and its release on PlayStation subscription services contributed significantly. Net profit rose by 33.7%, with substantial investments made in The Witcher 4, Cyberpunk 2, and a new IP codenamed Hadar.
Witcher, Cyberpunk Dev Has An Unannounced Project Releasing Somewhat Soon
CD Projekt has announced plans to publish an unannounced game project in the coming quarters. While details are scarce, fans speculate it could be DLC for The Witcher 3, bridging the gap to The Witcher 4. The company also discussed its "franchise flywheel concept" and plans for multiplayer features in future titles.
The Witcher 4 Nears 500 Developers as Production Continues to Ramp Up
CD Projekt RED's upcoming game, The Witcher 4, has increased its development team to 499 employees as production ramps up. The company's fiscal year 2025 presentation also noted that the team for Cyberpunk 2 is growing, with plans to exceed 450 developers by 2027. The Witcher 4 entered full production in late 2024 and is expected to launch on PC, potentially in late 2027.
CD Projekt Red's Hadar has moved onto the prototyping stage age, as The Witcher 4 team expands
CD Projekt Red's new intellectual property, codenamed Project Hadar, has entered the prototyping stage, with the development team actively designing and testing specific elements in Unreal Engine. The studio also reported that the team working on The Witcher 4 has expanded to 499 staff members.
CD Projekt RED Might Have Just Confirmed Witcher 3 DLC Launching This Year
CD Projekt RED's latest financial report hints at a new DLC for The Witcher 3: Wild Hunt potentially launching this year, with Fool's Theory reportedly handling development. This unannounced project is speculated to serve as a bridge between The Witcher 3 and the upcoming The Witcher 4.
Mysterious "new IP" from CD Projekt Red is now in early pre-development stages: "We are designing specific elements that might be included in the game, creating multiple prototypes"
CD Projekt Red has announced that its new intellectual property, codenamed Hadar, has entered early pre-production stages. Developers are currently designing specific game elements, creating prototypes, and implementing them in Unreal Engine. This marks significant progress for the project, which was first revealed in 2022.
The Witcher 4 is "steaming ahead" as CD Projekt rapidly expands with 220 new developers in the past year, and…
CD Projekt Red is rapidly expanding its development team, with over 220 new hires in the past year, bringing the total to nearly 1,000 employees. More than half of these developers, specifically 499, are now focused on The Witcher 4, indicating it's the studio's primary focus. Executives confirm that production is "steaming ahead," utilizing Unreal Engine technology to create detailed game worlds.
Witcher 4 And New IP At CD Projekt Get Fresh Updates; Here's The Latest
CD Projekt Red has significantly increased its development staff, with over 220 new hires primarily focused on The Witcher 4. The company also provided updates on its new IP, codenamed Hadar, and the project Sirius, while Cyberpunk 2's development team has also grown. CD Projekt Red invested heavily in future game development in 2025, reporting strong net earnings.
This Incredible Hand-Forged Ciri Cosplay Took 2 Years to Complete
A fan spent two years hand-forging Ciri's early game concept armor from The Witcher 3: Wild Hunt, involving professional blacksmiths for metalwork. This detailed metal armor project highlights the evolution of cosplay into a serious craft, with creators hoping for similar designs in the upcoming The Witcher 4.
Elder Scrolls 6 Development Could Go Smoother Than Starfield For A Key Reason
Todd Howard, studio head at Bethesda Game Studios, stated that The Elder Scrolls 6's development should be smoother than Starfield's due to improved use of their Creation Engine 3. The team is focused on refining the engine alongside development, avoiding the challenges faced during Starfield's creation with Creation Engine 2. Howard also confirmed Bethesda's commitment to their proprietary engine over alternatives like Unreal Engine.
CD Projekt Red's Cyberpunk Trading Card Game is making so much money on Kickstarter the total never stops moving
CD Projekt Red's new Cyberpunk trading card game, developed in collaboration with WeirdCo, has seen massive success on Kickstarter, exceeding its initial funding goal by millions. The game will feature characters from Cyberpunk 2077 and the Cyberpunk: Edgerunners anime, with the first set planned for release in 2026.
Nvidia GTC live: Jen-Hsun lays out 'the future of real-time rendering' in today's keynote and potentially…
Nvidia CEO Jen-Hsun Huang discussed the future of real-time rendering at the GTC keynote, highlighting AI innovations that promise to revolutionize graphics. Bryan Catanzaro, VP of Applied Deep Learning Research, described generative AI rendering as the most significant update in graphics in at least a decade, with new technologies like neural shaders and RTX MEGA GEOMETRY set to enhance fidelity in PC games.
Amid Reports of a Secret DLC for The Witcher 3, CD Projekt Rules Out Further Content for Cyberpunk 2077 - IGN
CD Projekt has stated there are no plans for further downloadable content or expansions for Cyberpunk 2077, despite fan requests. This comes amidst reports of a potential secret DLC for The Witcher 3: Wild Hunt. The studio is focusing on future titles like The Witcher 4, which is not expected before 2027, and Cyberpunk 2, potentially not until 2030.
Cyberpunk 2077 Won't Get Any More DLC Or Expansions
CD Projekt Red has confirmed that Cyberpunk 2077 will not receive any further DLC or expansions, dashing hopes for additional content. The studio is now focusing on Cyberpunk 2, The Witcher 4, and a remake of the original Witcher game. Keanu Reeves has expressed interest in returning as Johnny Silverhand for Cyberpunk 2.
Cyberpunk 2077 Not Planned to Receive Additional DLCs or Expansions, Says CD Projekt RED
CD Projekt RED has confirmed that Cyberpunk 2077: Phantom Liberty, released in September 2023, is the final expansion for the game, with no further DLCs or expansions planned. The studio is now focusing on Project Orion, unofficially known as Cyberpunk 2. Phantom Liberty has sold ten million copies, contributing to the base game's over 35 million sales.
The Witcher 4, Control Resonant, And More Will Use Nvidia's Ray Tracing Enhancements
Nvidia is introducing new graphical enhancements focused on improving path tracing performance in open-world games, particularly for complex geometry like foliage and architecture. Their Mega Geometry system clusters geometric data to reduce computational load. This technology is being integrated into Unreal Engine and will be featured in upcoming titles like The Witcher 4 and Control Resonant.
'We can’t wait for players to experience this level of detail in The Witcher 4' — how CD Projekt Red and Nvidia are teaming up to transform the future of PC gaming
Nvidia and CD Projekt Red are collaborating to integrate Nvidia's RTX Mega Geometry foliage technology into The Witcher 4, aiming to create more realistic and detailed forest environments. This partnership will leverage advanced path-tracing lighting effects and a new level-of-detail system to reduce memory usage and improve performance, with the technology also being made open-source.
The Witcher 4 will bring a massive visual boost thanks to Nvidia RTX Mega Geometry
The Witcher 4 will feature Nvidia's RTX Mega Geometry technology, enabling it to render more complex scenes and environments with higher detail and improved performance. CD Projekt Red is developing the game using Unreal Engine 5, and it is expected to be the first in a new trilogy, potentially releasing no earlier than 2027.