Thief VR: Legacy of Shadow
News, coverage and analysis tracking Thief VR: Legacy of Shadow across the outlets.- Humble Bundle's Upload VR Showcase Bundle includes nine big VR games for just $18Humble Bundle has released a new VR-themed bundle featuring nine highly-rated virtual reality games for $18. The bundle, available until July 8, 2026, includes titles such as Among Us 3D: VR, Arizona Sunshine Remake, and Metro Awakening, offering over $199 in value.
- One of the biggest VR developers in the business closes a studio: 'The VR market remains a challenging space'VR development studio Vertigo Games has announced the closure of its Amsterdam studio, citing the challenging nature of the VR market. CEO Richard Stitselaar stated the decision was difficult and acknowledged the impact on employees. This follows similar struggles in the VR space, including Meta's closure of multiple VR studios and layoffs.
- Over 27 years later, Thief: The Dark Project is getting a remaster from retro revival specialist Nightdive Studios this…Nightdive Studios announced a remaster of Thief: The Dark Project, set to release this winter for PC, PlayStation 4, PlayStation 5, Xbox Series X|S, and Nintendo Switch. The remaster aims to smooth out the visuals while preserving the original's retro charm, potentially serving as a new entry point for the series.
- VR developer Vertigo Games shutters Amsterdam studioVR developer Vertigo Games has closed its Amsterdam studio due to ongoing challenges within the virtual reality industry. CEO Richard Stitselaar expressed gratitude for the team's contributions and stated the company's focus is on supporting affected employees. This closure reflects broader difficulties in the VR sector, with other companies like Rec Room and Polyarc Games also experiencing cutbacks.
- The director of the best Splinter Cell game reckons that modern lighting engines are making stealth games 'so much…Clint Hocking, director of Splinter Cell: Chaos Theory, believes modern lighting engines make stealth games harder to read. He argues that the realistic, diffuse shadows in contemporary games obscure player visibility compared to the clear, baked lighting of older titles like Thief. Hocking suggests that developers aiming for pure stealth experiences with modern graphics need to carefully consider how to implement lighting.