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Thief

News, coverage and analysis tracking Thief across the outlets.

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PC Gamer

Immersive sim sickos rejoice: the makers of Void Bastards are creating their most choice-driven game to date in Godzone…

Blue Manchu is developing Godzone 6, an immersive sim roguelike that offers players unprecedented choice in character customization and gameplay approaches. Director Jonathan Chey highlights the game's focus on emergent gameplay and player-driven solutions, drawing inspiration from classic immersive sims and deckbuilders. The studio plans to engage the community early through demos and beta testing.

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Rock Paper Shotgun

Thief, Dishonored and Philip Marlowe combine in Noirmancer, a stealth sim that lets you wipe minds with a snap of your fingers

Noirmancer is a first-person stealth simulation game inspired by Thief and Dishonored, set in a 1950s noir world. Players control a sleuth with supernatural abilities like midair swimming, vapor transformation, and memory wiping. An alpha demo is available on Itch.io, with a full Steam release planned.

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Rock Paper Shotgun

What are we all playing this weekend?

Several members of the team shared their weekend gaming plans, ranging from continuing to play Cyberpunk 2077 and Overwatch to starting Shadow of the Tomb Raider. Others are looking forward to new experiences like Saros or revisiting older titles such as Assassin's Creed IV: Black Flag and American Truck Simulator. Some are also exploring indie titles like Tavern Keeper and Family Reunion.

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PC Gamer

The Thick as Thieves campaign will be 'at least four hours' in length, which is pretty short, but on the upside it's a whole lot cheaper than I ever would've guessed

Otherside Entertainment announced that their upcoming stealth heist game, Thick as Thieves, will launch on May 20 for PC at a price of $5. The initial campaign is expected to be at least four hours long and will serve as an introduction to the game's world. The developers, including industry veterans Paul Neurath and Warren Spector, aim to attract players with the low price point and gather feedback for future content development.

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Rock Paper Shotgun

Warren Spector's newly solo-friendly stealth game Thick as Thieves will launch as a four-hour "introductory campaign" that only costs a fiver

Otherside Entertainment's stealth game Thick as Thieves will launch on May 20th as a four-hour introductory campaign for $4.99, featuring 16 missions across two maps. Originally envisioned with PvPvE elements, the game has shifted to a single-player and co-op focus, with plans for future content expansions.

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Gaming On Linux

Proton Experimental and Proton 11 Beta updated to fix issues with the EA App

Valve has released updates for Proton Experimental and Proton 11 Beta, primarily to address issues with the EA App on Linux and SteamOS. The updates include a new version of Xalia, which should resolve lockups when interacting with the EA App. Numerous other game-specific fixes and improvements are also detailed, covering a wide range of titles and functionalities.

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Monster Vine

Thick as Thieves Launches May 20 on PC

Thick as Thieves, a stealth adventure game developed by OtherSide Entertainment and published by Megabit, is set to launch on PC on May 20. The game features heists, contracts, and replayable missions in a fictional 1910s Scottish city. It supports both solo and co-op play and is led by veterans of the stealth genre, including Warren Spector and Paul Neurath.

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GTOGG

“Whoa, that looks cool!” or… upcoming indie games you may not have heard of – GTOGG’s picks – GTOGG

This article highlights several promising upcoming indie games that may have flown under the radar. Featured titles include Project Shadowglass, a love letter to immersive sims; Silver Pines, a survival horror metroidvania; and HABROMANIA, a quirky point & click adventure with a dark secret. Other notable mentions are Am I Nima, a psychological horror game with a unique premise, and The Bagman, a retro-style stealth horror adventure inspired by Clock Tower.

Happy Gamer

Warren Spector’s Thick as Thieves Drops PvPvE for Co-op Focus

Warren Spector's upcoming stealth game, Thick as Thieves, has shifted its development focus from PvPvE multiplayer to a co-op and singleplayer experience. This pivot aims to recapture the essence of classic stealth games like Thief, with the development team at OtherSide Entertainment believing this direction better suits the genre and player expectations. While the original PvPvE concept was intriguing, the team is now prioritizing a more traditional stealth experience that can be enjoyed with a friend or alone.

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PC Gamer

Warren Spector's multiplayer Thief successor changes direction: Instead of PvPvE, it's now focusing on…

OtherSide Entertainment is changing the direction of its multiplayer stealth game, Thick as Thieves. Originally planned as a four-player PvPvE experience, the studio is now focusing on two-player co-op and singleplayer modes. This shift aims to enhance the core stealth gameplay and create a more focused experience.

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Gamespot

22 Of The Best Stealth Games To Sneak Around In Right Now

This article highlights 22 of the best stealth games available, showcasing a diverse range of titles that blend stealth mechanics with other genres like action, puzzle, and RPG. The list includes classics and modern titles, emphasizing games that offer unique approaches to stealth gameplay, from direct combat avoidance to intricate puzzle-solving and cooperative heists.

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FZ.se

Project Shadowglass – se läckert gameplay i pixlig 3d

Project Shadowglass is an upcoming immersive sim combining stealth and role-playing elements set in castle environments. The developers have released new gameplay footage and aim to launch an early demo version this year, drawing inspiration from titles like Thief, Deus Ex, and System Shock.

Rock Paper Shotgun

Rooftops are jumped, skulls are thumped and a man falls on his wet bum in Thief-esque Project Shadowglass' latest trailer

Starhelm Studios has released a new trailer for their pixel art immersive heist sim, Project Shadowglass, showcasing stealth gameplay inspired by Thief, Deus Ex, and System Shock. The game is set to receive a demo in 2026 and is available to wishlist on Steam.

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Ubgurukul

15 Iconic Heist Films That Perfected the Art of the Crime Story

This article analyzes the enduring appeal and evolution of heist films, highlighting 15 iconic examples that have shaped the crime cinema genre. It discusses how these films, from Rififi to Inception, blend suspense, clever planning, and character-driven narratives to explore themes of risk, greed, and the aftermath of crime.

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Ubgurukul

15 Classic Heist Films That Keep Audiences on the Edge of Their Seats

This article lists and discusses 15 classic heist films that have defined the genre. It highlights how these movies, from Rififi to Ocean's Eleven and Quentin Tarantino's works, use meticulous planning, suspense, and character development to keep audiences engaged. The list explores the evolution of the heist genre, emphasizing its enduring appeal through various styles and themes.

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PC Gamer

Fallout 3 lead Emil Pagliarulo tried to stuff it to the gills with Deus Ex DNA: 'As much immersive sim as was…

Fallout 3 lead designer Emil Pagliarulo aimed to incorporate as many immersive sim elements as possible, drawing heavy inspiration from Deus Ex. He discussed how the team supported diverse playstyles and mechanics like the limb damage system, which was directly influenced by Deus Ex. Pagliarulo noted that this design DNA has spread to studios like Arkane, who also have roots in immersive sim development.

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Rock Paper Shotgun

Meet the man who stuffed as much Deus Ex into Fallout 3 as was "humanly possible"

Emil Pagliarulo, lead designer and writer for Fallout 3, discusses the significant influence of Deus Ex on his design philosophy for the game. He aimed to incorporate as much immersive sim gameplay as possible, particularly focusing on enhancing stealth mechanics and emergent consequences, drawing parallels to his work on earlier titles like Thief II: The Metal Age.

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