Thief
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Deus Ex and TimeSplitters games teased as Embracer Group does more restructuring
Embracer Group is restructuring and exploring external partnerships for its less prominent game franchises, including Deus Ex and TimeSplitters. This comes after the company previously cancelled new installments in these series and shut down studios like Free Radical Design. The conglomerate aims to capitalize on IPs such as Saints Row, Legacy Of Kain, Red Faction, and Thief, while its core AAA IPs like Tomb Raider and The Lord Of The Rings will be managed by a new entity called Fellowship Entertainment.
Embracer Will Spin-Off 'Fellowship Entertainment' Into Its Own Company
Embracer Group plans to spin off its Fellowship Entertainment division into a standalone company in 2027. This move aims to increase management focus on its intellectual properties, including franchises like The Lord of the Rings, Tomb Raider, and Metro. CEO Lars Wingefors believes the IPs are undervalued and will thrive independently, potentially leading to industry-leading profitability.
Embracer Group split again spinning off their biggest IP, along with plans for IP partnerships
Embracer Group is undergoing another significant restructuring, splitting off Fellowship Entertainment, which will focus on publishing and IP licensing, including major franchises like The Lord of the Rings and Tomb Raider. The remaining Embracer Group will focus on its owned IPs and selective M&A. This move aims for sharper management focus and clearer accountability, with plans for Fellowship Entertainment to list on Nasdaq Stockholm by 2027. The company also plans external IP licensing for titles such as Saints Row and Deus Ex.
Embracer Group Will “Actively” Explore External Partnerships for Deus Ex, Legacy of Kain, Thief and More
Embracer Group is exploring external partnerships and licensing opportunities for its older intellectual properties, including Deus Ex, Legacy of Kain, and Thief. This move is part of a larger strategy involving the spin-off of its development arm into Fellowship Entertainment. The company aims to leverage these IPs through collaborations with game developers, as well as TV and movie producers.
Warren Spector's Thick As Thieves encapsulates the joys of the heist, but I'm not convinced it'll steal my attention long-term
Thick As Thieves, developed by OtherSide Entertainment and led by Warren Spector, offers a compelling heist experience with a unique blend of magic and early 1900s technology in Kilcairn. While the stealth mechanics and gadgetry are well-implemented, the article suggests the game may not hold long-term attention due to a somewhat simplistic AI and a story that overstays its welcome, despite its low $5 price point.
Thick as Thieves Review – The work of a cat burglar
Thick as Thieves is a stealth adventure game that fails to live up to the legacy of its genre pioneers. Despite an interesting setting in 1910s Scotland, the game suffers from a lack of content, repetitive mission design, poor AI, and clunky controls, making it an underwhelming experience.
Immersive sim sickos rejoice: the makers of Void Bastards are creating their most choice-driven game to date in Godzone…
Blue Manchu is developing Godzone 6, an immersive sim roguelike that offers players unprecedented choice in character customization and gameplay approaches. Director Jonathan Chey highlights the game's focus on emergent gameplay and player-driven solutions, drawing inspiration from classic immersive sims and deckbuilders. The studio plans to engage the community early through demos and beta testing.
Thief, Dishonored and Philip Marlowe combine in Noirmancer, a stealth sim that lets you wipe minds with a snap of your fingers
Noirmancer is a first-person stealth simulation game inspired by Thief and Dishonored, set in a 1950s noir world. Players control a sleuth with supernatural abilities like midair swimming, vapor transformation, and memory wiping. An alpha demo is available on Itch.io, with a full Steam release planned.
What are we all playing this weekend?
Several members of the team shared their weekend gaming plans, ranging from continuing to play Cyberpunk 2077 and Overwatch to starting Shadow of the Tomb Raider. Others are looking forward to new experiences like Saros or revisiting older titles such as Assassin's Creed IV: Black Flag and American Truck Simulator. Some are also exploring indie titles like Tavern Keeper and Family Reunion.
The Thick as Thieves campaign will be 'at least four hours' in length, which is pretty short, but on the upside it's a whole lot cheaper than I ever would've guessed
Otherside Entertainment announced that their upcoming stealth heist game, Thick as Thieves, will launch on May 20 for PC at a price of $5. The initial campaign is expected to be at least four hours long and will serve as an introduction to the game's world. The developers, including industry veterans Paul Neurath and Warren Spector, aim to attract players with the low price point and gather feedback for future content development.
Warren Spector's newly solo-friendly stealth game Thick as Thieves will launch as a four-hour "introductory campaign" that only costs a fiver
Otherside Entertainment's stealth game Thick as Thieves will launch on May 20th as a four-hour introductory campaign for $4.99, featuring 16 missions across two maps. Originally envisioned with PvPvE elements, the game has shifted to a single-player and co-op focus, with plans for future content expansions.
Proton Experimental and Proton 11 Beta updated to fix issues with the EA App
Valve has released updates for Proton Experimental and Proton 11 Beta, primarily to address issues with the EA App on Linux and SteamOS. The updates include a new version of Xalia, which should resolve lockups when interacting with the EA App. Numerous other game-specific fixes and improvements are also detailed, covering a wide range of titles and functionalities.
Thick as Thieves Launches May 20 on PC
Thick as Thieves, a stealth adventure game developed by OtherSide Entertainment and published by Megabit, is set to launch on PC on May 20. The game features heists, contracts, and replayable missions in a fictional 1910s Scottish city. It supports both solo and co-op play and is led by veterans of the stealth genre, including Warren Spector and Paul Neurath.
“Whoa, that looks cool!” or… upcoming indie games you may not have heard of – GTOGG’s picks – GTOGG
This article highlights several promising upcoming indie games that may have flown under the radar. Featured titles include Project Shadowglass, a love letter to immersive sims; Silver Pines, a survival horror metroidvania; and HABROMANIA, a quirky point & click adventure with a dark secret. Other notable mentions are Am I Nima, a psychological horror game with a unique premise, and The Bagman, a retro-style stealth horror adventure inspired by Clock Tower.
Warren Spector’s Thick as Thieves Drops PvPvE for Co-op Focus
Warren Spector's upcoming stealth game, Thick as Thieves, has shifted its development focus from PvPvE multiplayer to a co-op and singleplayer experience. This pivot aims to recapture the essence of classic stealth games like Thief, with the development team at OtherSide Entertainment believing this direction better suits the genre and player expectations. While the original PvPvE concept was intriguing, the team is now prioritizing a more traditional stealth experience that can be enjoyed with a friend or alone.
Warren Spector's multiplayer Thief successor changes direction: Instead of PvPvE, it's now focusing on…
OtherSide Entertainment is changing the direction of its multiplayer stealth game, Thick as Thieves. Originally planned as a four-player PvPvE experience, the studio is now focusing on two-player co-op and singleplayer modes. This shift aims to enhance the core stealth gameplay and create a more focused experience.
22 Of The Best Stealth Games To Sneak Around In Right Now
This article highlights 22 of the best stealth games available, showcasing a diverse range of titles that blend stealth mechanics with other genres like action, puzzle, and RPG. The list includes classics and modern titles, emphasizing games that offer unique approaches to stealth gameplay, from direct combat avoidance to intricate puzzle-solving and cooperative heists.
Project Shadowglass – se läckert gameplay i pixlig 3d
Project Shadowglass is an upcoming immersive sim combining stealth and role-playing elements set in castle environments. The developers have released new gameplay footage and aim to launch an early demo version this year, drawing inspiration from titles like Thief, Deus Ex, and System Shock.
Rooftops are jumped, skulls are thumped and a man falls on his wet bum in Thief-esque Project Shadowglass' latest trailer
Starhelm Studios has released a new trailer for their pixel art immersive heist sim, Project Shadowglass, showcasing stealth gameplay inspired by Thief, Deus Ex, and System Shock. The game is set to receive a demo in 2026 and is available to wishlist on Steam.
15 Iconic Heist Films That Perfected the Art of the Crime Story
This article analyzes the enduring appeal and evolution of heist films, highlighting 15 iconic examples that have shaped the crime cinema genre. It discusses how these films, from Rififi to Inception, blend suspense, clever planning, and character-driven narratives to explore themes of risk, greed, and the aftermath of crime.