Skip to content
feed.gg
Game107 articles

Total War: Warhammer

News, coverage and analysis tracking Total War: Warhammer across the outlets.

Latest coverage

newest first, grouped by day
FZ.sePositive

Creative Assembly tror inte på myten att RTS och handkontroll inte hör ihop

Creative Assembly believes the myth that Real-Time Strategy games cannot work well with a controller is false, and their implementation for Total War: Warhammer 40,000 on PlayStation 5 and Xbox Series X/S proves it. The developers stated that the control scheme and combat system were developed concurrently, and they are proud of the technical achievements.

Tech RadarPositive

Creative Assembly says it was 'a big deal' to have player customization be a 'must-have' part of Total War: Warhammer 40,000 for fans of the tabletop game and hobby

Creative Assembly has revealed that player customization was a crucial 'must-have' feature for Total War: Warhammer 40,000, aiming to replicate the tabletop hobby experience. Battle product owner Dave Petry emphasized the importance of allowing players to tell their own stories and personalize units, even incorporating real-life Games Workshop paint colors. The game is set to launch in 2027 for PlayStation 5, Xbox Series X/S, and PC.

PC GamerPositive

Playing RTS with a controller? Total War: Warhammer 40,000 dev says it 'really does work' in their game:…

Creative Assembly, the developer behind Total War: Warhammer 40,000, believes it is a myth that Real-Time Strategy games cannot work well with controllers. Studio representative Dave Petry stated that the team has developed a control scheme that "really does work" for consoles, citing Halo Wars 2 as a successful example. The studio aims to make the RTS experience accessible to players who prefer using a gamepad.

Rock Paper ShotgunPositive

"We want to invite people into this big tent with this grimdark setting": Creative Assembly on how they plan to ease strategy newbies into Total War: Warhammer 40,000

Creative Assembly aims to make Total War: Warhammer 40,000 approachable for new players with two tutorial campaigns that introduce systems gradually. The developers want to welcome newcomers to the grimdark setting while showcasing what makes the Total War series great, with plans for ongoing updates rather than sequels.

EurogamerPositive

Total War: Warhammer 40k is aiming to be the most complex and most accessible game Creative Assembly has ever made - here's how the devs managed both

Creative Assembly aims to make Total War: Warhammer 40,000 both the most complex and most accessible game in the series. Developers Joy Dey and Dave Petry explain how new systems, detailed combat simulation, and a robust tutorial campaign are designed to cater to both veteran players and newcomers to the Total War and Warhammer franchises.

Tech RadarPositive

Creative Assembly says it wanted to 'authentically simulate' the Warhammer tabletop experience for Total War: Warhammer 40,000 by adding references, lore, and more

Creative Assembly aims to authentically simulate the Warhammer tabletop experience in Total War: Warhammer 40,000 by incorporating lore and references, rather than a direct system recreation. The developers collaborated closely with Games Workshop to capture the essence of the universe for the upcoming strategy game, which is set to launch in 2027 for PlayStation 5, Xbox Series X/S, and PC.

Tech RadarPositive

Creative Assembly says Total War: Warhammer 40,000 is designed for both newcomers and hardcore fans and teaches mechanics on a 'step-by-step basis' — 'I view the tutorial for an experienced player as kind of like an appetizer'

Creative Assembly developers Joy Dey and Dave Petry discussed the accessibility of Total War: Warhammer 40,000, emphasizing that its tutorial is designed to onboard both newcomers to the Total War series and fans of the Warhammer 40,000 universe. The game is slated for release in 2027 on PlayStation 5, Xbox Series X/S, and PC.

Retro GamerNeutral

Total War: Warhammer 40K will include Traitor Guard "causing trouble" at launch, confirms dev

Creative Assembly has confirmed that the Traitor Guard will be present in Total War: Warhammer 40,000 at launch, functioning as enemies that cause trouble and uprisings during campaigns. While their exact gameplay differences from the Imperial Guard remain unconfirmed, their presence suggests potential for unique mechanics or future playable faction additions.

Games IndustryNeutral

Capcom says it will focus on reviving dormant IPs after Onimusha: Way of the Sword's breakout launch

Capcom plans to revive dormant intellectual properties following the successful launch of Onimusha: Way of the Sword, which sold over one million copies on its first day. The publisher aims to maximize corporate value by leveraging its back catalog. Meanwhile, Sega has canceled its ambitious "Super Game" live-service initiative due to high risks and operational challenges, though its president still sees business opportunities in the genre. Tencent, however, remains committed to live-service games, viewing them as a "holy grail."

Games IndustryNegative

Sega cancelled its "risky" Super Game project as it "would have to grow enormously to match the scale of the service"

Sega has cancelled its ambitious "Super Game" initiative, citing the project's excessive risk and the enormous scale of investment and operations required to match a live-service model. President and COO Shuji Utsumi stated that while the company still sees a business opportunity in live-service games, the current challenges made the Super Game project too risky to pursue. Sega continues to operate live-service titles and remains committed to the genre, unlike some other companies facing similar difficulties.

Tech RadarPositive

Creative Assembly says its new Warcore engine has allowed it to take Total War: Warhammer 40,000 into space and build 'a bigger play area for all the planets, all the solar systems, the whole galaxy — 'I think that's the biggest thing for campaign'

Creative Assembly has detailed how its new Warcore engine significantly enhances Total War: Warhammer 40,000, enabling a galactic scale for campaign gameplay and improving rendering, animations, and the handling of numerous projectiles. The engine's advancements are crucial for the game's vision, allowing for faster development and higher quality.

Tech RadarPositive

'We're all keen to keep evolving' — Creative Assembly says Total War: Warhammer 40,000's controller support was developed alongside the game's battle system and doesn't believe the 'myth' that a gamepad can't work with RTS games

Creative Assembly's Dave Petry stated that controller support for Total War: Warhammer 40,000 was developed concurrently with the game's battle system, aiming to dispel the myth that real-time strategy games cannot effectively utilize a gamepad. The team believes they have achieved a functional and evolving implementation, drawing on experience from Halo Wars 2.

PC GamerPositive

Total War: Warhammer 40,000's Space Marines will have to keep the Imperium happy and avoid looking too heretical

Creative Assembly is exploring new mechanics for Total War: Warhammer 40,000, focusing on how Space Marines interact with the Imperium and local planetary forces. Players will need to manage their reputation to avoid accusations of heresy, potentially gaining support units from the Astra Militarum. Unlike previous Total War: Warhammer titles, this game will be a continuously updated sandbox rather than a series of separate releases.

Shack NewsNeutral

Evening Reading - September 1, 2026

This edition of Evening Reading from Shacknews covers various gaming news items, including Square Enix denying reports of going private, Bit Reactor furloughing Star Wars Zero Company developers, and a Street Fighter movie promo shoot controversy. It also highlights upcoming game releases and updates like Nopixel 5's beta, and mentions a review for Orbitals.

Rock Paper ShotgunPositive

"It's just such a huge galaxy to fill": Don't expect any Total War: Warhammer 40,000 sequels, but do expect lots of updates that builds upon its sandbox

Creative Assembly has announced that Total War: Warhammer 40,000 will not receive sequels, but will instead be continuously updated with significant content. This approach aims to build upon the game's sandbox experience, allowing players to engage with the entire galaxy. The game is slated for a 2027 release and will initially feature four customizable factions.

Shack NewsPositive

Total War: Warhammer 40K is planned to be a single, growing game instead of a series

Creative Assembly plans to release Total War: Warhammer 40,000 as a single, continuously updated game rather than a trilogy of base titles. This approach, similar to later content for Total War: Warhammer 3, will focus on adding DLC and updates over years to build a unified sandbox experience. The game is currently targeting a 2027 release.

PC GamerPositive

Total War: Warhammer 40,000 is a sandbox that Creative Assembly will keep adding to rather than making sequels:…

Creative Assembly plans to develop Total War: Warhammer 40,000 as a continuous sandbox experience, similar to Total War: Warhammer's Immortal Empires mode, rather than releasing separate sequels. The game, set to launch in 2027, will receive significant post-launch updates and additions, starting with four customizable factions including Space Marines and Orks.

Retro GamerVery positive

I played Total War: Warhammer 40K and saw a generational strategy game in the making

Creative Assembly's upcoming Total War: Warhammer 40,000 is shaping up to be a generational leap for the strategy series. The preview highlights a fresh approach to combat, emphasizing asymmetric faction design and tactical depth, particularly in its handling of ranged and melee combat, and the importance of cover and armor systems. The game promises to be a significant evolution while retaining the core Total War experience.

PC GamerVery positive

Total War: Warhammer 40,000 wins best PC game at Gamescom

Total War: Warhammer won the best PC game award at Gamescom, with Sega also taking home awards for best audio for Alien: Isolation 2 and best lineup. The game's blend of scale and detail in the Warhammer 40,000 universe was praised by critics and the community.

PC GamerVery positive

I played just an hour of Total War: Warhammer 40,000 and it was the highlight of my year

Creative Assembly provided new details and a hands-on preview of Total War: Warhammer 40,000 at Gamescom, highlighting its innovative combat mechanics and dynamic battlefield. The preview emphasized the game's ability to make even small units feel powerful through diverse wargear options and a constantly shifting battlefield, suggesting it could be a significant evolution for the strategy genre.