Unreal Engine for Fortnite
News, coverage and analysis tracking Unreal Engine for Fortnite across the outlets.
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GameMaker's GMRT runtime will soon be free for all developers
GameMaker, owned by Opera, will make its GMRT runtime free for all developers starting January 1, 2027, removing the need for professional licenses to ship games on PC, mobile, and browser platforms. This move aims to increase accessibility for indie game development. The announcement comes amidst industry-wide shifts in game engine business models, with competitors like Unity and Epic Games also exploring new features and pricing strategies.
'[It] is going to change a lot about how games are made': Epic merges Unreal Engine 5 with Unreal Engine for Fortnite to give game devs around the world Unreal Engine 6
Epic Games is merging Unreal Engine 5 and Unreal Engine for Fortnite into a single package, Unreal Engine 6, set for an early access release in late 2027. This unification aims to simplify game development and cross-platform deployment, with Rocket League serving as the initial showcase. The new engine will also feature Verse as its primary scripting language and integrate AI tools for development tasks.
Unreal Engine 6 will merge UE5 and UEFN into 'a single, unified engine'
Epic Games announced significant changes for Unreal Engine 6, including the integration of Unreal Engine for Fortnite into a single, unified engine. The update will shift from C++ to the Verse programming language, incorporate AI tools for models like Claude and Gemini, and aims to make content and code more interoperable across games and ecosystems. Early Access for Unreal Engine 6 is slated for late 2027.