Vampire: The Masquerade
News, coverage and analysis tracking Vampire: The Masquerade across the outlets.
Latest coverage
We're getting a new Vampire: The Masquerade game and, hell yes, it's a 'narrative-driven CRPG' with…
A new narrative-driven CRPG, Vampire: The Masquerade - Eternal Whispers, has been announced by developer Flyos. The game appears to focus on the Sabbat faction and features a vertical dialogue system reminiscent of Disco Elysium. It is set to release on PC.
White Wolf Announces New Vampire: The Masquerade Project Coming to Gen Con 2026
White Wolf has announced a new project for Vampire: The Masquerade, with a sneak peek planned for Gen Con 2026. The project, overseen by Creative Director Jess Lanzillo, will be officially unveiled at the convention, where an actual play demonstration will also premiere. This announcement follows internal changes at White Wolf, including bringing all tabletop and IP development in-house.
Steam rejigs tags in a potential win for game visibility. And, more importantly, capybaras
Valve has updated Steam's game tagging system, removing 28 tags and adding 17 new ones, including 'Bullet Heaven' and specific animal tags like 'Capybaras.' The changes aim to improve game discovery by streamlining subjective and overlapping tags, such as 'Cult Classic' and 'NSFW.' The 'single-player' tag remains the most prevalent on the platform.
Fallout co-creator Tim Cain once proposed a first-person time-travel RPG where you could assassinate historical figures…
Fallout co-creator Tim Cain discussed 'Time Walker,' a first-person RPG concept he drafted at Troika Games in 2001. The ambitious proposal involved a 'temporal agent' traveling through time to assassinate historical figures and prevent reality from unraveling, with gameplay mechanics that would become easier as the timeline destabilized. The game was also envisioned for the Xbox with online multiplayer and an open-ended skill tree.
Pyre Lookout is a Disco Elysium-esque tale of bureaucratic incompetence, red tape, and frogs
Pyre Lookout is a short, Disco Elysium-inspired flash game developed by Outstar and titos2k that satirizes bureaucratic incompetence and red tape. Players navigate a series of pointless rules and forms while a fire rages in their lookout tower, highlighting the absurdity of corporate HR language and outdated procedures. The game, created for a game jam, uses dice rolls for interactions and features witty dialogue that captures the frustrating yet humorous nature of excessive bureaucracy.
I tested the MSI Cyborg 14 gaming laptop by carrying it for 105 miles through the mountains of Wales
An author tested the MSI Cyborg 14 gaming laptop by carrying it over 105 miles through the mountains of Wales, including ascents of Yr Wydffa (Snowdon). The review focuses on the laptop's portability and performance in extreme conditions, contrasting its capabilities with the challenges of mountaineering. Despite its lightweight design, the laptop's screen visibility was poor in direct sunlight, and its fans were noisy, though generally inaudible over mountain winds.
There's a new Vampire The Masquerade game in the works, and its setting is my absolute favorite
Revive The Spark has announced Vampire: The Masquerade - Oaths and Ashes, a new visual novel set in Berlin, Germany, scheduled for release in 2026. Players can choose between two characters, Alice and Lenz, each with unique abilities and motivations, whose actions will impact the city's political landscape. The game aims to capture the political intrigue of the tabletop game, differentiating itself from previous titles like Reckoning of New York with dynamic map changes and new Thinblood Alchemy systems.
Bloodlines 2 Review – The mother of all wasted opportunities – GTOGG
Vampire: The Masquerade - Bloodlines 2 is a significant disappointment, failing to deliver on the RPG elements promised by its predecessor and instead offering a mediocre, linear action-adventure experience. Despite a visually appealing presentation of Seattle, the world feels sterile and lacks meaningful interaction, with shallow side quests and underdeveloped RPG mechanics. The combat system, while occasionally fun with supernatural abilities, is ultimately repetitive and hampered by awkward controls and enemies that feel like damage sponges.
Fallout co-creator hopes to "make one more game" before his second retirement from RPG development
Fallout co-creator Tim Cain has expressed a desire to develop one more RPG before retiring from the industry again. Cain, who has had a long career with companies like Interplay and Obsidian Entertainment, feels he is running out of topics for his YouTube channel and is currently working on an unannounced project at Obsidian.
Fallout co-creator wants to make one last game before he retires 'for the second time'
Fallout co-creator Tim Cain is winding down his personal YouTube channel, where he has shared insights into the game industry for three years. He feels he has conveyed most of his stories and knowledge, and is considering retirement for the second time, though he may still contribute to games at Obsidian Entertainment.
Vampire The Masquerade Bloodhunt is officially dead. I should be sad, but instead, I'm just thankful for the memories
Vampire: The Masquerade - Bloodhunt, a World of Darkness battle royale game developed by Sharkmob, has officially shut down after a four-year run. Despite its struggles with player count and balance issues, the author reflects fondly on the game's gorgeous visuals, smooth parkour mechanics, and deep character customization, highlighting the positive memories and community it fostered.
The 10 best first-person RPGs for truly immersive adventuring
This article ranks the 10 best first-person RPGs, highlighting titles that excel in immersive worldbuilding and player agency. Games like Avowed, Cyberpunk 2077, and The Elder Scrolls V: Skyrim are praised for their ability to place players directly into fantastical or dystopian worlds, offering immediate action and deep exploration.
10 Best CRPGs in 2026 to lose yourself in
This article ranks the 10 best Computer Role-Playing Games (CRPGs) available, highlighting their immersive worlds, reactive gameplay, and impactful choices. It features titles like Baldur's Gate 3, Wasteland 3, and Disco Elysium, discussing their unique vibes and appeal to both newcomers and veterans of the genre.
Moves of the Diamond Hand is my favorite dice-rolling RPG since Disco Elysium, and it's somehow even weirder
Moves of the Diamond Hand is a unique and chaotic dice-rolling RPG that evolves on Cosmo D Studios' previous work, offering significant freedom and an off-beat sense of humor. The game features a deep dice-based combat system, a striking visual style, and a dense world filled with multiple quest paths, currently available in early access on PC.
In 2007, two game music GOATs collaborated on the criminally underrated soundtrack to a similarly underrated D&D RPG
This article celebrates the criminally underrated soundtrack of Neverwinter Nights 2: Mask of the Betrayer, a collaboration between composers Alexander Brandon and Womb Music (Rik Schaffer and Margaret Tang). Brandon, known for Deus Ex and Unreal, discusses his work at Obsidian Entertainment and how he contributed to the haunting atmosphere of the CRPG expansion, highlighting specific tracks like "Death God's Vault" and the "Mulsantir" theme.
"I think it’s unfair to kind of geofence the genre": Original Stalker designer talks Eurojank in not-so-Euro games
Original S.T.A.L.K.E.R. designer Andrii Verpakhovskyi argues against geofencing the 'Eurojank' genre, stating that ambitious but imperfect games share a common soul regardless of their origin. He believes terms like 'Eurojank' can be unfairly used to categorize games and suggests a broader appreciation for the inherent imperfections in many beloved titles.
There's nothing 'euro' about 'eurojank,' says Stalker dev—after all, what are some of the 2000s' best RPGs if not beautiful all-American jankfests?
Designer Andrii Verpakhovskyi argues that the term 'eurojank' unfairly limits the perception of ambitious, bug-ridden games to Europe, citing American-developed titles like Vampire: The Masquerade – Bloodlines and Fallout as prime examples. He suggests that the creativity and experimental nature found in these games, often born from limited resources and inexperienced development teams, is a broader phenomenon. The discussion also touches on how modern platforms like Steam can stifle innovation by enforcing genre conventions.
With Bloodlines 2 behind us, it's time for a new open world Hunter: The Reckoning RPG from the creators of RoboCop: Rogue City
Teyon and Nacon have revealed Hunter: The Reckoning – Deathwish, a new semi open-world first-person RPG set in the World of Darkness universe, slated for PC release in summer 2027. Players will create a custom Hunter protagonist in New York, with gameplay inspired by immersive sims like Deus Ex and RPGs like Baldur's Gate 3. The announcement comes despite Nacon recently filing for insolvency.
Actual-play series Dimension 20 is partnering with White Wolf for a Vampire: The Masquerade show
The actual-play series Dimension 20 is partnering with White Wolf for a new show titled 'City Council of Darkness,' which will utilize the Vampire: The Masquerade ruleset. This marks the first time Dimension 20 has officially collaborated with a publisher for a show using their specific rules and setting. The series will feature the core cast and will premiere on the subscription service Dropout.
Hunter: The Reckoning - Deathwish kicks off the Xbox Partner Showcase, coming Summer 2027
Hunter: The Reckoning - Deathwish, a supernatural first-person action RPG from Teyon, was revealed during the Xbox Partner Showcase. The game is set in the World of Darkness and draws inspiration from Baldur's Gate 3 and the TV show Supernatural. It is scheduled to launch in Summer 2027 for Xbox Series X/S, PC, and PlayStation 5.