Warcraft III
News, coverage and analysis tracking Warcraft III across the outlets.- “Open Time PC 1 Te!” Remembering the After-School Computer Shop DaysThis article reflects on the nostalgic experience of playing games at internet cafes in the early 2010s, contrasting it with the current accessibility of mobile and online gaming. It highlights the social aspects, the routine of waiting for a PC, and the unique atmosphere of these gaming hubs as formative experiences for many gamers.
- Vague Patch Notes: Stories in MMOs have always been hereThis opinion piece argues that storytelling in MMORPGs is not a new phenomenon, citing examples from Ultima Online, World of Warcraft, and Guild Wars. While the presentation and execution of narratives have evolved, the core concept of integrating stories into MMOs has been present since the genre's inception. The author highlights how developers have consistently grappled with balancing overarching narratives and player-driven adventures.
- Massively Overthinking: The nine games portrait of youThis article features Massively OP staff members sharing their personal lists of nine core video games that have shaped them. Contributors discuss foundational titles, franchise representations, and personal favorites across various genres, including MMOs, JRPGs, and action RPGs, reflecting on their impact on their gaming identities and creative work.
- Top 28 Most Popular eSports Games of 2019This article ranks the top 28 most popular eSports games of 2019 based on player base, streaming viewership, and tournament prize pools. It provides brief descriptions and statistics for each game, highlighting their strengths and weaknesses within the competitive gaming scene.