Warframe
News, coverage and analysis tracking Warframe across the outlets.
Latest coverage
WRUP: You’re on the air with Benny, Mark, and the Grongler edition
This weekly roundup features Massively OP staff and community members discussing their gaming plans. This week's participants are looking forward to updates in Guild Wars 2, Final Fantasy XIV, and Warframe, while also planning to play games like MechWarrior 5: Mercenaries, Palworld, and Lord of the Rings Online. Bonus discussions include anticipation for Ace Combat 8 and Aion 2.
Warframe of Mind: Taking stock of the Amir’s Shockwave content
This article analyzes the recent Amir's Shockwave update for Warframe, noting that while it's not a major content patch, it attempts to address a perceived lack of new content this year. The author discusses the reward track, the new Amir's Fables & Frontiers store, and changes to Nightwave, ultimately finding some elements successful while others fall short.
The best Torid Incarnon build in Warframe
This guide details an effective build for the Torid Incarnon weapon in Warframe, focusing on its Incarnon mode which transforms it into a beam weapon. The recommended build emphasizes Blast and Corrosive elements for damage and armor stripping, supplemented by Hunter Munitions for Slash procs and Viral priming from a companion. This setup is designed for high-level endgame content such as Netracells and Archon Hunts.
Warframe Surge Eximus - spawn locations, drops, and weaknesses
The Warframe 43.1 update introduces the Surge Eximus, a new Grineer enemy type that deals devastating Electrical damage. This guide details their spawn locations across various planets, their weaknesses to Impact and Corrosive damage, and the loot they drop, including Quickdraw and Redirection.
Warframe Amp Chart
This guide explains how to build Amps, which are weapons for the Operator in Warframe, used to damage enemies outside of the Warframe's scope. It details the three components of an Amp: Prism, Scaffold, and Brace, and provides a chart of available parts and their sources from The Quills and Little Duck. The 1-7-7 Amp build is highlighted as a strong general-purpose option.
How to start Fables and Frontiers: Running Late in Warframe
This guide explains how to start the Fables and Frontiers: Running Late event in Warframe, which is an ode to tabletop gaming. Players must complete The Hex Quest, reach Rank 5 with The Hex Syndicate, and achieve Chemistry Rank 5 with Amir in the KIM system before creating a character sheet in Höllvania Central Mall to begin the campaign.
Roll for initiative: Warframe’s Amir’s Shockwave event is live today with Fables & Frontiers
Warframe's Amir's Shockwave event, themed around a tabletop game called Fables & Frontiers, is now live. Players can participate in various tasks to earn credits and cosmetic rewards over the coming weeks. Permanent content related to the event's narrative will also be added to the game's KIM system.
"The world's becoming so bleak": How Soulframe hopes to escape Warframe's shadow, with a little insight from Elden Ring
Digital Extremes is developing Soulframe, a new fantasy RPG that aims to differentiate itself from their popular live service game, Warframe. While taking some inspiration from Elden Ring for its methodical melee combat, Soulframe focuses on a more hopeful and inspirational tone compared to the bleakness of the real world and Warframe's sci-fi setting. The studio is also experimenting with its live service model, aiming for larger, more impactful updates early in Soulframe's development.
Lifting together: How Warframe became one of the world's best multiplayer games
Warframe has evolved from a middling 2013 release into a highly successful live service game, maintaining a strong player base and positive reception through continuous development and community engagement. Digital Extremes' philosophy of taking risks, iterating based on player feedback, and fostering a strong community has been key to its resilience and ongoing popularity, even as other multiplayer games struggle.
When does Nightwave: Amir's Shockwave start in Warframe?
Warframe's next Nightwave event, Amir's Shockwave, is set to begin on August 12, likely around 9 AM PT. This event will introduce new rewards, challenges, and a new Eximus enemy unit. Players can earn rewards by completing daily, weekly, and elite challenges, with all content being free to access.
Warframe of Mind: The problem with Warframe’s Dog Days of summer
This article discusses the recurring issue with Warframe's limited-time events, particularly the 'Dog Days' summer event, and how they fail to provide long-term engagement for veteran players. While the game is designed for players to take breaks, the current content update strategy lacks sufficient depth and variety, leading to a feeling of mandatory breaks rather than optional ones. The author hopes future updates will offer more substantial content with longer-lasting appeal.
Vague Patch Notes: The challenge of staying in an MMO
This opinion piece discusses the challenges of consistently creating content for a single Massively Multiplayer Online (MMO) game over extended periods, using Final Fantasy XIV as a primary example. The author reflects on the personal toll and potential burnout associated with long-term game coverage, emphasizing the importance of taking breaks and pursuing other interests to maintain passion and content quality.
Warframe’s Dog Days arrives once more with new community glyphs and cosmetics
The 'Dog Days' summer event has returned to Warframe, featuring a water-fight theme against the Grineer. This year's event introduces new community glyphs, Daybreak skins for weapons like the Magistar and Bubonico, a new sugatra and syandana, and special weekend alerts with doubled affinity.
Dead by Daylight's first-ever community-created chapter has finally hit the PTB
Dead by Daylight's new community-created chapter, Chorus of Sin, is now available on the Public Test Build. The chapter introduces a new Killer, The Judgement, an angelic figure with corrupted features, and a new Survivor, Aurora Stardotter, a spiritual scientist. The chapter officially launches in-game on Tuesday, August 25.
NC's tactical shooter, Cinder City, is running its first-ever playtest
NC is holding its first-ever pre-alpha playtest for its tactical shooter, Cinder City, in North America from August 14-16. The game is set in a near-future, post-apocalyptic Seoul and blends horror, sci-fi, and traditional FPS mechanics. Participants must be 16 years or older and located in North America.
Warframe and Anthem leads on the challenges of sustaining online games that go dark
Developers from Warframe and Anthem discuss the complexities of sustaining online games, particularly concerning server shutdowns and the challenges of making them playable post-closure. They highlight the significant technical, security, and financial hurdles corporations face in preserving these titles, contrasting with the demands of movements like 'Stop Killing Games'.
How to get Maw Fang in Warframe
This guide explains how to obtain the rare Maw Fang resource in Warframe. Players must complete the Maw Feeding activity on The Duviri Experience, where they control a Maw Fish to eat smaller creatures. This activity can be found near ponds, with a guaranteed spawn location detailed in the article.
MMO Week in Review: I want to believe
This week's MMO news roundup covers updates and announcements for numerous titles including Stars Reach, EverQuest Legends, Elder Scrolls Online, and Final Fantasy XIV. Key stories include Stars Reach's official early access date, Elder Scrolls Online's post-layoff roadmap, and Guild Wars 3 revealing its composers. The article also touches on game development, business practices, and player sentiment across various MMORPGs.
Game History and Preservation
Developers from Anthem, SpaceCraft, and Warframe discuss the significant challenges of reverse engineering always-online games for preservation purposes. The 'Stop Killing Games' campaign highlights these efforts.
What if Stop Killing Games win? Anthem, SpaceCraft and Warframe devs on the "massive undertaking" of reverse engineering an always-online game
The article discusses the challenges and importance of game preservation for live service titles, using Warframe as a primary example. It explores the difficulties of reverse engineering always-online games and the efforts of groups like Stop Killing Games to advocate for offline modes and legal requirements for game longevity. Experts like Scott McGregor and Mark Darrah weigh in on the technical and financial hurdles, while the piece also touches on the potential impact of such regulations on the future development of live service games.