X-Men: Children of the Atom
News, coverage and analysis tracking X-Men: Children of the Atom across the outlets.- Marvel once caused a problem for Capcom by insisting 'Juggernaut can't jump'Marvel imposed strict character rules on Capcom during the 1990s, notably insisting that Juggernaut could not jump, which caused development issues for fighting games like X-Men: Children of the Atom. Former Capcom localization lead Takuya Shiraiwa recalled the challenges of negotiating these rules, but eventually, Marvel relaxed its stance after the success of Capcom's Marvel fighting games. Modern titles like Marvel Rivals show a more flexible approach to character abilities.
- Arcade Classics Review – Switch, Steam Deck, and PS5 Covered – TouchArcadeMarvel vs. Capcom Fighting Collection: Arcade Classics offers a robust collection of seven classic arcade titles, including Marvel vs. Capcom 2, with modern features like rollback netcode and a comprehensive museum. The collection is available on Steam, Nintendo Switch, and PlayStation 5, with an Xbox release planned for 2025. Despite minor issues with save states and settings management, the game provides an excellent experience for both newcomers and long-time fans.
- Adventures in Gameland’ – TouchArcadeThis article reviews three Nintendo Switch titles: Marvel vs. Capcom Fighting Collection: Arcade Classics, Yars Rising, and Rugrats: Adventures in Gameland. The Marvel collection is praised for its arcade-perfect ports and extras despite a shared save state issue. Yars Rising is a solid Metroidvania that attempts to connect to its retro roots, though its concept is debated. Rugrats: Adventures in Gameland is a creative platformer inspired by Super Mario Bros. 2, well-executed but a bit short.