XCOM 2: War of the Chosen
News, coverage and analysis tracking XCOM 2: War of the Chosen across the outlets.
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Star Wars Zero Company is a 30-40 hour linear game with no New Game+, and I'm totally OK with this
Star Wars Zero Company is estimated to be a 30-40 hour linear experience with no New Game+ mode, a design choice the author finds acceptable. Developer Bit Reactor confirmed the game's length and linear structure, noting that some customization options will be unlockable on subsequent playthroughs, though official mod support will not be available.
The Problems with Piecemeal DLC
This article discusses the challenges of integrating downloadable content (DLC) into games, using Phoenix Point and its fan mod Terror From the Void as a primary example. It explores how piecemeal DLC can disrupt game balance and player experience, contrasting focused expansions with segmented content packs. The Terror From the Void mod is highlighted for successfully rebalancing and integrating all DLC from the start, offering a more cohesive experience.
Star Wars Zero Company Studio is All-In on Tactical Combat, but “Depth Doesn’t Cost You Elegance”
Star Wars Zero Company, developed by BitReactor and featuring former XCOM leads, is an upcoming tactical combat game for PC, Xbox Series X/S, and PlayStation 5. The game emphasizes deep tactical gameplay while also incorporating rich storytelling, character backstories, and environmental exploration. Permadeath is a core feature, designed to evoke the theme of loss central to the Star Wars universe.