Adam Orth
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What does the future of external development look like?
Industry leaders discuss the evolving landscape of external development in the gaming industry, predicting a shift towards more strategic, integrated partnerships rather than simple outsourcing. Factors like AI, increasing game complexity, and publisher budget pressures are driving this change, leading to a more specialized and collaborative approach.
Nordic Game 2026 was full of smiles, but they hid a very tough reality | Opinion
The Nordic Game 2026 conference highlighted a difficult transition period for the game industry, marked by challenges in funding and evolving publishing models. Despite a friendly atmosphere, discussions focused on the harsh realities of securing investment, the decline of traditional VC exits, and the need for developers to adopt self-reliant strategies in a fragmented market.
Original founders of Bossfight Entertainment re-launch studio as Bossfight
Several companies within the game industry have announced new leadership appointments and expansions in March 2026. ProbablyMonsters added three executives to its leadership team, Kasedo Games appointed Timea Edvi as publishing director, and Sixteen Tons named Sebastian Nußuam as CCO. Microsoft Gaming, Midwest Games, and Escape Velocity Entertainment also saw new hires in key roles.
Jobs Roundup: March 2026 | ProbablyMonsters expands its leadership team
Several gaming companies have announced new executive appointments. ProbablyMonsters added Jonathan Lander, David Reid, and Mark Subotnick to its leadership team. Kasedo Games appointed Timea Edvi as publishing director, Sixteen Tons named Sebastian Nußuam as CCO, and Microsoft Gaming welcomed Alison Zeng as strategic partner manager. Additionally, Adam Orth has become COO at Midwest Games, and Arah Collins joins Escape Velocity Entertainment as senior narrative designer.