Adam Payet
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The Blood of Dawnwalker's total freedom of choice is essential: "You need to accept that people will not see everything"
The Blood of Dawnwalker aims to deliver unparalleled player freedom in its branching-path RPG design, allowing choices to significantly impact the protagonist Coen and the world. Director Konrad Tomaszkiewicz emphasizes that players will not see everything in a single playthrough, fostering replayability and unique experiences. The game's combat system offers both advanced directional mechanics and a more accessible neutral block option, catering to different player styles.
I'm already sold on The Blood of Dawnwalker, but its time-hopping sequel plans will be Rebel Wolves' make or break moment
Rebel Wolves plans to make The Blood of Dawnwalker the first installment in a series that will span centuries, featuring protagonist Coen in various time periods and locations. While the studio's ambition is exciting, the article expresses concern about the potential challenges in adapting the game's combat and gameplay for future, more modern settings, drawing parallels to the early Assassin's Creed series.
"We miss when genre wasn't a thing," say The Blood of Dawnwalker devs making their dream RPG: "We…
Developers at Rebel Wolves, a studio founded by veterans of CD Projekt Red, discuss their upcoming RPG, The Blood of Dawnwalker. Game director Konrad Tomaszkiewicz and environment artist Adam Payet share their personal journeys into game development and their vision for the genre, emphasizing the importance of deep lore and player immersion. They aim to carve out their own identity within the RPG space, moving beyond strict genre labels.
The Blood Of Dawnwalker hands-on and interview - 'for me it's a piece of art'
The Blood Of Dawnwalker, an open-world RPG from Rebel Wolves, co-founded by The Witcher 3's Konrad Tomaszkiewicz, is set to release on September 3, 2026. The game features a unique protagonist who is human by day and a vampire by night, with a narrative-driven approach to development. Director Konrad Tomaszkiewicz and environment artist Adam Payet discussed the game's design, its original IP, and the studio's philosophy on efficient development and artistic integrity.
In The Blood of Dawnwalker’s Vampire Story, Death Is Not Always The End
The Blood of Dawnwalker is an upcoming action RPG from Rebel Wolves that emphasizes player choice and consequences, even leading to character death and narrative branching. The game features a unique time management system and a dual human/vampire form mechanic that impacts gameplay and story progression. It is set to release on September 2 for PlayStation 5, Xbox Series X, and PC.