Adrian Fulneczek
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After CD Projekt Red announced a surprise expansion for The Witcher 3, over 29,000 Steam players booted up the RPG…
Following the surprise announcement of The Witcher 3: Wild Hunt expansion 'Songs of Past', player counts on Steam surged to over 29,000. This increase marks one of the highest player counts for the game in years, potentially driven by anticipation for the new content and the upcoming The Witcher 4.
CD Projekt Red wanted The Witcher to have multiplayer: "Didn't happen, but it shows ambition"
CD Projekt Red considered adding multiplayer to the original The Witcher game, according to senior technical writer Adrian Fulneczek. While the feature never materialized, it reflects the studio's early ambitions. This concept predates similar discussions for Cyberpunk 2077.
"It was chaos": How The Witcher 4 and Cyberpunk 2 are learning from decades of CD Projekt's documentation mistakes
CD Projekt is implementing new documentation processes for The Witcher 4 and Cyberpunk 2 to avoid past mistakes that hindered development on titles like Cyberpunk 2077 and its Phantom Liberty expansion. The company learned that comprehensive internal documentation is crucial for long-term project success and knowledge transfer, especially with a growing global workforce. This new approach emphasizes maintaining up-to-date records from the outset to streamline future development and prevent the loss of critical information.
The Witcher 4 and Cyberpunk 2 Studio “Learned Our Lesson” From Previously Poor Documentation
CD Projekt RED has learned from past documentation issues with Cyberpunk 2077 and is implementing improved processes for The Witcher 4 and Cyberpunk 2. The studio aims to create shared, accessible documentation across teams to avoid duplicated efforts and ensure knowledge preservation, a stark contrast to the lack of documentation for The Witcher 1 and 2 and the chaotic system used for Cyberpunk 2077 and its Phantom Liberty expansion.