Akifumi Nakanishi
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Resident Evil Requiem had a 'phantom Chapter 2' that was cut from the final game
Resident Evil Requiem director Akifumi Nakanishi revealed that a 'phantom Chapter 2' was cut from the final game. This major section was dropped because it did not fit with the overall flow of the game.
Resident Evil 9's director reveals there was a 'phantom Chapter 2' that was cut 'in the process of…
Resident Evil Village director Akifumi Nakanishi revealed that a 'phantom Chapter 2' was cut during development, which would have bridged the gap between the initial annex section and the main building. Nakanishi explained that such cuts are common during the iterative process of game development, where entire chapters can be removed to improve the overall structure and pacing of the final product.
'Wow, that was quick': Resident Evil Requiem devs thought it would take 2 weeks to crack the Final Puzzle, but…
Developers at Capcom were surprised by how quickly players solved the 'Final Puzzle' in Resident Evil Requiem, with the team expecting it to take at least two weeks. Director Akifumi Nakanishi noted that a similar puzzle in Resident Evil 7's demo was solved in half a day, but this latest challenge, which involved complex steps like a timed grinder sequence and flushing a toilet multiple times, was datamined and solved within four days.
Only 40% of players switched to third person during Grace's parts in Resident Evil Requiem: 'There are clear differences in this data depending on the platform and region'
Director Akifumi Nakanishi revealed that only 40% of Resident Evil Requiem players switched to third-person perspective during Grace's sections, compared to 90% for Leon's. Data shows regional and platform differences, with Japanese players preferring third-person and PC players favoring first-person. Producer Masato Kumazawa attributes this to player familiarity with game genres.
‘Sharpen your tomahawk’: Resident Evil Requiem devs tease imminent Mercenaries mode arrival
Capcom developers are teasing the imminent arrival of Mercenaries mode for Resident Evil Village, a beloved mini-game featuring timed challenges and character-specific combat. Director Akifumi Nakanishi and producer Masato Kumazawa hinted that the content, unlocked after clearing the main story, could arrive within weeks, potentially after Japan's Golden Week holiday.