Anthony Giovannetti
Reporting and statements that mention Anthony Giovannetti.
Latest coverage
Slay the Spire 2 fan's card pitches are so good, devs might steal them: "What the heck"
A fan's creative card pitches for Slay the Spire 2 have garnered significant attention, with Mega Crit co-founder Casey Yano expressing enthusiasm and suggesting they might be incorporated. The fan proposed cards like 'Buddy Slam,' which deals damage equal to another player's block, and 'Gonna Finish That?', which transfers status cards. The developers are reportedly slowing down smaller updates to focus on larger content additions, such as a new character.
New Slay the Spire 2 patch notes help you survive the early game, and rein in Acrobatics
New patch notes for Slay the Spire 2's beta branch introduce changes aimed at improving early game survivability and rebalancing certain cards and enemies. Key updates include new Neow relics, adjustments to Ironclad's survivability with a new card and relic changes, and nerfs to problematic enemies like Living Fog. The game's developer, Mega Crit, is also shifting some difficulty from Act One to Act Three and has altered leaderboard calculations.
Slay the Spire 2 nerfs card removal, buffs shivs, and adds a new reward system
Mega Crit has released a beta update for Slay the Spire 2, introducing new progression systems like Badges and significant balance changes. Notably, card removal costs at shops have been increased, and several cards and relics have been redesigned to alter gameplay strategies. The update is currently available on the game's beta branch.
Slay the Spire 2 beta patch rolls back some prior changes following player feedback
Mega Crit has released a beta patch for Slay the Spire 2, reverting several changes from the previous update based on player feedback. Co-founder Anthony Giovannetti detailed the design intent behind these adjustments, emphasizing the importance of community input for game balance. The patch includes reworks and reverts for various cards and mechanics, alongside bug fixes and UI improvements.
Slay the Spire 2's 'anti-infinite' balance patch has now itself been patched, much to the relief of some Silent and Necrobinder players
Slay the Spire 2 developers Mega Crit have rolled back several controversial changes from a recent balance patch that aimed to make 'infinites' harder to achieve. The beta patch reverts nerfs to cards for the Silent and Necrobinder characters, with lead designer Anthony Giovannetti explaining the design intent behind these decisions. The update also includes buffs for the Ironclad character and the Regent, alongside adjustments to enemy encounters like the Doormaker and Skulking Colony.
Slay the Spire 2 devs walk back the nerf that sparked 10,000 negative Steam reviews, and shovel buffs at The Regent after fans determine he's the worst class by a mile
Developer Mega Crit is rolling back controversial balance changes in Slay the Spire 2 after a significant negative review bomb on Steam. The team, led by Anthony Giovannetti, is encouraging players to use the in-game feedback tool for balance suggestions rather than Steam reviews. The Regent character is also receiving buffs due to community consensus that it is the weakest class.
'It's kind of like you're a butcher': Hundreds of Slay the Spire 2 card ideas were cut during development in an 'incredibly destructive process'
Mega Crit studio co-founder Anthony Giovannetti described the development of Slay the Spire 2 as an 'incredibly destructive' process involving the culling of thousands of card ideas. The game is currently in early access on Steam, with plans to add more content over the next one to two years. Slay the Spire 2 has seen a strong launch, peaking at over 430,000 concurrent players.