Asha Sharma
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Xbox Layoffs’ Effects on Blizzard Have Been “Comparatively Minimal” – Rumor
Blizzard Entertainment president Johanna Faries addressed staff regarding Xbox's recent layoffs, stating the impact on Blizzard has been comparatively minimal. While further details will be shared, the company plans to focus on its major franchises like Diablo, StarCraft, and Warcraft, with potential cross-media adaptations and BlizzCon 2026 still planned. Xbox CEO Asha Sharma indicated that the layoffs are part of a broader reset due to failed bets and overextension, with approximately 3,200 job cuts planned for the fiscal year.
Obsidian was also hit by "the Microsoft sacrificial rituals," says laid-off RPG veteran who previously worked…
Obsidian Entertainment has reportedly been affected by recent Xbox layoffs, with narrative designer Jay Turner and other developers confirming their departure. These cuts are part of a larger "reset" by Microsoft, which aims to reduce its workforce by 3,200 by fiscal year 2027. Reports suggest around 25% of Obsidian's staff, approximately 60-70 individuals, were impacted.
Xbox Says It Must Reset Because Its Business Is “Not Healthy”
Xbox is undergoing a significant restructuring, including 3,200 job cuts and the sale of studios, as part of CEO Asha Sharma's plan to address business challenges and reach a goal of entertaining one billion daily users. This move indicates a strategic shift to streamline operations and ensure the long-term health of the Xbox business.
Microsoft's dumb enough to make a new Quake game in Unreal Engine
Microsoft's Xbox division has announced significant layoffs impacting id Software, raising concerns about the future of the Quake franchise. The author speculates that Microsoft might develop a new Quake game using Unreal Engine 6 instead of id Software's proprietary idTech, potentially alienating long-time fans and disregarding the studio's legacy.
Report: The “majority” of ID software and up to half of Zenimax online have lost their jobs
Reports indicate significant layoffs across several Xbox-owned studios, including a majority of ID Software and up to half of ZeniMax Online Studios. These cuts affect teams working on titles like The Elder Scrolls Online, with roadmaps expected to shift. Other studios like Compulsion Games and Double Fine are reportedly going independent.
Xbox Layoffs 2026: What Microsoft's Reset Means for Average Gamers
Microsoft's Xbox division has undergone a massive restructuring, cutting approximately 3,200 jobs in fiscal year 2027 and shuttering or spinning off five studios, including Ninja Theory and Arkane Lyon. This move comes despite Microsoft's overall profitability, with Xbox reportedly struggling with low profit margins and a failed attempt to achieve a 30% accountability margin. The article analyzes the business decisions, including Game Pass accounting and price hikes, that led to these layoffs and discusses the implications for gamers, including potential changes to hardware strategy and game exclusivity.
Xbox CEO Reflects On Massive Cuts: “We Simply Spread Ourselves Too Thin”
Xbox CEO Asha Sharma stated that the company spread itself too thin with various new ventures, leading to a lack of focus on the core business and resulting in significant layoffs and studio restructuring. Sharma indicated that the Xbox business is not currently healthy, necessitating these changes to address hardware challenges and accelerate necessary adjustments.
CEO admits Xbox sees three to 10 times lower margins than "comparable platform and publishing businesses" after Game Pass and multiplatform bets didn't pay off
Xbox CEO Asha Sharma announced a major restructuring for Microsoft's gaming division, including 3,200 job cuts by fiscal year 2027, citing profit margins that are significantly lower than comparable businesses. Sharma admitted that bets on Game Pass and multiplatform releases did not grow as expected, leading to a weakening of the core business and necessitating a reset. Several studios are being spun off or sold as part of this strategic shift.
The $69 Billion Hangover: Every Xbox Layoff Since The Activision Blizzard Merger
Microsoft's acquisition of Activision Blizzard for $68.7 billion has been followed by significant layoffs and studio closures within its Xbox division. These cuts, described by Xbox CEO Asha Sharma as a "reset" due to an unhealthy business, have impacted thousands of employees and led to the cancellation of several game projects across various studios since January 2024.
Arkane founder asks Xbox CEO "how much" Microsoft wants for the studio: "I'm asking for a…
Original Arkane Studios founder Raphael Colantonio inquired about the potential sale price of the studio amidst Xbox's cost-cutting measures and planned divestments. Microsoft is reportedly exploring strategic options for Arkane, which could lead to its separation from Xbox, similar to other studios like Ninja Theory and Double Fine. Colantonio, who left Arkane in 2017 to form WolfeEye Studios, has previously been critical of Xbox's strategy and decisions, including the closure of Arkane Austin.
Xbox layoffs: jobs lost at Bethesda, more reported at id Software
Xbox has announced significant layoffs, impacting approximately 20% of its workforce, totaling 3,200 employees. Job losses have been confirmed at studios including Bethesda and id Software, with five studios being divested or acquired. This follows a recent round of voluntary redundancies and coincides with the start of Microsoft's financial year.
Xbox layoffs: jobs lost at Bethesda, more reported at id Software
Xbox CEO Asha Sharma announced sweeping layoffs affecting approximately 3,200 employees, or 20% of the organization. Several studios, including Bethesda, Zenimax Online Studios, and id Software, have confirmed job losses, with up to half of the team working on The Elder Scrolls Online reportedly impacted. Five studios are being divested, with Double Fine and Compulsion Games becoming independent, and Ninja Theory and Undead Labs in the process of being acquired.
Elder Scrolls Online developer left reeling by Xbox layoffs—with teams gutted, senior talent gone, and roadmaps…
ZeniMax Online Studios, the developer of Elder Scrolls Online, has been significantly impacted by recent Xbox layoffs, with reports indicating that half of the active content development team has been let go. This follows a previous round of job losses at the studio in 2025 and raises concerns about the future of the game's roadmap and development.
3 200 sägs upp och 4 studios lämnar Xbox
Xbox is undergoing significant restructuring, with 3,200 employees being laid off, 1,600 immediately, and four studios leaving the Xbox family. Compulsion Games and Double Fine Productions will become independent, while Ninja Theory and Undead Labs are being sold. The company is also streamlining management levels and appointing its first Chief Operating Officer, Helen Chiang. These changes come as Xbox faces lower profit margins and a shrinking player base, despite continued investment in Game Pass.
Arkane temporarily spared in Xbox bloodbath thanks to French law, but its future is up in the air
Arkane Lyon is reportedly entering negotiations for an independent exit from Xbox due to French labor laws, which prevent immediate layoffs. While the studio's future, including the development of Marvel's Blade, is uncertain, these laws offer a different path compared to the abrupt closures of other Xbox studios like Arkane Austin. Negotiations could still result in significant layoffs at Arkane Lyon.
New Xbox CEO Admits Game Pass Bet Has Not Worked Out
Xbox CEO Asha Sharma announced a strategic reset for the Xbox business, acknowledging that major bets like Xbox Game Pass have not grown at the expected pace. The plan includes mass layoffs and selling off studios, as the company shifts focus to higher priority projects. Sharma admitted the core business has weakened, leading to this significant shakeup.
Microsoft Slashes XBOX Workforce; Sheds Studios
Xbox boss Asha Sharma announced significant workforce reductions and studio closures, stating that the current business model is 'not healthy.' This move is part of a broader 'reset' for the Xbox division.
Microsoft Xbox is shedding 3200 games industry workers, Blizzard and ZeniMax are affected
Microsoft's Xbox division is undergoing significant layoffs, cutting 3,200 jobs, which represents 20% of its workforce. Affected studios include Blizzard Entertainment and ZeniMax Media, with Ninja Theory, Undead Labs, Double Fine, and Compulsion Games being sold or divested. Xbox CEO Asha Sharma stated the business is not healthy and requires a reset, while acknowledging the unlikelihood of achieving a daily active user count of 1 billion.
Xbox Layoffs Hit Id Software And ZeniMax As Focus Shifts To Bigger Franchises
Xbox is undergoing its most significant restructure in history, with approximately 20% of its workforce being laid off. This includes significant staff reductions at Id Software and ZeniMax Online Studios, though these developers will remain operational. Xbox leadership stated the company will focus on higher-priority projects and major franchises, assuring that no previously announced first-party games will be canceled as part of these changes.
Xbox Announces Biggest Restructure in Company History as Thousands of Jobs Are Cut | Invision Game Community
Xbox is undergoing its largest restructuring, involving approximately 3,200 job cuts and changes to its studio structure. Xbox President Asha Sharma stated the current business model is unsustainable due to increasing costs and slower-than-expected growth. Several studios like Compulsion Games and Double Fine Productions will become independent, while others like Ninja Theory and Undead Labs are expected to transition to new ownership.