Austin Wintory
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Mass Effect composer wants to rescore leaked internal ME Universe trailer to "properly represent my musical vision"
Mass Effect composer Sam Hulick plans to rescore a leaked internal trailer for the cancelled Mass Effect Universe game to better reflect his musical vision, aiming for release on N7 Day. Meanwhile, Palworld developer Pocketpair remains hopeful about releasing their game on the Switch 2, despite an ongoing legal battle with Nintendo over alleged patent infringement.
Leaked Mass Effect 5 trailer is being "re-scored" by one of the original trilogy's composers, so folks can get a taste of his musical vision for the game
A leaked trailer for the canceled Mass Effect 5, also known as Mass Effect Universe, is being re-scored by original trilogy composer Sam Hulick to share his musical vision. This effort aims to provide some closure following BioWare's closure and the game's cancellation, with another composer, Austin Wintory, also having released music for the project. The situation highlights the potential of the canceled game and the impact of the layoffs at BioWare.
Mass Effect composer Sam Hulick is working on a 're-scored' version of the leaked Mass Effect 5 trailer for N7…
Mass Effect composer Sam Hulick plans to release a re-scored version of the leaked Mass Effect 5 trailer with his own music for N7 Day. Hulick, who worked on the original Mass Effect trilogy, expressed sadness over BioWare layoffs and hopes to properly represent his musical vision for the game.
Mass Effect fans protest EA with Times Square ad and plans for The Game Awards
Mass Effect fans are launching a campaign, including a Change.org petition and a Times Square billboard, to pressure Electronic Arts into continuing the franchise after the closure of BioWare and the cancellation of the next Mass Effect game. Despite EA's decision, an Amazon TV adaptation is reportedly still in development, and composer Austin Wintory has shared music he created for the cancelled project.
"Mass Effect was my ultimate white whale": Journey composer shares 20 minutes of music created during talks to work on BioWare's recently cancelled RPG
Composer Austin Wintory, known for his work on Journey, shared approximately 20 minutes of music he created for the cancelled Mass Effect 5 during talks with BioWare. Wintory expressed his deep disappointment over the project's cancellation and BioWare's subsequent closure, calling it a "white whale" project. The music explored new directions for the franchise's score, blending synths and orchestral elements.
Composer shares 20 minutes of music created for Mass Effect 5 following tragic closure of BioWare
Composer Austin Wintory has shared 20 minutes of music he created as a pitch for Mass Effect 5, following the unexpected closure of BioWare. The music, a homage to the original Mass Effect composers, blends analog synths and orchestral elements. The closure of BioWare by EA resulted in significant layoffs and has drawn widespread criticism from the industry.
Here’s Another Mass Effect 5 Leak To Break Your Heart
Composer Austin Wintory has shared nearly 20 minutes of music he created for a potential Mass Effect 5 project, tentatively titled Mass Effect: Universe. Wintory expressed his long-held dream of working on the franchise and shared his experimental score, which was developed in discussions with BioWare and Electronic Arts before the project's apparent cancellation.
Mass Effect 5 was Journey composer's "biggest dream project," and he was in "serious discussions" with BioWare to handle the soundtrack – here's 20 minutes of music he composed for the RPG
Legendary composer Austin Wintory, known for his work on Journey, has shared 20 minutes of music he composed as early drafts for the canceled Mass Effect 5. Wintory described working on the game as his "biggest dream project" and had been in serious discussions with BioWare to handle the soundtrack. The music blends synths and orchestral sounds, aiming to build upon the original Mass Effect score.
Veteran game composer in talks to score Mass Effect 5 shares 20 minutes of music he wrote for the project: 'To even…
Composer Austin Wintory, known for his work on Journey and Stray Gods, has shared 20 minutes of music he created as an early draft for Mass Effect 5. Wintory was in serious talks with BioWare and EA to score the game, treating the original Mass Effect's synth-heavy score as a starting point while incorporating a large orchestra.
You can now watch one of this year's best orchestral game-music performances, celebrating Hades 1 and 2, online for free
The "Ballads of the Underworld" orchestral concert celebrating music from Supergiant Games' Hades and Hades II is now available to watch online for free. The performance features the London Mozart Players conducted by Hades co-composer Austin Wintory, with vocals from game actors and composers.
Gorgeous PS5 Adventure Game 75% Off on PS Store, Lowest Price
The Pathless, a 2020 adventure game developed by Giant Squid and published by Annapurna Interactive, is currently available for its lowest price of $9.99 on the PlayStation Store as part of a limited-time Autumn Adventures promotion. This cross-buy title for PlayStation 5 and PlayStation 4 features a soundtrack by Austin Wintory and allows players to explore a mysterious island while forging a connection with an eagle companion. The game has received positive reviews and does not require a PlayStation Plus subscription to play.
Inside Austin Wintory's Collaborative Composing Process
Composer Austin Wintory discusses his career in video game music and his role in curating the Developer's Concert at the GDC Festival of Gaming. The interview, hosted by Beth Elderkin for GDC Side Quest, explores Wintory's collaborative approach to composing and the intersection of art and business in game development.
The Aliens Fireteam Elite 2 team is hosting an art and sound panel at SDCC 2026
Cold Iron Studios, the developer of Aliens: Fireteam Elite 2, will host a panel at San Diego Comic-Con on July 25th. The panel will feature discussions on the game's art and sound design with composer Austin Wintory, art director Nicholas Stohlman, senior environment artist Michelle Vargas, and audio director Derrick Reyes. Attendees can also expect new reveals about the game ahead of its fall release.
SWAPMEAT leaves Early Access and launches into 1.0 today!!
SWAPMEAT has officially launched into version 1.0, exiting Early Access today. Developed by One More Game, the third-person shooter roguelite introduces new planets, mutations, a final boss, and quality-of-life enhancements. The game is available on PC, Mac, and Steam Deck, with Austin Wintory confirmed as the composer.
Troy Baker and Austin Wintory talk becoming Indiana Jones and writing death metal polkas for Counter-Strike
Actor Troy Baker and composer Austin Wintory discuss their careers and creative challenges in a joint interview. Baker shares his experience stepping into the role of Indiana Jones for Indiana Jones and the Great Circle, while Wintory details his work on a unique music pack for Counter-Strike: Global Offensive that blended metal and polka.
Gamers Rally for Fresh Video Game Soundtrack Rankings Beyond the Classics
A discussion is emerging among gamers about the predictability of "best of all time" video game soundtrack rankings, which often feature the same classic tracks. Players are advocating for lists that focus on more recent music from the last decade, highlighting titles like NieR: Automata and Hades II as examples of modern soundtracks that serve as emotional anchors for their narratives and showcase the maturation of game music as an art form.
"I wanted you to feel bad": former Battlefield audio designer recalls punching himself to record more realistic gunshot screams
Former DICE audio director Bence Pajor discussed his methods for creating realistic gunshot sound effects for the Battlefield series, including punching himself to record authentic screams of pain. While aiming for immersion, some colleagues found the sounds too disturbing. Pajor, who previously served as a military sniper, has since moved on to work on Arc Raiders, focusing on robot combat sounds.
Narrative Adventure, The House of Hikmah, Illustrates a Beautiful Tale Today on Steam
The narrative-driven 3D adventure game, The House of Hikmah, developed by Lunacy Studios, has launched on PC via Steam. The game explores themes of grief and legacy, featuring fully voice-acted dialogue from industry talents and physics-based puzzles inspired by the Islamic Golden Age. It is available for $19.99 with English and Arabic localization.
Rice Games Highlights Shujinkou Lecture at Waseda University and GDC 2026 Recognition
Rice Games Inc. announced two recent milestones for its JRPG Shujinkou. Founder Julian Rice delivered a lecture at Waseda University discussing the game's design and educational elements, while themes from Shujinkou were featured in the GDC 2026 Festival of Gaming Concert Medley.
The Spell Brigade leaves early access this month
Indie developer Bolt Blaster Games announced that their spellslinger roguelike game, The Spell Brigade, will leave early access and launch on PC and PlayStation 5 on April 29th. The full release will include new enemies, an improved progression system with an Ascension system, a new playable wizard, and an original soundtrack by Grammy-winning composer Austin Wintory.