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WarCraft III devs say its new always-online requirement improves network play for the majority of fans
Blizzard Entertainment has implemented an always-online requirement for WarCraft III: Reforged, even for single-player, which has also resulted in the removal of its LAN mode. The company states this is to improve global matchmaking and network play for the majority of players, though it has drawn criticism for impacting those with poor connections and eliminating LAN parties.