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Caydence Funk

Reporting and statements that mention Caydence Funk.

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Gaming Bolt

Star Wars Zero Company’s Campaign Will Take “About 30-40 Hours” to Finish, Says Producer

Star Wars Zero Company's campaign is expected to take players around 30-40 hours to complete, according to lead producer Caydence Funk. The turn-based tactics game will feature a linear story with some narrative elements and character bonds potentially altering based on squad composition, but all players will experience largely the same ending. The game is set to release on August 27th for Xbox Series X/S, PlayStation 5, and PC.

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Tech Radar

Star Wars Zero Company takes 30-40 hours to beat 'depending on your difficulty level and experience with the strategy genre' but won't have a New Game Plus mode

Bit Reactor has confirmed that Star Wars Zero Company's main campaign will take between 30 and 40 hours to complete, depending on player experience and difficulty settings. The single-player, turn-based tactics game will not feature a New Game Plus mode, romance systems, or branching story paths, though minor story moments can be influenced by squad composition. The game launches on August 27 for PC, PlayStation 5, Xbox Series X, and Series S, and will include cosmetic customization options and voice acting from Dee Bradley Baker.

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PC Gamer

Star Wars Zero Company is a 30-40 hour linear game with no New Game+, and I'm totally OK with this

Star Wars Zero Company is estimated to be a 30-40 hour linear experience with no New Game+ mode, a design choice the author finds acceptable. Developer Bit Reactor confirmed the game's length and linear structure, noting that some customization options will be unlockable on subsequent playthroughs, though official mod support will not be available.

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PC Gamer

Star Wars Zero Company won't have official mod support, confirms Bit Reactor, but it has 'a lot of respect for…

Bit Reactor, the developer of Star Wars Zero Company, has confirmed that the game will not feature official mod support at launch. Lead producer Caydence Funk stated that while the studio respects the modding community, official tools are not planned. This decision comes despite significant fan requests and the success of modding in similar titles like XCOM 2.

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PC Gamer

Star Wars Zero Company is going all in on Clone customisation, but my favourite armour is restricted to the Deluxe…

Star Wars Zero Company developer Bit Reactor has detailed its extensive Clone Trooper customization options, including paint jobs, patterns, and helmet voice modulation. While most cosmetic options are available from the start, the classic Phase 1 ARC Trooper armor is exclusive to the Deluxe Edition's 'Grand Army of the Republic' pack. The developer confirmed there are no plans for monetization or microtransactions outside of this edition.

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