Chris
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Warframe of Mind: Reacting to everything unveiled in the Iceblade of Narin preview
This preview discusses the upcoming Warframe update, Iceblade of Narin, focusing on the Banshee rework and the new character Narin. The author expresses mixed feelings about the Banshee rework, finding it conservative but effective, and views Narin as an interesting offensive support. The article also touches on the controversial decision to require pre-made groups for new six-person missions, citing potential issues with player matchmaking.
Choose My Adventure: Dungeon delves to wrap up my opening stint in EverQuest Legends
The author reflects on their experience playing EverQuest Legends, detailing their adventures in the Crushbone and Befallen dungeons. Despite making some suboptimal character choices, they found the game to be a charming and challenging classic server experience. The article also announces changes to the 'Choose My Adventure' column format and the author's new role as managing editor for Massively OP.
47 video game things that spark joy
This article compiles a list of small, often overlooked moments in video games that bring players joy, ranging from humorous bugs and satisfying combat mechanics to clever design choices and nostalgic elements. Contributors share personal anecdotes about specific instances that enhance their gaming experience, highlighting the unique pleasures the medium can offer.
Big Walk: So, what's the deal with that number puzzle?
This guide explains how to solve a number puzzle in the game Big Walk, which involves two four-digit numbers found on a sign near a beach structure. The puzzle requires players to use either a map or a GPS device to locate a hidden button, which must be held down by one player while another retrieves an item. The article provides hints and a full solution, emphasizing cooperative play.
Left Fore Dead Tees Off the Apocalypse — Out Now on Steam
Independent studio MapleTaco has launched Left Fore Dead: Zombie Battle Golf on Steam for PC. This chaotic 4-player party game combines arcade golf with zombie survival elements, featuring online and local co-op across three distinct courses. Rounds are fast-paced, lasting 5-15 minutes, and emphasize emergent comedy through player interaction, zombie threats, and environmental hazards.
Are these real posts from the r/skyrimmods subreddit, or did I make them up? Take our newest and rudest quiz!
PC Gamer presents a quiz testing readers' ability to distinguish between real and fabricated posts from the r/skyrimmods subreddit. The article highlights the often bizarre nature of Skyrim modding discussions, with examples of user requests ranging from humorous to explicit. The quiz aims to challenge players' knowledge of the game's modding community.
BUILD, BATTLE, DOMINATE: ROGUELIKE AUTO-BATTLER ‘CLAW AND CONJURE’ ANNOUNCED FOR STEAM
Mythic Moon Studios has announced their new fantasy auto-battler, Claw and Conjure, now available to wishlist on Steam. The game features asynchronous PvP battles on a procedurally generated 3D map, with players recruiting mercenaries and building up their town to support their war efforts. A public demo is planned for later this summer.
Massively OP Podcast Episode 568: Take me home, Tyrian roads
The Massively OP Podcast episode 568 covers the official announcement of Guild Wars 3, release windows for Aion 2, Stars Reach, Loftia, Dune Awakening, and Valheim, and early access updates for Camelot Unchained and Eterspire. The hosts also discuss Star Wars: The Old Republic's Update 7.9 and The Elder Scrolls Online's Update 50.
Resident Evil Requiem finally has a free PC and console demo, three months after the full game released
Capcom has released a free demo for Resident Evil Requiem on PlayStation 5, Xbox Series X/S, Nintendo Switch, PC, and Steam, three months after the full game's launch. The demo allows players to experience early game stages, though save data is not transferable. Resident Evil Requiem has been a critical and commercial success for Capcom, becoming the fastest-selling entry in the series and contributing to record profits.
The sequel to one of my favorite survival games doesn't just respawn you back at home when you die: that'd be…
Outward 2, the sequel to the challenging survival RPG, features a unique death mechanic where players don't simply respawn at home but wake up in an unknown location with potential injuries. The preview highlights the game's unforgiving nature, lack of quest markers, and the importance of careful preparation and strategic combat, contrasting it with typical survival game mechanics.
Resident Evil Requiem's director teases more Leon Kennedy: 'We could bring him back when he's 70'
Resident Evil Requiem director Koshi Nakanishi expressed openness to continuing Leon Kennedy's story into his 70s, emphasizing the character's enduring appeal. He also discussed Capcom's approach to aging characters in the series, stating there's no strict rule to replace established faces with younger ones. The article highlights Leon's blend of humor and seriousness in Requiem and the potential for future adventures.
Choose My Adventure: The Division 2 could just be the shooter game I’ve been looking for
The author explores their experience with The Division 2, finding it potentially fills the multiplayer shooter niche they've been seeking. They discuss experimenting with different abilities and playstyles, ultimately concluding that while not a game they'd grind extensively, it offers satisfying gunplay for when the urge strikes.
These 'hunger system' mods for Crimson Desert have gotten my hopes up for a full survival conversion
The author expresses a desire for survival game mechanics in Crimson Desert, inspired by existing hunger mods. They envision features like placeable bedrolls, item degradation, and more immersive world interactions, despite the developer's current lack of mod support.
Hitch a Ride with Cozy Caravan 🐸
Dean Ferguson, creative lead at 5 Lives Studios, discusses the unique stop-motion-like visuals and animation process for Cozy Caravan. He highlights the game's focus on kindness, relaxation, and the joy of making others happy, and touches on the collaboration with Youtooz for the Bubba plushie.
ID@Xbox at GDC 2026: Indie Developers at the Heart of Great Games
Xbox highlighted its commitment to indie developers at the Game Developers Conference (GDC) 2026, emphasizing the ID@Xbox program's role in supporting creators. The event featured initial public information on Project Helix and showcased numerous indie titles during the ID@Xbox Xbox Play Anywhere showcase.
The makers of idle farming sensation Rusty's Retirement have announced a new game, and this one's taking over…
Mister Morris Games, known for Rusty's Retirement, has announced its new game, Pegs X Stickers. This pachinko-roguelike combines elements of Balatro and Peggle, featuring custom peg layouts, score multipliers, and unique mascot interactions. The game is targeted for release in August and will include over 50 types of pegs and 100 stickers.
More than 800 gamers took an exam to prove they could complete an '80s adventure game without peeking at a…
Woe Industries administered the first Adventure Game Aptitude Test, challenging over 800 participants to complete Lucasfilm Games' 1987 title Maniac Mansion without using a walkthrough. Only two participants successfully completed the exam within the four-hour time limit, with strict proctoring to prevent cheating. The developer noted that while the fixed start time limited participation, the event aimed to explore player behavior under unconventional circumstances.
Resident Evil Requiem has broken the internet as fans find out Leon Kennedy is married: 'You'll play Chris in the DLC and see an identical ring on his hand'
Players have discovered that Leon Kennedy appears to be married in Resident Evil Requiem, evidenced by a ring on his finger in cutscenes and concept art. This has sparked fan speculation and debate about who Leon's wife might be, with popular theories centering on Claire Redfield or Ada Wong, though Capcom has not confirmed any details.
Gnomecast 230 - The Points of Metacurrency
This podcast episode delves into the concept of metacurrencies in gaming, exploring their design purpose and player appeal. The discussion touches upon Mutants & Masterminds 4th Edition and Crypt of the Nekrolych, with hosts Ang, Chris, and Tomas sharing their insights.