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Chris Roberts

Reporting and statements that mention Chris Roberts.

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Rock Paper Shotgun

Star Citizen spinoff Squadron 42 has been delayed yet again, citing everyone going gaga for GTA 6, even if it isn't coming to PC yet

Cloud Imperium Games has delayed the release of Squadron 42, the single-player spinoff of Star Citizen, to Q2 2027. Studio head Chris Roberts cited the upcoming launch of Grand Theft Auto 6 as a reason to avoid releasing during its attention buzz. The game, which was originally slated for 2026, has been in development since 2014 and features a notable cast including Gary Oldman, Gillian Anderson, Mark Hamill, Andy Serkis, and Henry Cavill.

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Eurogamer

Squadron 42 delayed to 2027, with Star Citizen dev blaming GTA 6

Cloud Imperium Games has delayed the release of Squadron 42, a spin-off of Star Citizen, to the second quarter of 2027. Studio boss Chris Roberts cited the upcoming launch of Grand Theft Auto 6 as a reason to avoid releasing the game into such a crowded market. The game, which has been in development for over a decade, features a star-studded cast including Gary Oldman, Mark Hamill, and Henry Cavill.

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EGamers.io

Squadron 42 Retreats to Q2 2027 as Chris Roberts Refuses to Share a Month With GTA 6

Cloud Imperium Games has delayed the release of Squadron 42 from Q4 2026 to Q2 2027. Chairperson Chris Roberts cited the upcoming launch of Grand Theft Auto VI as the primary reason for the delay, wanting to avoid the massive media attention it will generate. The game is being developed for PC and features a star-studded cast including Henry Cavill.

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Games Industry

Cloud Imperium delays Squadron 42 to 2027 – "There is no way I want to launch into the attention buzz saw of GTA 6"

Cloud Imperium Games has delayed the release of Squadron 42 to Q2 2027, with CEO Chris Roberts citing the need to avoid launching alongside Grand Theft Auto 6. The Star Citizen spin-off, which began development in 2014, will see a limited release to original backers in October. Roberts emphasized that the game requires dedicated attention from the gaming world to succeed.

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FZ.se

Star Citizen-kampanjen Squadron 42 försenas till andra kvartalet 2027

The single-player campaign for Star Citizen, Squadron 42, has been delayed to the second quarter of 2027. While a limited group of backers and content creators will get to test the game in October, a specific release date for Star Citizen itself has not been provided.

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Gaming Bolt

Squadron 42 Pushed Back to Q2 2027 Due to Grand Theft Auto 6 Being an “Attention Buzz Saw”

Cloud Imperium Games has delayed the release of Squadron 42 to Q2 2027, citing the significant attention Grand Theft Auto 6 is expected to draw upon its launch. Studio CEO Chris Roberts wants to ensure Squadron 42 receives adequate focus, especially given its long development cycle since 2014. The company plans to share more details about the revised release window soon and will offer original backers early access in October.

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IGN

Star Citizen Spinoff Squadron 42 Delayed to 2027, Dev Insists It's Because of GTA 6

Cloud Imperium Games has announced that the single-player Star Citizen spinoff, Squadron 42, has been delayed to 2027. Developer Chris Roberts stated the delay is partly due to the anticipated attention Grand Theft Auto 6 will receive, suggesting it would impact Squadron 42's launch window.

PC Gamer

Star Citizen's Squadron 42 delayed again, this time to avoid 'the attention buzz saw of GTA 6' says Chris…

Cloud Imperium Games has delayed the release of Squadron 42, the single-player component of Star Citizen, to the second quarter of 2027. Game director Chris Roberts cited the desire to avoid media attention surrounding the upcoming launch of Grand Theft Auto 6 as the primary reason for the postponement. This marks another delay for the long-anticipated title, which was originally slated for a 2015 release.

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Massively Overpovered

We are all shocked, shocked, that Star Citizen spinoff Squadron 42 has been delayed into 2027

Cloud Imperium Games has announced that Squadron 42, the single-player component of Star Citizen, has been delayed to Q2 2027. This decision was made to avoid launching alongside Grand Theft Auto 6 and to ensure the game is polished. The studio also clarified that development resources are split between Star Citizen and Squadron 42, with a recent shift to favor Squadron 42 to expedite its completion.

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Retro Gamer

Star Citizen stream lifts veil on the $1 billion crowdfunded game's buggy state after 14 years in development, and neither devs nor fans seem impressed: "Such a s*** show"

Star Citizen, a crowdfunded space game in development for 14 years by Cloud Imperium Games, is facing renewed criticism following a recent livestream that showcased numerous bugs and development issues. The stream, featuring a private build, highlighted significant problems, leading to disappointment among both developers and the game's backers, with many expressing concerns about the project's future and the substantial funds raised.

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Metro UK

Disastrous Star Citizen stream is the cringiest thing you'll see today

A recent livestream for the crowdfunded game Star Citizen, developed by Cloud Imperium Games, has been widely criticized for its embarrassing display of bugs and internal team tension. The stream, intended to showcase an upcoming mission, instead highlighted the game's technical issues and an uncomfortable work environment, drawing negative attention from the community and content creators.

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Games Industry

The Hollywood disruptors making a large-scale game with a 12-person team – and no generative AI

Wolf Haus Games is developing a co-op cult simulator called Join Us with a small team of 12-13 developers, utilizing custom tools built in Unreal Engine. The studio, which has roots in the film industry, secured funding from Krafton and Lifelike Capital and is intentionally avoiding generative AI in its creative process, focusing on a human touch for game development.

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Massively Overpovered

Star Citizen readies its annual Ship Showdown voting event as two CIG execs vanish from the company roster

Cloud Imperium Games has removed two executive vice presidents, Claire Buffett and Mike Jones, from its leadership roster, sparking speculation among the Star Citizen community. The company is also preparing for its annual Ship Showdown voting event and has released a redesigned game launcher. Meanwhile, development on the single-player title Squadron 42 continues to face delays.

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CGmag Online

Lenovo Technology is Behind the Biggest Sporting Events in the World—Even More Than You’d Think

Lenovo has become a Global Technology Partner for Formula 1, providing extensive technological infrastructure for race weekends and permanent facilities. This partnership involves supplying computing power, storage, and specialized software to manage the vast amounts of data generated during F1 events. Lenovo is also leveraging its AI solutions and hardware expertise for the upcoming FIFA World Cup, aiming to enhance data analysis and operational efficiency for both organizations.

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Gaming Bolt

Squadron 42 is “Imminently Closer to Launch”, Marketing to Kick off Soon

Creator Chris Roberts stated that Squadron 42 is nearing its launch, with marketing set to begin soon. He described the game as a blockbuster event movie with seamless first-person gameplay and cinematic storytelling, built using technology from Star Citizen. Sandi Roberts indicated that the game is "imminently closer" to launch and that its marketing campaign will target a broader audience than Star Citizen's.

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PC Gamer

Star Citizen's single-player component is in the 'closing stages' of development according to Chris Roberts, as rumours of another Squadron 42 delay circulate

Chris Roberts, creator of Star Citizen, stated that the single-player component, Squadron 42, is in the 'closing stages' of development. Despite rumors of further delays circulating, Roberts indicated that marketing efforts are increasing, suggesting an imminent announcement. However, some reports suggest a potential release in 2027, with concerns about performance issues.

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Gaming Bolt

Star Citizen Has Crossed $1 Billion in Crowdfunding

Cloud Imperium Games' sci-fi simulation title Star Citizen has surpassed $1 billion in crowdfunding from over 6.5 million players. Despite the significant funding, a definitive release date remains unannounced, though creator Chris Roberts has suggested a potential 1.0 launch in 2027 or 2028. The game's sister title, Squadron 42, is also in development with a potential 2026 release.

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Eurogamer

Star Citizen tops $1 billion crowdfunding milestone as "$5000 JPEG" spaceship you cannot use yet goes on sale

Cloud Imperium Games' Star Citizen has surpassed $1 billion in crowdfunding from over 6.5 million players since its 2012 announcement. The milestone coincides with the sale of a new $5000 spaceship concept, the Anvil Odin, which is not yet available in the game. Founder Chris Roberts highlighted the ambitious scope of the project, which he believes would not be possible under traditional publishers.

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PC Gamer

As it rapidly approaches $1 billion in player funding, Star Citizen goes free to play until May 27

Cloud Imperium Games is offering Star Citizen for free to play until May 27 as part of its annual DefenseCon event. This promotion allows new and existing players to try out various ships and experience the game's alpha build. The space simulation is also nearing $1 billion in crowdfunding, with its single-player component, Squadron 42, still slated for release this year.

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Games Press

Star Citizen's Annual Fleet Week Returns as DefenseCon 2956

Cloud Imperium Games is hosting DefenseCon 2956 for Star Citizen until May 27, featuring new ship launches, Twitch Drops, and a rotating manufacturer showcase. The game is currently free to download and play, with over 100 ships available to rent. The event also coincides with the release of Alpha 4.8, which includes a new large-scale mission called Tactical Strike Groups.

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