Chris Roberts
Reporting and statements that mention Chris Roberts.
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Wing Commander 3 ska få en 30-årsjubileumsutgåva
Electronic Arts producer Jim Vessella announced at the Portland Retro Gaming Expo that a 30th-anniversary edition of Wing Commander 3: Heart of the Tiger is in development. Over 600 original FMV tapes have been found and are being restored, promising improved quality for the game's star-studded cast, including Mark Hamill and Malcolm McDowell. The remastered edition will feature controller support, 60 fps, and the Community Enhancement Patch.
Wing Commander and Ultima are making comebacks in surprise Origin revival
Electronic Arts has announced a remaster of Wing Commander 3: Heart of the Tiger, featuring upscaled full-motion video cutscenes and 60fps gameplay for PC. Concurrently, series creator Richard Garriott is set to regain control of the Ultima intellectual property in 2027, potentially leading to new releases or re-releases. These announcements signal a revival for classic franchises originally developed by Origin Systems.
The New Squadron 42 Trailer Looks Great, But That 2027 Release Date Is Hard To Believe
A new trailer for Squadron 42, the single-player mode of Star Citizen, showcases its star-studded cast and gameplay, but a Q2 2027 release window has raised skepticism. Developed by Cloud Imperium Games and led by Chris Roberts, the ambitious space combat and action title has been in development for 12 years and has raised over $1 billion through crowdfunding, including expensive in-game ship sales. Recent livestreams have also been marred by bugs, further fueling concerns about the project's progress.
Squadron 42 opens for Steam wishlisting ahead of a planned Q2 2027 release
Squadron 42, the single-player component of Star Citizen, is now available for wishlisting on Steam with a planned Q2 2027 release. Developed by Cloud Imperium Games, the game features a star-studded cast and mixes space combat with ground operations. The title has faced multiple delays, with studio boss Chris Roberts citing concerns about being overshadowed by Grand Theft Auto 6.
It looks like Wing Commander 3 is getting a remaster, after EA producer discovers the original FMV source tapes in the…
Electronic Arts producer Jim Vessella has announced a remaster of the 1994 space combat sim Wing Commander 3, subtitled Heart of the Tiger. The project is spearheaded by Vessella, who discovered original FMV source tapes, and will feature upscaled cutscenes, integration with Wing Commanders 1 & 2, controller support, and a 60 FPS frame rate. It is slated for release on PC via Steam, GOG, and the EA app.
Evighetsprojektet Squadron 42 dyker upp på Steam
Cloud Imperium Games has released a new trailer and a Steam page for Squadron 42, the single-player campaign for Star Citizen. The game, originally revealed in 2012, is now slated for a Q2 2027 release on PC, with its Steam page confirming this new window after a previous delay from 2026. The trailer features celebrity voice actors and space combat.
Squadron 42 has a Steam page
Squadron 42, the single-player component of Star Citizen, has received a Steam page with system requirements and a listed release window of Q2 2027. This follows a recent delay out of 2026, with game director Chris Roberts citing a clash with Grand Theft Auto 6 as the reason, though skepticism remains due to the game's long development history and numerous previous delays.
Star Citizen's blockbuster story spin-off Squadron 42 just got a Steam page
Cloud Imperium Games has launched a Steam page for Squadron 42, the single-player story spin-off of Star Citizen, with a planned release in the second quarter of 2027. The game features a star-studded cast and promises a blockbuster adventure set in a galactic war.
Star Citizen spinoff Squadron 42 has been delayed yet again, citing everyone going gaga for GTA 6, even if it isn't coming to PC yet
Cloud Imperium Games has delayed the release of Squadron 42, the single-player spinoff of Star Citizen, to Q2 2027. Studio head Chris Roberts cited the upcoming launch of Grand Theft Auto 6 as a reason to avoid releasing during its attention buzz. The game, which was originally slated for 2026, has been in development since 2014 and features a notable cast including Gary Oldman, Gillian Anderson, Mark Hamill, Andy Serkis, and Henry Cavill.
Squadron 42 delayed to 2027, with Star Citizen dev blaming GTA 6
Cloud Imperium Games has delayed the release of Squadron 42, a spin-off of Star Citizen, to the second quarter of 2027. Studio boss Chris Roberts cited the upcoming launch of Grand Theft Auto 6 as a reason to avoid releasing the game into such a crowded market. The game, which has been in development for over a decade, features a star-studded cast including Gary Oldman, Mark Hamill, and Henry Cavill.
Squadron 42 Retreats to Q2 2027 as Chris Roberts Refuses to Share a Month With GTA 6
Cloud Imperium Games has delayed the release of Squadron 42 from Q4 2026 to Q2 2027. Chairperson Chris Roberts cited the upcoming launch of Grand Theft Auto VI as the primary reason for the delay, wanting to avoid the massive media attention it will generate. The game is being developed for PC and features a star-studded cast including Henry Cavill.
Cloud Imperium delays Squadron 42 to 2027 – "There is no way I want to launch into the attention buzz saw of GTA 6"
Cloud Imperium Games has delayed the release of Squadron 42 to Q2 2027, with CEO Chris Roberts citing the need to avoid launching alongside Grand Theft Auto 6. The Star Citizen spin-off, which began development in 2014, will see a limited release to original backers in October. Roberts emphasized that the game requires dedicated attention from the gaming world to succeed.
Star Citizen-kampanjen Squadron 42 försenas till andra kvartalet 2027
The single-player campaign for Star Citizen, Squadron 42, has been delayed to the second quarter of 2027. While a limited group of backers and content creators will get to test the game in October, a specific release date for Star Citizen itself has not been provided.
Squadron 42 Pushed Back to Q2 2027 Due to Grand Theft Auto 6 Being an “Attention Buzz Saw”
Cloud Imperium Games has delayed the release of Squadron 42 to Q2 2027, citing the significant attention Grand Theft Auto 6 is expected to draw upon its launch. Studio CEO Chris Roberts wants to ensure Squadron 42 receives adequate focus, especially given its long development cycle since 2014. The company plans to share more details about the revised release window soon and will offer original backers early access in October.
Star Citizen Spinoff Squadron 42 Delayed to 2027, Dev Insists It's Because of GTA 6
Cloud Imperium Games has announced that the single-player Star Citizen spinoff, Squadron 42, has been delayed to 2027. Developer Chris Roberts stated the delay is partly due to the anticipated attention Grand Theft Auto 6 will receive, suggesting it would impact Squadron 42's launch window.
Star Citizen's Squadron 42 delayed again, this time to avoid 'the attention buzz saw of GTA 6' says Chris…
Cloud Imperium Games has delayed the release of Squadron 42, the single-player component of Star Citizen, to the second quarter of 2027. Game director Chris Roberts cited the desire to avoid media attention surrounding the upcoming launch of Grand Theft Auto 6 as the primary reason for the postponement. This marks another delay for the long-anticipated title, which was originally slated for a 2015 release.
We are all shocked, shocked, that Star Citizen spinoff Squadron 42 has been delayed into 2027
Cloud Imperium Games has announced that Squadron 42, the single-player component of Star Citizen, has been delayed to Q2 2027. This decision was made to avoid launching alongside Grand Theft Auto 6 and to ensure the game is polished. The studio also clarified that development resources are split between Star Citizen and Squadron 42, with a recent shift to favor Squadron 42 to expedite its completion.
Star Citizen stream lifts veil on the $1 billion crowdfunded game's buggy state after 14 years in development, and neither devs nor fans seem impressed: "Such a s*** show"
Star Citizen, a crowdfunded space game in development for 14 years by Cloud Imperium Games, is facing renewed criticism following a recent livestream that showcased numerous bugs and development issues. The stream, featuring a private build, highlighted significant problems, leading to disappointment among both developers and the game's backers, with many expressing concerns about the project's future and the substantial funds raised.
Disastrous Star Citizen stream is the cringiest thing you'll see today
A recent livestream for the crowdfunded game Star Citizen, developed by Cloud Imperium Games, has been widely criticized for its embarrassing display of bugs and internal team tension. The stream, intended to showcase an upcoming mission, instead highlighted the game's technical issues and an uncomfortable work environment, drawing negative attention from the community and content creators.
The Hollywood disruptors making a large-scale game with a 12-person team – and no generative AI
Wolf Haus Games is developing a co-op cult simulator called Join Us with a small team of 12-13 developers, utilizing custom tools built in Unreal Engine. The studio, which has roots in the film industry, secured funding from Krafton and Lifelike Capital and is intentionally avoiding generative AI in its creative process, focusing on a human touch for game development.