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Grand Theft Auto 1 – Almost 30 Years Later
This article reflects on the original Grand Theft Auto, released in 1997 for MS-DOS and Windows, as a precursor to the highly anticipated Grand Theft Auto 6. It details the troubled development by DMA Design, its initial reception as a rough and unplayable mess, and its eventual success and legacy. The piece contrasts the original top-down perspective and objective-based gameplay with the freedom and 3D open-world experience of later titles like Grand Theft Auto 3.