Daniel Vavra
Reporting and statements that mention Daniel Vavra.
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Kingdom Come 2 director welcomes LGBT award nomination, then spends around 175 words explaining that it doesn't…
Kingdom Come: Deliverance 2's creative director Daniel Vávra welcomed an LGBT award nomination for the game's same-sex romance, but then elaborated on his views regarding "woke" content in media. Vávra stated that the game's approach was non-coercive and offered choice, contrasting it with what he perceives as forced representation in other titles. Despite the controversy surrounding his comments, the article acknowledges the game's strong writing and deserves praise for its depiction of the romance.
Crimson Desert lets you watch NPCs build statues and bridges in real-time which Kingdom Come: Deliverance director…
Crimson Desert features a unique camp management system where players can observe NPCs constructing statues and bridges in real-time. This detailed simulation, highlighted by a timelapse of statue creation, was noted by Kingdom Come: Deliverance director Daniel Vávra. The game aims to offer ambitious scale with niche features despite some design frustrations.
Crimson Desert fan spends days watching NPCs build a statue in real time like a Red Dead Redemption 2 fan watching clothes dry, Kingdom Come: Deliverance boss says "this is absolutely insane"
Players of Crimson Desert have discovered that they can observe NPCs constructing a statue in real-time after completing a specific quest. This detailed, albeit slow, process has drawn comparisons to the idle activities found in games like Red Dead Redemption 2 and Grand Theft Auto 5, with industry figures like Daniel Vávra of Warhorse Studios expressing astonishment at the dedication to such a granular detail.
Kingdom Come: Deliverance 2 Translator Apparently Fired as Dev Pivots to AI
A former translator for Kingdom Come: Deliverance 2 developer Warhorse Studios claims they were fired and replaced by generative AI. The translator alleges they were told their job would become obsolete, with creative head Daniel Vavra being a known proponent of AI technology. This incident highlights growing concerns about AI's impact on jobs within the games industry.
Kingdom Come: Deliverance 2 translator says he was 'fired from Warhorse Studios and replaced with AI'
A translator claiming to be Max Hejtmánek, who worked on Kingdom Come: Deliverance 2, alleges he was fired from Warhorse Studios and replaced by AI. Hejtmánek's LinkedIn profile indicates a recent departure from the studio, and while Warhorse has not yet commented, a subreddit moderator claims to have privately verified his identity.
Kingdom Come: Deliverance 2 Translator Laid Off After Studio Seemingly Pivots to AI
A translator for Kingdom Come: Deliverance 2 revealed he was laid off by Warhorse Studios, with the company seemingly pivoting to AI for translation work to improve efficiency and cut costs. The translator, who worked on the game since July 2022, expressed concern about the growing use of AI in the games industry and its impact on employees. He asked fans not to harass the studio or review bomb its games, emphasizing a desire for greater transparency about behind-the-scenes industry practices.
Kingdom Come: Deliverance 2 translator claims Warhorse have laid him off in preference of using AI going forward
Max Hejtmánek, a Czech to English translator for Kingdom Come: Deliverance 2, claims he was laid off by Warhorse Studios and replaced with AI for all future translations. Hejtmánek expressed betrayal, stating the company cited efficiency and cost savings for the decision. Co-founder Daniel Vávra has previously spoken in favor of AI for immediate game localization.
Kingdom Come: Deliverance 2 Director Defends DLSS 5 Amid Backlash
Daniel Vávra, director of Kingdom Come: Deliverance 2, has defended Nvidia's DLSS 5 technology against criticism, calling the current backlash an "uncanny beginning" and asserting that the technology has significant future potential. He believes developers will learn to train DLSS 5 for specific art styles and character faces, potentially reducing the need for ray tracing. Vávra's comments come as the gaming community expresses skepticism over early demonstrations of DLSS 5's visual enhancements.
Kingdom Come: Deliverance 2 Director Defends DLSS 5 Amid Backlash
Daniel Vávra, director of Kingdom Come: Deliverance 2, has defended Nvidia's DLSS 5 technology against criticism, calling the current backlash an "uncanny beginning" and asserting that the technology has significant future potential. He believes developers will learn to train DLSS 5 for specific art styles and character faces, potentially reducing the need for ray tracing. Vávra's comments come as the gaming community expresses skepticism over early demonstrations of DLSS 5's visual enhancements.
Kingdom Come: Deliverance Studio Co-Founder Says There is “No Way Haters Will Stop” DLSS 5
Warhorse Studios co-founder Daniel Vávra expressed optimism for Nvidia's DLSS 5 technology, despite criticism, stating that "haters will not stop this." He believes the technology, still in its early stages, could potentially replace expensive ray tracing in the future. Conversely, other developers like Mike York have voiced concerns, describing DLSS 5 as a "complete AI re-render" that alters game visuals significantly.
"No way haters will stop this": Kingdom Come: Deliverance 2 lead says AI tech like Nvidia DLSS 5 will "replace expensive raytracing" someday, and "this is just a little uncanny beginning"
Daniel Vávra, lead developer for Kingdom Come: Deliverance 2, believes AI technologies like Nvidia's DLSS 5 could eventually replace expensive ray tracing. He suggests future AI could be trained for specific art styles and character models, calling the current state an 'uncanny beginning'. While many in the industry express concerns about AI in games, Vávra is optimistic about its potential.
Kingdom Come: Deliverance 2 director defends DLSS 5: 'No way haters will stop this'
Daniel Vávra, director of Kingdom Come: Deliverance 2, has defended Nvidia's DLSS 5 technology against criticism, calling it a significant advancement. Despite controversy surrounding AI upscaling and its potential impact on artistic intent, Vávra believes the technology can be fine-tuned by developers. The article also touches upon Vávra's past controversial statements and the evolving representation in Kingdom Come: Deliverance 2.
"Haters" won't stop DLSS 5, says Kingdom Come Deliverance 2 director
Daniel Vávra, creative director for Kingdom Come: Deliverance II, has publicly supported Nvidia's DLSS technology amidst criticism. He believes that despite some negative opinions, technologies like DLSS are crucial for advancing game performance and visuals.
Kingdom Come: Deliverance director steps away from game development
Daniel Vavra, director of Kingdom Come: Deliverance, is stepping away from game development after a 14-year tenure at Warhorse Studios to focus on a film adaptation of the game. While no longer involved in daily development, Vavra will remain connected to Warhorse Studios in a broader capacity, potentially as a transmedia director. The studio is actively pursuing film production with a draft script and interest from the film industry.
Kingdom Come: Deliverance's Daniel Vavra Steps Down to Make Movie
Daniel Vavra, creative director of Kingdom Come: Deliverance, is stepping down from his role at Warhorse Studios to focus on making a movie based on the game series. CEO Martin Frývaldský confirmed discussions about film adaptations have been ongoing, and negotiations are currently underway. The Kingdom Come: Deliverance franchise has achieved significant sales success.
Jobs Roundup: February 2026 | UK games publisher PQube appoints Dominic Wheatley as chairman
Several key appointments and leadership transitions have occurred across the games industry. Dominic Wheatley has been named chairman of PQube, Ricardo Briceno is the new CEO of Gamefam, and Craig Cincotta has returned to Xbox. Additionally, Christie Golden joins IO Interactive as principal writer, and Joshua Mills takes over as creative director for Rainbow Six Siege at Ubisoft Montréal.