David Graham
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We're finally talking about AI, ft. David 'Rez' Graham and Luke Dicken
Former Maxis engineer David Graham and former Take-Two AI head Luke Dicken discuss their experiences with artificial intelligence in game development. They share insights on the current AI boom, what remains valuable about AI in the industry, and how to discern genuine utility from hype.
'Sims don't plan anything' says former Sims 4 developer, though he always wanted to program them to:…
Former The Sims 4 lead AI programmer David Graham discussed the design limitations of sim autonomy, explaining that sims are programmed to constantly reassess their immediate needs rather than plan ahead. While Graham wished for more planning capabilities, he acknowledges the challenges in implementing and communicating such AI to players without breaking immersion or removing the player's role in storytelling.
'I took those files and deleted them': Former Sims 4 developer says he totally rewrote the sims' AI in the middle of development and 'that was a scary thing to do'
Former Maxis lead AI programmer David Graham revealed he completely rewrote the core AI for The Sims 4 during development. He spent about a week overhauling the system on a separate branch before convincing his boss to implement the changes, which significantly improved NPC behavior and decision-making.