Dmitri M Johnson
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How Planet of Lana became a hit through dogged determination after being rejected "hundreds" of times
Wishfully Studios' debut platformer, Planet of Lana, achieved success after hundreds of rejections by persevering through a naive development process. The team, with backgrounds in film, faced initial publisher skepticism due to an inadequate demo and unrealistic plans, but secured a deal with Xbox after a year of developing a vertical slice. This led to a partnership with Thunderful and a successful 2023 launch, with plans for a sequel and a Hollywood movie adaptation.
A Broken Sword movie is in the works, aiming to move the adventure game classics into 'the next medium it…
A film adaptation of the classic adventure game series Broken Sword is in development, co-produced by series creator Revolution Software and Story Kitchen. Evan Spiliotopolos, known for writing live-action adaptations, is penning the script. The creators aim to translate the game's world into a new medium while remaining faithful to its established lore and intelligent storytelling.
A 'major studio' is in talks to adapt Aussie indie The Drifter
Story Kitchen co-founder Dmitri M. Johnson revealed that a major studio is in talks to adapt the Australian indie point-and-click adventure game, The Drifter. Johnson, who is also a BAFTA voter, was inspired by the game's story and initiated discussions for a potential adaptation. The Drifter has received critical acclaim, including Game of the Year at the Australian Game Developer Awards 2025.
"There was that period in time, pre-Sonic, where it was, 'You're so lucky that Hollywood is even looking at you'"
Story Kitchen, a production company specializing in video game adaptations, discusses the booming Hollywood interest in gaming IPs. Co-founder Dmitri M. Johnson highlights the intense bidding wars for titles like Split Fiction and the evolving relationship between game companies and studios, noting that game developers now have more leverage due to the success of major game-based films and shows. The company mediates between the two industries, ensuring deals are made while respecting both creative visions.
Games and movies are rushing to jump into bed while they're still getting to know each other | Opinion
The London Games Festival highlighted the growing excitement and challenges in adapting video games into films and TV shows. While interest and the number of projects are increasing, a significant gap in understanding between the gaming and film industries persists regarding deal-making and creative control. Both sides are learning to adapt to each other's business practices to capitalize on lucrative partnerships.
PONCLE KEYNOTE LEADS EXPANDED B2B PROGRAMME AT LONDON GAMES FESTIVAL
The London Games Festival has expanded its B2B program, featuring a keynote from Poncle, the studio behind Vampire Survivors. The event includes a two-day Games Finance Market with £247 million in potential investment, a Self-Publishing Toolkit live session, and the first Games For Change London Summit focused on social impact through games. A 'Games meets film' convergence event, Screen Play, will also explore collaborations between creative industries.