Dr. Serkan Toto
Reporting and statements that mention Dr. Serkan Toto.
Latest coverage
Sega Wants to Balance Physical and Digital in Parallel Following End of PlayStation Discs
Sega has stated it has no plans to cease production of physical game discs, aiming to balance physical and digital releases. This comes in response to Sony's announcement that it will end PlayStation disc production in January 2028. Industry analysts like Daniel Ahmad and Dr. Serkan Toto commented on Sony's decision, comparing it to Apple's shift away from disc drives and predicting Sony will not reverse its stance.
Sony Issued “Strict” Social Media Guidelines Following Physical Disc Announcement – Rumor
Sony has reportedly implemented strict social media guidelines for employees following the announcement that PlayStation disc production will cease in January 2028. Former Santa Monica Studio writer Alanah Pearce stated these guidelines are the strictest she has seen, indicating Sony anticipated backlash. The company cited a shift in consumer trends towards digital media as the reason for ending physical disc production.
PlayStation Ending Disc Production is “Extremely Anti-Consumer”, “Truly Ironic”, Say Analysts
Analysts are calling Sony's decision to end PlayStation disc production in January 2028 "extremely anti-consumer" and "truly ironic," predicting it will damage the industry's value and eliminate the $7.2 billion used game market. Despite Sony citing consumer trends, experts like Michael Pachter and Kazunori Ito argue it reduces consumer choice and is a "triumph of corporate convenience over consumer choice."
Two PlayStation Games Sold Over 10,000 Physical Copies in the Week Ending on July 11th – Analyst
Analyst Mat Piscatella noted that only two PlayStation games sold over 10,000 physical copies in the week ending July 11th, with only seven exceeding 100,000 for the year. Despite fan backlash, retailers like GameStop are not opposing Sony's decision to end PlayStation disc production in January 2028, citing a natural shift towards digital media preferences.
GameStop CEO Says Physical Games Media “is Totally, Totally Irrelevant”
GameStop CEO Ryan Cohen stated that physical game media is "totally, totally irrelevant" to the company's business model, shifting focus to trading card games. This comes as Sony Interactive Entertainment plans to end PlayStation disc production in January 2028, a move analysts believe is permanent despite backlash. Experts suggest Sony will not reverse the decision due to the profitability of digital sales.
Grand Theft Auto 6’s $80 Price Won’t Change Current $70 Baseline for AAA Games, Say Analysts
Industry analysts suggest that Grand Theft Auto 6's $80 price point will not immediately shift the AAA game baseline but may lead to more pricing variance. While some marquee titles might adopt higher prices, many games will likely stick to the $70 baseline due to consumer sensitivity and the need to 'earn' higher prices through established franchise value. Companies like Nintendo and Rockstar Games have unique pricing power due to their strong brand recognition and perceived value.
Crimson Desert’s Turnaround Led To A “Whoopsie Moment” for Investors as Share Prices Surge
Crimson Desert has seen a significant surge in its stock price for developer Pearl Abyss, following initial poor reception and subsequent fixes. The game has achieved 3 million copies sold, leading to a notable increase in investor confidence, a phenomenon Dr. Serkan Toto notes is common in Asian markets.
Crimson Desert's Pearl Abyss regains investor confidence as it continues to move beyond launch day woes
Crimson Desert has achieved 3 million copies sold in under a week, significantly boosting investor confidence in developer Pearl Abyss. Following an initial stock drop due to middling reviews, the game's improved Steam rating and sales figures have led to a notable stock climb. Industry consultant Dr. Serkan Toto noted this recovery is common in Asian markets for game stocks.
Xbox Project Helix Could Be A Make-Or-Break Moment For Microsoft
Microsoft has revealed more details about its upcoming console/PC platform, codenamed Project Helix, with developer kits set to ship in 2028. Industry analysts suggest this indicates a consumer launch no earlier than 2028, potentially facing high prices due to component shortages like RAM. Project Helix is seen as a significant strategic move for Xbox, potentially marking a shift towards a PC-first ecosystem.
Project Helix Release Date Speculation, Potential Price, Specs, And Everything We Know About The Next Xbox Console
Microsoft Gaming CEO Asha Sharma confirmed that the next Xbox console, codenamed Project Helix, is in development and will play both Xbox and PC games, aiming to lead in performance. Speculation suggests a release around 2027, with potential pricing between $650 and $1200 due to component shortages. The console is expected to feature custom AMD chips and advanced technologies like next-gen raytracing and neural rendering.
Project Helix Has Apparently Been In The Works For More Than A Decade
Microsoft has announced its next-generation console, codenamed Project Helix, which will support both Xbox and PC games. This initiative to converge the two platforms has reportedly been in development for over a decade. Analysts predict a high price point for the console and suggest it may be Microsoft's final attempt to solidify its hardware business.