Ed Lu
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Synths, impossible physics, and an "erotic experience with a PS5 controller" - the side projects of game devs are a reminder creativity is undimmable
This article highlights the undimmable nature of human creativity through the lens of game developers' personal side projects. Despite industry pressures, developers are pursuing diverse creative outlets, from interactive fiction and VR experiences to physical art and hardware experiments, demonstrating a persistent drive to create for its own sake.
Slay the Spire 2 gets a patch for broken RNG after player turns in gruelling eight hour video exposé
Mega Crit has released a significant update for Slay the Spire 2, addressing player concerns about the game's random number generation (RNG) systems, particularly regarding the 'Debt' curse. The update includes a new boss, Aeonglass, a bestiary, and Steam Workshop support. Programmer Ed Lu confirmed that an investigation into the RNG revealed an issue where different pseudo-random number generators were not properly seeded, leading to predictable outcomes and confirming a player's extensive video exposé.
A huge Slay the Spire 2 update makes life harder but fairer, and adds Steam mod support
Slay the Spire 2 has received a major update, introducing the Aeonglass boss, a Bestiary, and significant balance changes. The update also addresses 'correlated RNG' issues, ensuring fairer randomness, and adds full Steam Workshop support for mods. The Doormaker boss has been replaced by Aeonglass, and new enemy mechanics like Infested Prism have been added.